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Old 11 November 2011, 16:17   #21
roy bates
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sorry im a bit confused what doesent support warp3d in mmu mode,the radeon or the voodoo.?
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Old 11 November 2011, 16:34   #22
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Look this post. Voodoo refuses to open a display for Warp3D games/demos when used in conjunction with a Radeon card with MMU=YES (with MMU=NO the Radeon doesn't even get used). And Radeon in classic WB 3.x doesn't support Warp3D.
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Old 11 November 2011, 16:41   #23
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voodoo 3 works on mine with warp3D,to be honest i had a radeon 9250 but never tried warp3D on it.


have you tried it with the earleir pci.library,the later one which supports using the gfx cards ram as fastram dont work with warp3D,on either card here.
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Old 11 November 2011, 17:15   #24
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Yes Voodoo3 on its own works with warp3D of course. I did try earlier pci.library versions too believe me . But it's kinda pointless using the Radeon as I was really hoping to get some faster 3D action with it, not only using Workbench as Voodoo3 makes it fast enough for me anyway.
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Old 11 November 2011, 17:24   #25
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thats why i ditched the radeon,the drivers have not really had much support compared to the voodoo's,which is a shame as the chipset runs at 2x the speed,of the voodoo.

i run my voodoo at 200mhz.
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Old 11 November 2011, 17:37   #26
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Any noticeable speedup in warp3D-games with 200Mhz? Haven't overclocked mine (yet )....
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Old 11 November 2011, 18:00   #27
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Any noticeable speedup in warp3D-games with 200Mhz? Haven't overclocked mine (yet )....

nope,none that ive noticed it runs at 166 normaly,it probably does but since i did it early on when i got it i dont know,i could clock it back to see.
but to be honest i dont want to.its fast anough for me.

i get 25 fps in quake,and 13-15 fps in quake 2,thats on a 68k based machine.
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Old 11 November 2011, 18:07   #28
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U lazy bstrd!
I'll do some benchmark testing once I've glued things together!
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Old 11 November 2011, 18:35   #29
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U lazy bstrd!
I'll do some benchmark testing once I've glued things together!

,no probs ile keep a look out,and wait for the results.
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Old 11 November 2011, 19:00   #30
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i get 25 fps in quake,and 13-15 fps in quake 2,thats on a 68k based machine.
i only get 5 fps on my blizzard 1260 with voodoo 3
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Old 11 November 2011, 19:06   #31
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i only get 5 fps on my blizzard 1260 with voodoo 3

why is that?are you running clickbooms quake,or quake through gl?

i use blitzquake at 640 by 480 16 bit,even if i use clickbooms conversion i get 14 fps,in 320 by 200 8 bit.

on top of that i use hsmathlibs or you could oxypatcher use for a speed boost.

Last edited by roy bates; 11 November 2011 at 19:21. Reason: wondering why.
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Old 11 November 2011, 19:30   #32
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are you running clickbooms quake
yes mate

i will look in too this other stuff
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Old 11 November 2011, 19:32   #33
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yes mate

i will look in too this other stuff
no probs,if you get stuck,open a thread and i WILL help you out with this one,the game isent that bad at speed.
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Old 11 November 2011, 19:33   #34
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cheers mate
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