English Amiga Board


Go Back   English Amiga Board > News

 
 
Thread Tools
Old 31 January 2020, 14:51   #1
dreadnought
Registered User
 
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,920
Verge World - new voxel-based game in development

I've seen the news about this game popping up here and there but couldn't find anything on EAB. So far it's just a "tech demo", but it's a welcome change from the usual 2D fare. I've always had a weak spot for voxels (think Commanche & Outcast :) so I'm quite curious about it. It does look rather interesting (especially if they can make it work on A500, as promised).

[ Show youtube player ]

https://www.reddit.com/r/RetroBonesGames/

http://www.indieretronews.com/2019/1...ual-amiga.html
dreadnought is online now  
Old 31 January 2020, 16:30   #2
E-Penguin
Banana
 
E-Penguin's Avatar
 
Join Date: Jul 2016
Location: Darmstadt
Posts: 1,214
It's quite "Captain Blood", isn't it
E-Penguin is offline  
Old 31 January 2020, 18:26   #3
saimon69
J.M.D - Bedroom Musician
 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,531
Quote:
Originally Posted by E-Penguin View Post
It's quite "Captain Blood", isn't it
Well, if the Amiga version of Captain Blood would have had the flight section look like this, that would have been quite a feat...
saimon69 is offline  
Old 05 February 2020, 21:21   #4
E-Penguin
Banana
 
E-Penguin's Avatar
 
Join Date: Jul 2016
Location: Darmstadt
Posts: 1,214
I mean the whole 'flying down a canyon' thing. Mind you I was never really sure what was going on so I just blew planets up at random
E-Penguin is offline  
Old 06 February 2020, 10:34   #5
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,842
Wow, very impressive if done on OCS!
vulture is offline  
Old 17 March 2020, 14:32   #6
RetroBones
Registered User
 
Join Date: Mar 2020
Location: Poland
Posts: 13
New Amiga game, VergeWorld: Icarus is coming!

Hi all!

Just want to mention we're making this new Amiga game, called VergeWorld: Icarus, a sci-fi shoot'em up/ racer in which you are a smuggler piloting an aircraft on a distant, desert planet ruled by a tyrannical corporation. This is just the tip of an iceberg, as we have very rich lore and cool gameplay ideas. The game is in development, but we got some recognition so far.

Well, if you're interested I'm going to post the updates, with the first one being the gameplay from A3000. The game will be able to run on A500 and A1200 as well, and I will post more gameplay videos in the future. We hope to finish the demo version available to download by the end of March, so keep your fingers crossed!

Video in the link below!

[ Show youtube player ]

Last edited by DamienD; 17 March 2020 at 15:30. Reason: Fixed embedded YouTube link...
RetroBones is offline  
Old 17 March 2020, 15:03   #7
utri007
mä vaan
 
Join Date: Nov 2001
Location: Finland
Posts: 1,655
Looks good and unique. Will there be different versions for more powerfull machines? ie. 68030 or 68060?
utri007 is offline  
Old 17 March 2020, 15:21   #8
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Above 2 x posts merged with the already existing thread here... and also fixed the embedded YouTube link

Last edited by DamienD; 17 March 2020 at 15:30.
DamienD is offline  
Old 18 March 2020, 08:47   #9
RetroBones
Registered User
 
Join Date: Mar 2020
Location: Poland
Posts: 13
Thanks for merging the topics
RetroBones is offline  
Old 18 March 2020, 10:15   #10
RetroBones
Registered User
 
Join Date: Mar 2020
Location: Poland
Posts: 13
Smile A500 gameplay

Hi all, I've uploaded the gameplay from Amiga 500 recently and thought it would be good to share it with you. Share your thoughts, please.

[ Show youtube player ]
RetroBones is offline  
Old 18 March 2020, 12:23   #11
roondar
Registered User
 
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,415
That's very impressive. Nice work!
roondar is offline  
Old 18 March 2020, 12:26   #12
manossg
Registered User
 
Join Date: Nov 2019
Location: Greece
Posts: 992
This looks fantastic! Great stuff!
manossg is offline  
Old 18 March 2020, 13:01   #13
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,842
Amazing
vulture is offline  
Old 18 March 2020, 16:16   #14
kriz
Junior Member
 
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 41
Posts: 3,200
Really looking forward to this, wonder how the gameplay will be ..
kriz is offline  
Old 18 March 2020, 19:07   #15
E-Penguin
Banana
 
E-Penguin's Avatar
 
Join Date: Jul 2016
Location: Darmstadt
Posts: 1,214
Looks amazing - is it possible to make the distance more visible? some of the scenery appears to pop into existence out of nowhere rather quickly. I realise there's a performance penalty for showing further back but it would enhance playability for those of us with slow reactions!
E-Penguin is offline  
Old 18 March 2020, 21:22   #16
dreadnought
Registered User
 
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,920
I remember you saying on reddit that gameplay won't be open world (no surprises, given platform limitations), just corridors leading to "junctions". Any more details you could share? Will there be anything to shoot?
dreadnought is online now  
Old 19 March 2020, 14:26   #17
RetroBones
Registered User
 
Join Date: Mar 2020
Location: Poland
Posts: 13
Quote:
Originally Posted by E-Penguin View Post
Looks amazing - is it possible to make the distance more visible? some of the scenery appears to pop into existence out of nowhere rather quickly. I realise there's a performance penalty for showing further back but it would enhance playability for those of us with slow reactions!
The problem lies in the technical limitations, but we're working on making the engine better, so hopefully, it will be possible, but can't guarantee that.
RetroBones is offline  
Old 19 March 2020, 14:28   #18
RetroBones
Registered User
 
Join Date: Mar 2020
Location: Poland
Posts: 13
Quote:
Originally Posted by dreadnought View Post
I remember you saying on reddit that gameplay won't be open world (no surprises, given platform limitations), just corridors leading to "junctions". Any more details you could share? Will there be anything to shoot?
We plan on creating this large map covered with the canyons, in which you'll fly. Upon reaching the junction point you'll choose which route you'll fly next, with ability to fly back to the point you came from. And yes, there will be plenty to shoot
RetroBones is offline  
Old 19 March 2020, 14:38   #19
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,546
Send a message via ICQ to Predseda
Quote:
And remember: SHOOT OR DIE!
Predseda is offline  
Old 19 March 2020, 15:15   #20
RetroBones
Registered User
 
Join Date: Mar 2020
Location: Poland
Posts: 13
Quote:
Originally Posted by Predseda View Post
There will be a lot of shooting. And a lot of dying. And a lot dying while being shot at.
RetroBones is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
David Muscat Literature-includes reviews of The Chaos Engine, Axiom Verge and Heretic Muzkat Nostalgia & memories 31 20 April 2023 14:10
Where is VOXEL AMIGA SHOP? LTAC Amiga scene 16 26 April 2018 17:31
War strategy based game name morofastud Looking for a game name ? 5 02 June 2006 14:31
game development? poppe Amiga scene 0 02 April 2002 17:17

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 15:36.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10440 seconds with 13 queries