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Old 02 January 2015, 03:22   #1
mjnurney
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evil minions for the Amiga

a little game I'm working on.

early stages yet

Gru sends his top minion deep under cover to stop vector in his evil plan to do something or other ....at some point.


built / tested on A3000 ECS

it would be nice to know how it runs on peoples machines.

I've tried to make it run quickly...

CTRL & Q =quit the game

Last edited by mjnurney; 23 January 2015 at 22:40.
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Old 02 January 2015, 09:11   #2
Predseda
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I must try it. My son loves minions, I hope he will like it too.
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Old 02 January 2015, 12:48   #3
mjnurney
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lots to do yet , better animation , backgrounds , sound samples etc

Last edited by mjnurney; 04 January 2015 at 03:21.
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Old 02 January 2015, 12:49   #4
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Sound samples are absolute must for minions.
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Old 02 January 2015, 12:50   #5
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yes i need the cheeky laugh -) and lots more
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Old 02 January 2015, 12:52   #6
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Could you please include LHA / LZX version as well? My Amiga is not a big friend with ZIPs.
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Old 02 January 2015, 13:21   #7
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will do yes :-)
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Old 02 January 2015, 13:46   #8
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Great to see another game in development!
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Old 04 January 2015, 03:22   #9
mjnurney
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some updates , 2 levels
basic sound
new graphics
ocs/ecs


probably 10 or 15 levels in the finished version...
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Old 04 January 2015, 10:26   #10
Reynolds
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I like it, but evil minions are more dark purple instead of pink, aren't they?

What about a level editor?
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Old 04 January 2015, 11:34   #11
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are they , i'll have a tweak of the colours.

no level editor sorry :-(
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Old 04 January 2015, 13:11   #12
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Lha / lzx?
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Old 04 January 2015, 13:21   #13
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I hope this game will be finished looks simple and fun, at the end it could be awesome
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Old 05 January 2015, 00:08   #14
mjnurney
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trying sound samples now :-)

lha added

Last edited by mjnurney; 05 January 2015 at 00:40.
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Old 14 January 2015, 17:32   #15
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Old 15 January 2015, 14:04   #16
Lemming880
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Fun game. Wise choice to use single screens in backbone. Btw. Bad Santa was also fun.
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Old 16 January 2015, 01:08   #17
mjnurney
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thanks , I'm trying to improve with every one until i have to move on from backbone.

i'll return to this when i make a sound library.

just playing with The mummy now and trying to get it playable for a show in feb.
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Old 16 January 2015, 01:19   #18
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I'm trying to work how the player can move blocks during the game...
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