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Old 27 October 2006, 13:14   #1
derSammler
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Light Quest

The "Conversion notes" are wrong. For the PC and NEC PC9801 versions, the graphics had to be redone, as these versions ran with a slightly lower resolution and thus required smaller tiles. So the Amiga (and/or Atari ST) version was there first, which also fits in with the fact the the Amiga version was the most advanced of all.

Moreover, the 6 misc screenshots are all from the NEC PC9801 version, except the first one, which is from the PC version. Alain Fernandes has updated the screenshots on his website lately, the current screenshots on his site are all from the Amiga version. Grab them as long as they are there.
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Old 27 October 2006, 14:39   #2
dlfrsilver
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I must mail alain Fernandes !!! he has a working version of Lightquest on amiga !!! just check his version, there is no bug on it !

i must find a compromise with him !
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Old 27 October 2006, 15:01   #3
derSammler
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I'm quite sure he has a more advanced build of the PC version as well, but I'm also sure he simply doesn't want to see his stuff released for free.
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Old 27 October 2006, 15:10   #4
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mmhh i think only the amiga version is advanced.....

what is bad, is that Laurent doesn't even have the most advanced version.
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Old 27 October 2006, 19:14   #5
derSammler
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Quote:
Originally Posted by dlfrsilver
mmhh i think only the amiga version is advanced.....
Well, at least there is something more advanced of the PC version than what we currently have. Why? Because the disk image I got from you was actually only the editor disk and does not contain any of the scenes from which screenshots exist.
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Old 27 October 2006, 23:13   #6
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Laurent cluzel just told me this : the amiga was so badly coded that the PC version has been stopped !

LQ was an amiga game at first.... Ubisoft has not edited it because the program
is bug ridden !
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Old 28 October 2006, 13:35   #7
derSammler
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Interesting; however, I think only Alain can really say how much was done. I mean, it's also possible that Alain did some more work on it even after Ubi Soft stopped the project.
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