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Old 07 May 2009, 11:30   #41
alexh
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Amberworlds became Albion.

Thalion cannot provide any more unreleased work because their Amiga 2000 backup server was accidentally left behind (and subsequently thrown away) several years ago when Eric Simon left Bluebyte.
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Old 09 May 2009, 10:20   #42
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Amberworlds became Albion.
But it's not the same story ! I've seen Albion long ago on the PC and it wasn't about Lyramion.
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Old 09 May 2009, 12:59   #43
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Parts of the story, the improved 3D engine, some of the graphics became BlueByte's Albion. There was going to be an Amiga version of Albion at first, the A1200 demo's (there are two of them) are available.

http://web.archive.org/web/199710220...es/amidung.htm

http://aminet.net/package/game/demo/albion

They could not use the characters or place names from the Amber universe because they still belonged to Thalion.
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Old 11 May 2009, 10:42   #44
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And, of course, there is no source code left of it ?
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Old 11 May 2009, 11:07   #45
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Not unless the individual authors kept a copy. The office server was thrown away as I said.
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Old 12 May 2009, 17:14   #46
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...yes... the 3D engine in Albion was quite good: nice shadings, fast, 256 colors. Much better than Ambermoon.
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Old 12 May 2009, 18:59   #47
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I take it you mean the PC version and not the A1200 demo?
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Old 12 May 2009, 21:02   #48
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I take it you mean the PC version and not the A1200 demo?
I mean that the Amiga Albion demo, the 3D maze, was very good... a big improvement over Ambermoon's 3D...
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Old 12 May 2009, 21:37   #49
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Oh, ok.
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Old 12 May 2009, 21:46   #50
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Quote:
Originally Posted by alexh View Post
Parts of the story, the improved 3D engine, some of the graphics became BlueByte's Albion. There was going to be an Amiga version of Albion at first, the A1200 demo's (there are two of them) are available.

http://web.archive.org/web/199710220...es/amidung.htm

http://aminet.net/package/game/demo/albion

They could not use the characters or place names from the Amber universe because they still belonged to Thalion.
Shame Archive.org didn't preserve the first demo.

Although are we sure two different demos existed? Since the readme for the Aminet one links to that same page.
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Old 12 May 2009, 22:04   #51
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One of the demo is of an inside dungeon with innocuous textures, could be any 3D dungeon demo.

The other is outside and uses the textures and characters even HUD you see in Albion on the PC.

There are screenshots of both in HOL

http://hol.abime.net/5117/screenshot
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Old 16 November 2011, 13:38   #52
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A WHDLoad version would be great for my modded Xbox 1, just saying.
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Old 16 November 2011, 17:50   #53
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What for? The Thalion HD installer which ships with the game works fine surely?
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Old 17 November 2011, 00:27   #54
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I'll have a look, it was mainly for this.
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Old 17 November 2011, 10:41   #55
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HDF creator, eh ?
It shouldn't be too difficult to build an HDF for Ambermoon directly. Follow the instructions from that thread, and just skip whdload parts.
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Old 17 November 2011, 10:50   #56
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It would be a great christmas if a WHDLOAD install for ambermoon is released AND alex releases his walkthrough for it. *wink wink*
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Old 17 November 2011, 11:30   #57
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It would be a great christmas if a WHDLOAD install for ambermoon is released AND alex releases his walkthrough for it. *wink wink*
Why do people insist upon getting a whdload install for a game that does NOT need it ???
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Old 17 November 2011, 12:11   #58
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Why do people insist upon getting a whdload install for a game that does NOT need it ???
It doesnt NEED it but it has little bonuses
like :

It works nicely with game launchers like iGame and AGLAUNCH.
Has PRELOAD functionality.
Easy to quit.


However Im not INSISTING on it because I dont play it anymore as I find it too difficult (
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Old 17 November 2011, 13:30   #59
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It doesnt NEED it
No it doesn't.

Quote:
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but it has little bonuses like : It works nicely with game launchers like iGame and AGLAUNCH.
Eh, the time it takes you to click on the iGame icon and look up the game you may as well have clicked on the icon.

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Has PRELOAD functionality.
PRELOAD is for non OS legal games to buffer the entire game into memory to prevent WHDLoad OS context switching. The Ambermoon HD installer is OS legal, supports HD caching if enabled. Preload is not needed! It will run as smooth as any Preload WHDLoad slave.

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Easy to quit.
Vs, right click, left click, left click. Jebus you lazy git!
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Old 18 November 2011, 16:15   #60
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@alexh
I would have said the main reason for doing a WHDLoad version would be to provide bug fixes for the original in an easy to install way.

But I expect that just bundling up the bug fixes for the regular released versions and giving them an installer and uploading it to aminet would be just as good.
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