English Amiga Board


Go Back   English Amiga Board > Main > Nostalgia & memories

 
 
Thread Tools
Old 19 March 2018, 15:40   #1
slx
Registered User
 
slx's Avatar
 
Join Date: Jan 2018
Location: Hungary / Pécs
Posts: 37
CD32 vs Floppy versions

What is the difference between the games what released on CD32 and the floppy version of the same games?
I checked this list
https://en.wikipedia.org/wiki/List_of_Amiga_CD32_games
and I can not imagine what is the difference between them.
For example the 'International Karate +' CD and floppy version.
Have all the CD versions contain CD audio music?
OK, I think the 'Simon the Sorcerer' has speech, too. But the others?
slx is offline  
Old 19 March 2018, 15:42   #2
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
You've virtually answered you own questions.

Some CD32 versions *may* have audio tracks when compare to AGA ones; but not always.

You can usuallly tell by the size of the CD32 images (.BIN & .CUE / .ISO etc) whether or not they contain audio tracks.
DamienD is offline  
Old 19 March 2018, 15:45   #3
slx
Registered User
 
slx's Avatar
 
Join Date: Jan 2018
Location: Hungary / Pécs
Posts: 37
I only saw big difference in the 'Defender of the Crown' CD32 game...
slx is offline  
Old 19 March 2018, 15:46   #4
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
I could probably name at least 10 x CD32 games with audio tracks from this list, but too lazy ATM
DamienD is offline  
Old 19 March 2018, 15:52   #5
slx
Registered User
 
slx's Avatar
 
Join Date: Jan 2018
Location: Hungary / Pécs
Posts: 37
I watched this video and I simply can not see-hear too much difference!
[ Show youtube player ]

Last edited by slx; 19 March 2018 at 17:47.
slx is offline  
Old 19 March 2018, 16:38   #6
AMIGASYSTEM
Registered User
 
AMIGASYSTEM's Avatar
 
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,248
Some games of the CD32 unlike the Floppy version require the use of some keys that only has the Joypad CD32 includes
AMIGASYSTEM is offline  
Old 19 March 2018, 17:06   #7
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,644
Besides CD-Audio, some games take proper advantage of all the buttons on a CD32 controller. Others also have a silly animated intro or whatever.
On games with a large number of disks, the other advantage is lack of disk swapping.

But yeah in general, unfortunately, they are mostly AGA shovelware.
Amiga1992 is offline  
Old 19 March 2018, 17:48   #8
slx
Registered User
 
slx's Avatar
 
Join Date: Jan 2018
Location: Hungary / Pécs
Posts: 37
it means this platform wasn't too wrought... but it came out at the end of the AMIGA. :'(
slx is offline  
Old 19 March 2018, 18:28   #9
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,644
The CD32 came too late and overlapped too much with the A1200, which wouldn't be a problem had it ever reached the intended market.

Having the same games A1200s get with some improvements is OK, if the people that are buying it didn't already have an A1200. It is a console and was supposed to bite on the console market, but didn't. I am sure most of the people that bought one back then were Amiga users (a foolish purchase and stupid of Commodore to push it so much to existing Amiga users). In the end what happened is the Amiga's now eternal curse: unnecessary platform segmentation.

Is there any surprise in Commodore fucking up here? The CD32 could have fared better if dealt with differently. It is my favorite gaming Amiga hands down! So much wasted potential.
Amiga1992 is offline  
Old 19 March 2018, 18:31   #10
slx
Registered User
 
slx's Avatar
 
Join Date: Jan 2018
Location: Hungary / Pécs
Posts: 37
Yes, Akira you are completely right!
slx is offline  
Old 19 March 2018, 19:09   #11
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,881
https://docs.google.com/spreadsheets...r-ZaQ/htmlview

Check the first tab in my spreadsheet that tells you if the game has extras or cd audio.
Amigajay is offline  
Old 19 March 2018, 21:36   #12
alexh
Thalion Webshrine
 
alexh's Avatar
 
Join Date: Jan 2004
Location: Oxford
Posts: 14,330
Most CDTV and some CD32 games were just the floppy version but hacked to run from CD. Some are even not by the original developers but the publishers who used scene cracks because the original source code had been lost. The two Thalion CD32 games for example are just the floppy version
alexh is offline  
Old 19 March 2018, 21:55   #13
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,881
Quote:
Originally Posted by alexh View Post
Most CDTV and some CD32 games were just the floppy version but hacked to run from CD. Some are even not by the original developers but the publishers who used scene cracks because the original source code had been lost. The two Thalion CD32 games for example are just the floppy version
Whoever thought to release a couple of ancient games when they had Lionheart a perfect console game? i know it was planned along with No Second Prize, but even so old A500 games being sold at full price hurt the CD32 more than not releasing them.
Amigajay is offline  
Old 19 March 2018, 22:26   #14
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,644
Nobody had any fucking idea what to do with the machine, starting with "Commodore".
Most developers were not given any beforehand, or any other incentive to create original games for it.
I guess developers didn't even give a shit at that point but also wanted to have a foot on the machine from the start so they shoveled something along.
Games like "Morph" having a CD32 release make absolutely no sense.

