16 August 2002, 13:25 | #1 |
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Games we needed desperately but never saw
-A decent basketball game for the Amiga
-Player Manager with Kick Off 2's engine -Loom 2 -Wings 2 |
16 August 2002, 13:40 | #2 |
Into the Wonderful
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How about...
A decent sequel to Chaos Engine Technocop 2 A few more scrolling and tournament style beat-em-ups Shadow Fighter 2 Paradroid '95 A few less soccer/football games I would like to say Gods 2, but then again, maybe we should leave this ultimate masterpiece as it is... |
16 August 2002, 13:41 | #3 |
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Oids - Atari ST Users I knew were always boasting about having that game and we didnt
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16 August 2002, 14:09 | #4 | |
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16 August 2002, 15:33 | #5 |
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Stunt Car racer 2 !!!! This would have been so good, and I have thought about it alot .....
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16 August 2002, 15:46 | #6 |
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Stunt Car Racer 2 would be awesome!
Interceptor 2, with more varied missions but the same feel and playability. |
16 August 2002, 16:33 | #7 |
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Eye of the Beholder III but not the one that's available on PCs, but one as good as the EOB 2. Other than that, I don't generally expect a sequel to be as good as the original.
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16 August 2002, 16:57 | #8 |
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Me too
I would of loved a Player Manager with KO2 engine and Stunt Car Racer 2
also Exile 2 would of been interesting I think! |
16 August 2002, 18:01 | #9 |
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- All those games that almost made it but never did (NBA Jam, Snow Bros., Skitchin...)
- Sonic the Hedgehog on the Amiga. - More japanese arcade conversions (kof?) |
16 August 2002, 22:15 | #10 | |
Give up the ghost
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Re: Games we needed desperately but never saw
Everyone, try to make suggestions that aren't sequels. Otherwise, it's just another "my fav games" list, really.
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16 August 2002, 22:49 | #11 |
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Yeah that game that is two on two on the NG, it really rocks. Forgot its name too..
Something like that would of been nice on the meega. NBA Jam too. |
16 August 2002, 22:58 | #12 | |
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17 August 2002, 02:28 | #13 |
The Sacred Armour Of
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Without stating the obvious: Putty Squad
and im glad im not the only one to think that the Chaos Engine II was lame lame lame... a sad blot on the otherwise perfection of the Bitmap Brothers |
17 August 2002, 03:01 | #14 |
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That basketball Neo Geo game is Street Hoop, and it has great music.
Not sure if the new xbox game coming out with similar name is a sequel to it or not? Maybe just a stolen idea. |
17 August 2002, 03:37 | #15 | |
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17 August 2002, 04:36 | #16 | |
flaming faggot
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Re: Re: Games we needed desperately but never saw
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17 August 2002, 06:09 | #17 |
Warhasneverbeensomuchfun
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I am keeping the standard A500 and A1200 in mind, when saying "This could be done", and not modern PPC machines
Street Fighter Alpha and Street Fighter Alpha 2. Could be easily done. (I think all Street Fighters on Amiga could be done better. Haven't seen SSF turbo, though) NBA Jam... the 1 button joystick would be a problem, but besides that, could be easily done. Power Spikes - A good volleyball game from arcades, also on the Mega-Drive and the SNES. An Amiga port would kick ass.. More arcade shmups, like: Truxton 1 & 2 , Dogyuun, Batsugun... I believe they all could be easily done (Batsugun would be great on AGA machines). More fight games: Most Neo-Geo BEUs could be done. Art of Fighting, Fatal Fury, World Heroes (It sux, but I would like to see it on Amiga anyway), and the KoF series.. (Athoulgh the KoF series would need to be for the CD32.. imagine the amount of disks would be needed to put KOF ) Games from Treasure.. they probably doesn't even know what an Amiga is, as they are from Japan, but hell, they could squeeze the most incredible code in the 68000 ... check out their Mega-Drive games. (I love Alien Soldier's phrase in the title screen: Visual Shock, Speed Shock Sound Shock, now the 68000 heart is on fire) A decent port of Power Drift. Anywany, that would be asking too much, I haven't see one single decent port of it. Damn, too many already |
17 August 2002, 06:49 | #18 | ||||||
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17 August 2002, 07:08 | #19 | |||||
Warhasneverbeensomuchfun
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[QUOTE] Not a problem, if the PROBE dreamteam would have handled the conversion. They did MK and MK2, NBA Jam was a piece of cake for them IMO. I wish they had converted japanese arcades. [QUOTE] You mean, the 1 button problem isn't a problem? Hardware aside, I am sure Probe could have easily done it. Now I am interested of how the could convert it to 1 button. I personally have some ideas of how it could be done, but none of them are THAT good. Quote:
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Strange how it needed a 32 bit system to get a decent conversion, being such an OLD game. Power Drift and Daytona USA are the 2 games I spent more coins at Arcade (Damn Sega ) |
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17 August 2002, 07:28 | #20 | |
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