11 January 2015, 20:04 | #21 |
WinUAE developer
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Not really. I decided to always use full ROM size (if data is meant to be included in rom chip) because it is what matters to hardware emulation, also non-power of 2 size can cause problems if size is used in emulation code to allocate rom size.
I personally hate rom dumps that are not complete and don't include filler bytes, even if they only contain random garbage. |
12 January 2015, 05:39 | #22 |
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Beta 3 has introduced messed up gfx in lower playfield with whdload version of Hacker. (see before/after pics)
Last known working is Beta 2 and all prior. I'll attach config file but note that CE is on and JIT off when running the game |
12 January 2015, 11:14 | #23 |
A1200ERC
Join Date: Mar 2009
Location: Germany
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Thanks Toni to your great job here.
Time to donate again and again ... Still there are some other friend of WinUAE shouldt do the same! |
12 January 2015, 17:55 | #24 | |
WinUAE developer
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Quote:
Thanks. The more boring (and when testing isn't as simple as pressing a button) the feature the bigger change there is to get it done. (Random example being Toccata recording which seems totally useless for me) |
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13 January 2015, 02:10 | #25 |
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Cool, I didn't mention ipf because I could not get it running under 020 config, only KS1.1/A1000 (and it worked ok in that case)
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13 January 2015, 08:18 | #26 |
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13 January 2015, 11:35 | #27 |
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Ok cool, noted for future
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13 January 2015, 17:57 | #28 |
R.I.P Smudge 18-08-16
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Trying to mount fat formatted CF card HDF as CF0: using PCMCIA IDE crashes WinUAE.
Using Default A1200 with 2 directories as harddrives. Last edited by Arnie; 07 March 2015 at 18:16. |
14 January 2015, 11:06 | #29 |
I Identify as an Ewok
Join Date: Jul 2001
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Testing ScreenMode selector in OS4.1 Workbench Prefs using latest beta as requested. I tried switching to a lower resolution and it kicked me out. Crash dump attached.
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14 January 2015, 14:23 | #30 | |
WinUAE developer
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Quote:
Caused by write outside of VRAM but can't really debug exact reason and fix it without having exact same OS4 version. |
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14 January 2015, 14:42 | #31 | |
R.I.P Smudge 18-08-16
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Quote:
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17 January 2015, 11:13 | #32 |
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I got my Final Edition yesterday and I noticed this issue as well. OS4.1 FE crahses WinUAE when a screenmode or a theme is changed (OS4 works like a charm). Sometimes, if you're lucky, you can change the screenmode succesfully but when a whole theme is changed a crash is inevitable.
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18 January 2015, 14:08 | #33 |
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http://www.winuae.net/files/b/winuae_3100b4.zip
Beta 4: - HAM-E images updated only every other line in doubled modes. - Graffiti didn't sync correctly if config was not AGA. - Restart button crashed if hardware RTG was enabled. - PCMCIA IDE didn't work anymore (b2) - .pkd file extension inside archive wasn't autodetected. - Disk/CD insert status message file name was shown as "null" if file was inside archive root. - HD and tape SCSI emulation unsupported LUN sense data was overwritten with default ILLEGAL FIELD IN CDB sense data. - CD SCSI emulator didn't check for non-zero LUNs. - Return SCSI-1 HD inquiry data only if A590/A2091. - Show also REQUEST SENSE command and data if scsi emulation logging is enabled. - 68000 prefetch mode DIVS/DIVU timing update didn't work, always returned 4 cycles due to missing parenthesis. - Switching chip ram and/or slow ram size usually crashed after reset if ECS Agnus was selected. - Some very old statefiles had Z2 fast ram with zeroed autoconfig address, added workaround (broke during 2.9 betas) - Added fl <lines to wait> or fl <absolute line> <absolute hpos> and fc <CCKs to wait> break points to debugger. - Z3 space memory mapping was not initialized if only non-RAM/VRAM Z3 expansions are configured. - Clock sync feature update, previously only 50Hz CIA-A TOD rate was fully accurate. - Load CDTV/CD32 state file, load other state file: CDTV/CD32 CD was still mounted. - Yet another bitplane DMA sequencer emulation rewrite and cleanups. Still some bitplane DMA on/off switch edge cases remaining Switch on bitplane DMA near end the scanline: following line starts DMA for one "block" only, next line works normally. This needs more real hardware testing to find exact conditions. - Source cleanup, moved all kinds of device init/free/interrupt check codes to common file from non-related source files. - Added name to UAE Boot ROM DiagArea. (May be visible in some system info/diagnostics software) - HALT status was not cleared when loading new state file. |
18 January 2015, 19:15 | #34 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
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Aladdin AGA black screen
Whilst loading Aladdin AGA (3 disk cracked) on the latest beta 4 I encountered the following problem:
I make it past the crack screen, game loads, screen stays black and only the music can be heard. Game loads normally on last official release. 3.0.0 EDIT: Not sure if this thread is more suited for "support.Games", so apologies if it's not. Last edited by lordofchaos; 19 January 2015 at 13:23. |
19 January 2015, 16:06 | #35 | |
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Quote:
Beta-only problems goes to beta threads. |
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19 January 2015, 16:30 | #36 |
TinkerTailorContentMaker
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21 January 2015, 18:50 | #37 |
WinUAE developer
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http://www.winuae.net/files/b/winuae_3100b5.zip
Beta 5: - Fixed ESP SCSI DMA emulation bug I introduced when non-DMA mode support was added (Original code from QEMU was DMA-only) - Nordic Power v3.2 and Pro Access v2.17 (early version of cartridge that become Action Replay 1) support added. - Some chipset emulation tweaks. Strange bitplane DMA on/off mid scanline behavior now emulated, not sure if exactly right yet. Also some strange OCS/ECS differences tweaked. Should be mostly finished now. I'll post more details later. - Some tweaks to writing to BPLxPT 1 cycle before BPL DMA fetches same bitplane. Nakudemo / Vision-X ECS only corruption is now correct (and also looks much worse than previously). - GVP SCSI WD33C93 transfer info command with DMA enabled was not working. - Compressed flashable rom images didn't unpack automatically. Flash modifications are not saved if using compressed image. - Remember original input device name when loading config and input device is not currently available. If/when input device gets connected, device is automatically inserted in to originally configured port. Remembered name is "forgotten" when input device is manually changed in GUI or if autoswitching is used. (check the zone before asking for cartridge roms) |
21 January 2015, 19:55 | #38 |
Apollo Team
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Many thanks Toni, last point works like a charm.
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21 January 2015, 20:49 | #39 |
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Directory filesystem do not boot under OS39. Last known working version is the beta 1.
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21 January 2015, 21:03 | #40 | |
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Quote:
EDIT: and which version of OS3.9? No patches? BB1? 2? Something more? Last edited by Toni Wilen; 22 January 2015 at 12:37. |
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