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Old 19 October 2018, 23:02   #481
BippyM
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Quote:
Originally Posted by Anubis View Post
Are UAE tools implemented in any of newer versions?

Can you change UAE settings from within emulated machine? (for example WHDLoad startup and cleanup to disable JIT and reenable JIT after game is done running)
I doubt it
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Old 22 October 2018, 12:48   #482
Anubis
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I doubt it
It seems only way to find out is to test it myself...
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Old 04 November 2018, 15:41   #483
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I can bind mouse movement, mouse button presses and any keyboard action to my Shield Controller. All is good there.

Mapping CD32 controls. One of the colors is missing from the cd32 controller options. Can we map this color? Or can we map it manually via a config file somehow?
Could you help me with mapping for a GPD XD+ please.

CD32 version of games work great with left joystick but all others use the right joystick which is no good
 
Old 09 November 2018, 19:06   #484
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Which version currently works with the nvidia sheild? Everything worked great before the update to the SHIELD Experience Upgrade 7.0 but now the emulator crashes all the time, have tried several different versions.
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Old 12 November 2018, 22:55   #485
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Lubo doesnt have a shield so he cannot replicate the 7.0 problem
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Old 08 December 2018, 18:53   #486
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Do any of you experience problems with a Bluetooth joystick?
I use a 8bitdo joypad. The fire button works correctly but the D-Pad does not work.
Any advice?
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Old 25 December 2018, 19:44   #487
lubomyr
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new beta-version (1.0.0.23) of uae4arm for android published
https://play.google.com/apps/testing...anddev.uae4arm

changes:
-merged all latest changes from TomB which includes merge WinUAE 4.1.0

P.S.
I still did not have success with building version which can store crash log output information for investigating problems of running on some android device.
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Old 26 December 2018, 11:17   #488
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This text field does not change when you put different .adf
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Old 26 December 2018, 18:14   #489
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Originally Posted by falken View Post
This text field does not change when you put different .adf
First click the eject button, and then open another .adf file.
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Old 26 December 2018, 18:15   #490
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First click the eject button, and then open another .adf file.
I do. The first one works fine. The next doesn't work
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Old 26 December 2018, 19:52   #491
lubomyr
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problem with selection adf confirmed, i will try to fix it
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Old 26 December 2018, 19:53   #492
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problem with selection adf confirmed, i will try to fix it
Thank you @lubomyr
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Old 03 January 2019, 22:03   #493
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Where we need to put capsimg.so in Android?
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Old 03 January 2019, 22:22   #494
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Should be in the same directory the emulator is in
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Old 03 January 2019, 22:25   #495
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Should be in the same directory the emulator is in
I put it on that site and nothing happens
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Old 03 January 2019, 22:50   #496
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Does the emu support it?
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Old 03 January 2019, 22:55   #497
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Quote:
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Does the emu support it?
Yep, in last beta

- Enabled CAPS/IPF support using capsimg from FS-UAE (TomB)
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Old 04 January 2019, 11:07   #498
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Df0 disk swapping now works perfect..

Lubo any chance to fix the landscape to portrait swap? When you rotate screen it's kinda corrupt. You must start the app on either landscape or portrait then not rotate your screen.
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Old 04 January 2019, 15:34   #499
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Hi,

I'm currently testing the bet version of uae4arm (currently 1.0.0.23) and have an issue with it on my GPD XD (Android 4.4.4 - Legacy ROM 1.8Ghz) device.

The issue I have is with the onscreen virtual keyboard button. Specifically, when I press this button, uae4arm hangs and crashes.

A game loads fine and the other onscreen buttons seem to work - it is just the virtual keyboard button that seems to make uae4arm crash.

Any ideas on how to resolve this?
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Old 05 January 2019, 17:08   #500
lubomyr
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i published new beta
where builded capsimg.so and put it inside apk, but don't know if license allows it.

Currently i can't fix problem(s) with rotating, virtual keyboard & nvidia shield tv startup crash. Sorry
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