English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 06 July 2020, 19:26   #1
hitchhikr
Registered User

 
Join Date: Jun 2008
Location: somewhere else
Posts: 422
Agony sourcecode & other things released

Yves Grolet of Art & Magic released all his development archives, this includes (among other things) the complete source of Agony:

https://appealstudios.wetransfer.com...4104506/99885d
hitchhikr is offline  
Old 06 July 2020, 19:28   #2
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 45
Posts: 1,512
Send a message via Yahoo to Samurai_Crow
Good to hear!
Samurai_Crow is offline  
Old 06 July 2020, 19:29   #3
Galahad/FLT
Going nowhere

Galahad/FLT's Avatar
 
Join Date: Oct 2001
Location: United Kingdom
Age: 47
Posts: 7,730
Maybe Unreal as well?
Galahad/FLT is offline  
Old 06 July 2020, 21:02   #4
kamelito
Zone Friend
kamelito's Avatar
 
Join Date: May 2006
Location: France
Posts: 1,178
Where is the link of the announcement?
kamelito is offline  
Old 06 July 2020, 21:18   #5
hitchhikr
Registered User

 
Join Date: Jun 2008
Location: somewhere else
Posts: 422
https://www.facebook.com/yves.grolet...22868958655944
hitchhikr is offline  
Old 06 July 2020, 21:34   #6
kamelito
Zone Friend
kamelito's Avatar
 
Join Date: May 2006
Location: France
Posts: 1,178
Cheers
kamelito is offline  
Old 06 July 2020, 21:57   #7
skan
Dream Merchant

skan's Avatar
 
Join Date: Sep 2007
Location: Utinum
Posts: 318
Whoa, thanks for the link!
skan is online now  
Old 06 July 2020, 22:05   #8
viddi
Moderator

viddi's Avatar
 
Join Date: Apr 2006
Location: Germany
Age: 40
Posts: 3,710
Cool! Now it's time to fix the scrolling waves in Agony.
viddi is offline  
Old 07 July 2020, 06:20   #9
Retro-Nerd
Missile Command Champion

Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 48
Posts: 12,054
Quote:
Originally Posted by viddi View Post
Cool! Now it's time to fix the scrolling waves in Agony.

And the whole gameplay.
Retro-Nerd is offline  
Old 07 July 2020, 09:20   #10
viddi
Moderator

viddi's Avatar
 
Join Date: Apr 2006
Location: Germany
Age: 40
Posts: 3,710
Quote:
Originally Posted by Retro-Nerd View Post
And the whole gameplay.


Haha!

Still love Agony and its basic gameplay.
viddi is offline  
Old 07 July 2020, 09:57   #11
AlfaRomeo
A1200 040 SAM440EP 667
AlfaRomeo's Avatar
 
Join Date: Jan 2008
Location: Lisbon / Portugal
Posts: 818
There are some great bits, including a prototype of a 6 playfields scrolling
AlfaRomeo is offline  
Old 07 July 2020, 11:25   #12
CFOU!
Moderator
CFOU!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 47
Posts: 2,884
interesting.

see for game conception informations too: http://www.francksauer.com/index.php...games/10-agony

PS:
warning: there are some french personnal documents of his wife in the archive...

it would be necessary to warn Yves Grolet so that the documents are removed from the archive (i am not facebook account ).

Last edited by CFOU!; 07 July 2020 at 12:24.
CFOU! is offline  
Old 07 July 2020, 12:07   #13
LordNipple
Eleventh Hour Games

LordNipple's Avatar
 
Join Date: Feb 2011
Location: Carnforth, England
Age: 46
Posts: 404
Quote:
Originally Posted by CFOU! View Post
interesting.

see for game conception informations too: http://www.francksauer.com/index.php...games/10-agony

PS:
warning: there are some french personnal documents of this wife in the archive...

it would be necessary to warn Yves Grolet so that the documents are removed from the archive (i am not facebook account ).
I have alerted him to the potential problem via FB
LordNipple is offline  
Old 07 July 2020, 12:14   #14
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 4,158
With the source, does this mean someone with enough knowledge can technically use the engine to make other games? Possibly Agony 2???
ransom1122 is offline  
Old 07 July 2020, 12:15   #15
gimbal
cheeky scoundrel

gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 39
Posts: 3,800
Hm, thanks for the warning. I'll extract the Agony source (not that I ever do anything with such code, but I like to collect it) and then remove the archive.
gimbal is offline  
Old 07 July 2020, 12:32   #16
gimbal
cheeky scoundrel

gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 39
Posts: 3,800
Quote:
Originally Posted by ransom1122 View Post
With the source, does this mean someone with enough knowledge can technically use the engine to make other games? Possibly Agony 2???
Maybe if you have genius art designers and musicians among your friends The magic of Agony is not really in the source code, although there is clearly technical wizardry in there - maybe even code tailored to each level to crank out maximum performance? That would make adopting the code for a new game quite difficult.

It is not code which created those amazing looking waves, the code just loops an animation.
gimbal is offline  
Old 07 July 2020, 12:44   #17
CFOU!
Moderator
CFOU!'s Avatar
 
Join Date: Sep 2004
Location: France
Age: 47
Posts: 2,884
in the adf stuffs, there are a prerelease version of puffy's saga named Super Puffy in title screen
CFOU! is offline  
Old 07 July 2020, 21:35   #18
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 4,384
At this pace, we'll have the source of all amiga games in 2134
jotd is offline  
Old 07 July 2020, 21:49   #19
mc68060
With MMU and FPU!

 
Join Date: Mar 2015
Location: On your mainboard
Posts: 197
Unfortunately, no Unreal sources in the archive. Does this mean the Unreal sources are now officially lost?
mc68060 is offline  
Old 07 July 2020, 22:06   #20
kamelito
Zone Friend
kamelito's Avatar
 
Join Date: May 2006
Location: France
Posts: 1,178
That is what was written on FB
kamelito is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sourcecode from Breathless released apex Coders. General 23 17 February 2019 05:46
ProTracker V4 Beta 2 SourceCode drwhy Coders. General 5 03 March 2018 22:28
ipf sourcecode availability BuZz project.SPS (was CAPS) 38 28 October 2011 16:30
WinUAE Sourcecode 2.2.0 GrinderFX support.WinUAE 4 15 September 2010 19:55
sourcecode released for new gamebase utils GameBase project.MAGE 2 16 June 2007 10:19

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 23:46.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.09565 seconds with 13 queries