English Amiga Board


Go Back   English Amiga Board > Coders > Coders. Asm / Hardware

 
 
Thread Tools
Old 24 April 2018, 11:29   #21
StingRay
move.l #$c0ff33,throat
 
StingRay's Avatar
 
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by Kalms View Post
oh, duh. Yeah, I was referring to that first part. Never realized that it was 102 based
That effect doesn't use the $102 trick, it's plain old copper chunky.
StingRay is offline  
Old 24 April 2018, 19:12   #22
LaBodilsen
Registered User
 
Join Date: Dec 2017
Location: Denmark
Posts: 179
Quote:
Originally Posted by StingRay View Post
That effect doesn't use the $102 trick, it's plain old copper chunky.
True, with a "Pyramid" in 6 bitplanes to adjust for different strip sizes (and double on X axis). Same technique i used for the Zoomer in Bobble Trouble, and properly what Sanity used for the first tunnel in Arte.
LaBodilsen is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Blitter busy flag with blitter DMA off? NorthWay Coders. Asm / Hardware 9 23 February 2014 21:05
Questions on C2P using blitter only neoman Coders. General 2 21 July 2013 22:14
Any C2P experts here? oRBIT Coders. General 36 27 April 2010 07:26
C2P....help! NovaCoder Coders. General 8 17 December 2009 00:15
Game in c2p? oRBIT Amiga scene 11 01 February 2007 21:28

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:17.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.09635 seconds with 15 queries