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Old 30 October 2003, 07:48   #1
Akira
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Thumbs up Absolutely NOTHING Beats The Real Thing

http://www.shynola.com

Info--->FAQ section
Quote:
Q: How did you make the Junior Senior video?

A: Using an old tool called Deluxe Paint
Of course they did, and a great effin video it is. Dunno if they used an Amiga or not, we should ask maybe.
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Old 30 October 2003, 10:27   #2
fiath
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Wow! I love that video!

It even made me like the Junior-Senior song

However, I doubt it was use for all of it (or perhaps they were joking ), some of the animation in that would have been extreamly labour-intensive in D-Paint.
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Old 30 October 2003, 13:10   #3
Dalai
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Haha, cool

Good vid that, better knowing it was done in D-Paint.

fiath, why do you doubt? All looks perfectly doable in D-Paint... pixel animation is always labour intensive.
Here at work the artists use ProMotion to do their graphics/animations, which is basically D-Paint for Windows.
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Old 30 October 2003, 13:42   #4
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its fucking great!!
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Old 30 October 2003, 13:53   #5
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Mmm nice one, think I have seen it on Tv some day



Nice Deluxe Paint work !!!!!!!!!
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Old 30 October 2003, 14:16   #6
fiath
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Quote:
Originally posted by Dalai
Haha, cool

Good vid that, better knowing it was done in D-Paint.

fiath, why do you doubt? All looks perfectly doable in D-Paint... pixel animation is always labour intensive.
Here at work the artists use ProMotion to do their graphics/animations, which is basically D-Paint for Windows.
I doubt (I suspected they were joking but now I am not sure) because of the smoothness of the anims. If they are serious, then that must have seriously taken some effort!

(I thought they would use some "helper" software. i.e. instead of drawing frames, they say "this object will go from A to B over these frames" or "bend and rotate object 34 degrees".

But maybe not

ProMotion, nice! I will have a look at that
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Old 30 October 2003, 15:32   #7
Dalai
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Quote:
Originally posted by fiath
"this object will go from A to B over these frames"
Doesn't D-Paint have this? It's been a while since I've used it...
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Old 30 October 2003, 15:37   #8
the wolf
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Incredible funny stuff!
The video is amazing! Very cool!!!
I also have some doubt about using DPaint. For a such animation, you need a lot of time, AND a LOT of memory, if they were using an Amiga they are cool but really crazy! If they are using DPaint under an emulator... well, they are crazy... and nothing else!
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Old 30 October 2003, 16:54   #9
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I have contacted Shynola asking for more info. My theory is this: they have created a bunch of animations in DPaint and post-processed them later in AfterEffects or something. The part I think IS hard to do is when it fades from one to the other (there's a part where there's an anim of J&S dancing, fades to SENIOR, fades back to dancing, and fades to JUNIOR). That would be fucking hard to do.

As for the rest I think it's perfectly doable in DPaint by experts like these. the guys are huge. If they made the fade by hand, they are frigging gods. Think that the resolution for this is small, it could have been handled by an amiga with 128MB of RAM. And we don't know if they used Deluxe Paint Animation on the PC. I'm awaiting more info from them.

Still a cool job. These guys use top-of-the-line tools for making their videos, why did they chose DPaint to make this one? Food for thought for those who say DP can be replaced easily. I say it can't.
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Old 30 October 2003, 17:00   #10
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Quote:
Originally posted by Akira
The part I think IS hard to do is when it fades from one to the other (there's a part where there's an anim of J&S dancing, fades to SENIOR, fades back to dancing, and fades to JUNIOR). That would be fucking hard to do.
Two Amigas running looped animations; one has a genlock connected, the other's output is routed through the genlock. Use a genlock with a fade control. Easy.

However, I read a while ago that they used WinUAE, so that idea goes out the window.
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Old 30 October 2003, 17:09   #11
Dalai
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Yeah, the transitions between each clip and arrangement to fit the music are surely done in some video editing software like Adobe Premiere. Memory shouldn't be a problem as each little bit would be a seperate animation.
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Old 30 October 2003, 19:25   #12
Akira
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Quote:
Originally posted by ant512
Two Amigas running looped animations; one has a genlock connected, the other's output is routed through the genlock. Use a genlock with a fade control. Easy.
This would bring genlocking artifacting or something. The video look absolutely pure, and not taken from any video device, it's straight from the source.

Anyway, you heard they used winUAE? What a pity. That means they still had to cope with PC's shitty mouse operations. If they used PCs they could have as well opted to use Deluxe paint Animation. I'm waiting for their reply
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Old 30 October 2003, 20:15   #13
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Hummm this is interesting...I think short animation could have been done in dpaint then tweeked on the pc ...I have read in an interview that it was an 8-bit animation



anyway gimmie that nut.....
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Old 30 October 2003, 21:35   #14
Fred the Fop
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Technically it's sweet.
Content wise is garbage.
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Old 31 October 2003, 00:39   #15
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if you throw someone a big bag of money and say i want you to make this...

they will normally produce what you want...

hell, gimme 10k and i'll make them a Dpaint animation
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Old 31 October 2003, 05:53   #16
Akira
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Quote:
Originally posted by Djay
if you throw someone a big bag of money and say i want you to make this...

they will normally produce what you want...

hell, gimme 10k and i'll make them a Dpaint animation
Hmm that is not how the industry works.

I doubt Jr/Sr made Shynola use Deluxe Paint. They approached shynola because of the kind of concepts they handle and how the ycommunicate it, and Shynola makes the proposition in exchange for a load of cash.

It's not like I go to some guys who make videos and tell them "Here's 100.000 dollars, make me a videoclip using Atari basic"
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Old 31 October 2003, 08:32   #17
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Quote:
Originally posted by Dalai
Haha, cool

Good vid that, better knowing it was done in D-Paint.

fiath, why do you doubt? All looks perfectly doable in D-Paint... pixel animation is always labour intensive.
Here at work the artists use ProMotion to do their graphics/animations, which is basically D-Paint for Windows.
ProMotion is not D-Paint for Windows, ProMotion kind of sux. Here is D-Paint for Windows.

http://www.bauhaussoftware.com/
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Old 31 October 2003, 08:35   #18
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Quote:
Originally posted by Dalai
Yeah, the transitions between each clip and arrangement to fit the music are surely done in some video editing software like Adobe Premiere. Memory shouldn't be a problem as each little bit would be a seperate animation.
Adobe Premiere blows so I doubt they used that.
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Old 31 October 2003, 12:43   #19
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It sure looks like DPaint animations merged with some image processing software to me. The font at the end looks exactly like the basic Dpaint-6 style. I spent some time when I first got a clone PC looking for something like Dpaint 5 on the Amiga but couldn't find anything that I liked as much.

I wonder how long it took (and how many people were involved?) I've done long & small scale animations like that (not as good or smooth of course) and it takes a suprisingly long time.

It's a pitty no-one bothered putting much effort into the music
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Old 31 October 2003, 23:35   #20
Akira
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Shynola consists of 5 or 6 guys, no more. Developments time in this industry use to be shortt, so something between 15 and 30 days, I'd say.
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