16 September 2019, 20:24 | #381 |
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Hi ! i have sent email to the author of shapeshifter but on in his website it's not clear, I sent to christianbauer@cebit.net but is it ok ? did he answer you ?
cause I don't understand why some images iso/toast/img working and other not ..... with basilisk all image working but I like shapeshifter, really stable . |
16 September 2019, 20:35 | #382 | |
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It gives the exact same loading times / performance as with a value of "10000", and yet uses less memory |
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16 September 2019, 21:19 | #383 |
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16 September 2019, 21:26 | #384 | |
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I'll experiment with addbuffers for cd's. Seems like 10000 is overkill for iso's and even counter-productive. (even the game chooser menu takes ages to load) Btw I'm still in iso9660 hell. Ok I'm exaggerating but I just can't figure out what the difference is between my vhd image and the CD32 bootable iso. And why. |
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17 September 2019, 12:17 | #385 | |
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What "extra scsi options"? You're saying you can now see the cutscene after finishing level 1 and before level 2 starts? Looks like I'll need your updated Prefs file |
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17 September 2019, 13:09 | #386 | |
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It's attached somewhere if you read back a bit BUT I think you're already using it if I remember your Warcraft image correctly to be sure just run ShapeShifter from Workbench and check the two flags on the SCSI page: - "Apple hard disk emulation" and - "Summer mode" You can run it even from your compilation if you comment out ShapeShifter in startup-sequence so that the script stops. Then type LoadWB, endcli. The ShapeShifter GUI can only use 1 prefs file and that is "ShapeShifter Prefs" in its main directory. |
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17 September 2019, 13:28 | #387 | |
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Also, do I need to use the "StarterdiskQT.hfv" file or can I use the smaller "Starterdisk.hfv" file with POP2? Tonight I'll play around when home from work |
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17 September 2019, 13:43 | #388 | ||
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Yeah, that's what I was referring to: "BUT I think you're already using it if I remember your Warcraft image correctly" Quote:
You can use the smaller Starterdisk.hfv. |
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17 September 2019, 13:50 | #389 |
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Cool, will try this out tonight. Thanks again
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17 September 2019, 16:03 | #390 |
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Did you sort your ISO out ?
Does it work if you start from the ShapeShifter Gui and not Quick? Can you upload? Interesting about the SCSI mode. |
17 September 2019, 17:40 | #391 | |
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Was trying to find reference to what "Summer mode" is / does.
All I can find is this: ShapeShifter source code Quote:
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17 September 2019, 18:22 | #392 | |
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so maybe apple harddisk emulation would suffice I'll upload the iso and current vhd tonight Thanks! |
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17 September 2019, 21:14 | #393 | |
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Unfortunately the above makes zero difference for me when it comes to "seeing the cutscene after finishing level 1 and before level 2 starts"... it always gets skipped |
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17 September 2019, 21:42 | #394 |
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Here's the .vhd and the .iso produced from it. (Rebel Assault is missing to conserve space)
https://mega.nz/#!99RlRAIQ!GbmzKICyr...HJ402V12v431gw As for POP2... I was going to recommend turning off scsi devices 2-6 (silly I know) but I gave POP2 a go before that.. And guess what it stayed on the "ship screen" just like before and eventually died with a black screen. I guess it was just pure luck. Last edited by wairnair; 17 September 2019 at 23:09. |
17 September 2019, 23:20 | #395 |
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I've never seen the cutscene between level 1 / 2 no matter how many times I've played the game
If you think turning of SCSI 2 - 6 helps then I will do this. |
18 September 2019, 01:00 | #396 | |
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Update to all my MAC games .HDFs; as mentioned in my collection thread:
Quote:
Last edited by DamienD; 18 September 2019 at 01:55. |
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18 September 2019, 04:27 | #397 | |
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Here's the ShapeShifter Prefs file that I played with. Also attached is a save state and my winuae config if you want to try to reproduce - nothing unusual though. It seems to do the cutscene when it's really choppy like 1 fps in the beginning and also choppy after you die and respawn. edit: if I load back the save state it crashes to workbench after jumping onto the ship edit 2: I had scsi devices 2 to 6 disabled (not sure if it matters) Last edited by wairnair; 18 September 2019 at 08:28. |
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18 September 2019, 09:22 | #399 | |
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Thanks for the information and files; looks like I'll have to play around again tonight. |
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18 September 2019, 10:48 | #400 |
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So before rushing off to work this morning, I took a quick peek at your "ShapeShifter Prefs" file.
Besides unticking "SCSI 2 - 6", I noticed that you've also now ticked "Direct transfers". I tested POP2 twice but skill kept skipping the cutscene between level 1 / 2 Another question, when you jump onto the boat the game just sits there. Pressing <Fire Button 1> or <Fire Button 2> does nothing. I usually have to do one of the following to progress:
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