It was doomed from the beginning.
The hardware was able. They could have done a lot of good stuff with it if they had any clue.
Amiga1992 is offline  
Old 19 March 2018, 22:36   #15
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,881
Well to be fair, it took the A500 a while to get going, and the A1200 small enhancements didn't help with the CD32 launch games, it took a while for devs to create Doom clones, sad thing was the mid-late 94 was when the first CD only games were due to come out so they were coming, though soon as first wind of Commodore hit they all got held off never to see any situation resume.
As much as the CD32 has its flaw (mostly A1200 related of course) Commodore did at least improve upon the C64GS and CDTV and get out a CD based console for a decent price.
Amigajay is offline  
Old 19 March 2018, 23:00   #16
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,644
There was also as you mention that time in games history, a shift in aim at games, everything went 3D with the advent of the Playstation, and there was no competing with that.

People wanted 3D even if it looked absolutely horrid, like most early PSX games do.

There was still space though, IMO, for beautifully crafted 2D games. Rayman or Gex were great examples. But yeah A1200/CD32's biggest drawback was that it kept compatibility with shit old machines that were working in a way that didn't allow for console-like action to happen at its best, whether it be 2D or 3D. So even if you pushed it, I don't know if a game like Rayman would have been possible.

The CD32 is as shovelware as the games it got.
Amiga1992 is offline  
Old 19 March 2018, 23:08   #17
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,881
Quote:
Originally Posted by Akira View Post

The CD32 is as shovelware as the games it got.
Well its a CD based Amiga, it was always going to get 95%+ of its games ported from the Amiga computers, i knew that when i bought one!

52/167 of its games are pure "shovelware", the rest have at least added extras or cd audio, but we have gone over this hundred times
Amigajay is offline  
Old 20 March 2018, 16:14   #18
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,644
Quote:
Originally Posted by Amigajay View Post
Well its a CD based Amiga, it was always going to get 95%+ of its games ported from the Amiga computers, i knew that when i bought one!
Yeah but you or I should not have been the market buying it, rather the kid that was eyeing the Megadrive. To them, most of the Amiga games could have been very new since they were not ported to other platforms.

Anyway yeah, subject wears thin fast.

CD32 is the best gaming Amiga, fight me :P
Amiga1992 is offline  
Old 20 March 2018, 16:33   #19
sokolovic
Registered User
 
sokolovic's Avatar
 
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,415
CDTV and CD32 games should have been the equivalent of the PC CDROM games for the A500 and the A1200 (or MegaCD games for the MD).

Instead, most of the games were indeed direct shovelware with no improvement at all.
Commodore should have commercialized CDROM drives for Amiga computers users first, then release eventually an all in one CD solution. They did release A570 but it was far too late (and I don't even speak of the CD1200).

But what would have been the point of buying an A570 to have the exact same game that you had on a basic A500 (same thing for the CD1200) ?

I remember an interview of David Pleasance saying to Amiga users not to buy the A1200 because the CD32 was a better machine.
sokolovic is offline  
Old 20 March 2018, 16:45   #20
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,644
Quote:
Originally Posted by sokolovic View Post
I remember an interview of David Pleasance saying to Amiga users not to buy the A1200 because the CD32 was a better machine.
And there you have it. What a poor move.
Amiga1992 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Gulp - floppy and CD versions PopoCop support.Games 1 23 January 2017 11:08
CD32 pad mapping on latest versions Hungry Horace support.FS-UAE 8 22 December 2016 19:07
WHD games AGA or CD32 versions? fatboy support.Games 5 09 October 2014 13:34
CD32 games worth playing instaed of floppy versions? rare_j Retrogaming General Discussion 26 14 September 2014 10:59
Fly Harder & F1 floppy versions turk182 request.Old Rare Games 6 11 November 2001 00:27

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:23.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10769 seconds with 13 queries