24 May 2018, 23:05 | #41 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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I personally think EVERY racing game that only gives the option to use "up" to accelerate would benefit from a 2 button support patch.
Also every platform game that uses up to jump. Some more than others... while I am fine with up to jump (when up ins't used to anything else, like in Lethal Weapon), having a button is always better IMO. |
24 June 2018, 10:27 | #42 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,160
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Immortal: added buttons to pause/enable spells/quit/enter codes: game is now fully playable from a keyboardless CD32
Watchtower: added pad controls for grenades, pause & quit. Forgot to support second player |
24 June 2018, 10:38 | #43 | |
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Join Date: Dec 2013
Location: Auckland
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Quote:
Up to 94! Would be 95 with Flying Shark, apologies I keep forgetting to write back about this. Should I send you my notes with what I've done to patch the ADF for Second Button support? |
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24 June 2018, 15:13 | #44 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,160
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of course, send away
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25 June 2018, 18:30 | #45 |
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