24 January 2007, 18:59 | #21 |
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ZShell (which is the shell I'm using with Hombre) has a feature that enables you to assign a command to any Fxx key. I'll certainly try to make a use of that. Have you still got your compliations stored somewhere? I'd like to have a look
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24 January 2007, 19:04 | #22 |
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There's a little nifty program called keymap-handler(or similar) that you can use to configure individual key codes to preform certain tasks simply by using a configuration file so there's no need to hack any existing keymaps. And yes it works with 1.3 kickstart
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24 January 2007, 21:03 | #23 |
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My floppy has error but I managed to copy program for making keymaps - Setkey and keymap I used - modified german keymap. It's in the Zone if you want to take a look.
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24 January 2007, 21:25 | #24 |
Dinamáquina
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I just want to say that I think this is an extremely cool project and even though I already bought Cloanto Amiga Explorer, I wish I still had my Amiga 500 so I could be among the first people to test it.
Well done. |
25 January 2007, 14:28 | #25 | |
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25 January 2007, 23:34 | #26 |
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@cane
Thanks, definetly worth having a look. |
26 January 2007, 11:29 | #27 | |
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28 January 2007, 12:01 | #28 |
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Just a quick update:
Due to the approaching exam session, BA diploma etc. the work on Hombre has slowed down somewhat. The first public version will be released by the end of this week(Friday/Saturday). On the plus side: I've finally decided on the software that will be included in the package. (So many nice proggies but a floppy is not made out of rubber and I wanted to avoid crunching executable files for speed's sake) Managed to get fat95 working without it crashing when copying files (the stack size in the mountlist was too low). So now we can all enjoy LONG NAMES on FAT formatted floppies Figured out a way to benchmark the various ways of transferring ADFs/files. (You gotta love benchmarks ) The project will have a web page with all the details/docs and files. (the link will be posted when Hombre is released) I'm looking for people who want to test the package before its public release. So if you got: - an a500 with kick 1.3, 0,5/1mb memory, an extra drive would come in handy - experience using shell under 1.3 version of the OS (if you know what things like 'type >>devs:mountlist ram:fat95mountlist', 'copy :libs/xpk#? ram:libs/' mean you won't feel lost ) - extensive knowledge of the OS is welcomed (using memory monitors, debuggers, stack snoopers etc. and generally feeling comfortable with the various inner workings of the AmigaOS) - A PC with serial and parallel ports capable of running the latest version of WinUAE with ClassicWB installed - null-modem cable - a cable to use with paradise(check out aminet for details) - some time to spare PM me after the weekned and I'll get back to you with a link to the adf file plus some docs. Because English is not my native language I will need some help with editing the docs so any help appreciated. (OK, I've got a couple certificates that apparently prove that I'm a proficient speaker of the language and make a living by teaching it to completely bewildered and confused students in private language schools , but still...) Stay tuned... |
29 January 2007, 10:34 | #29 |
Lesser Talent
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I can't help with the testing but I honestly didn't realise you weren't English until I read that lot!
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29 January 2007, 13:01 | #30 |
Thalion Webshrine
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On your webpage I suggest you include information about the various tools you can use under WindowsXP to "give back" parallel port access to programs written for DOS/Win9x.
E.G. http://www.paraport.net/ http://www.logix4u.net/inpout32.htm The special 8-wire parallel port cables for PC2Amiga were blisteringly fast if you had a fast enough CPU at each end. |
29 January 2007, 13:24 | #31 | |
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I'm starting on the docs right now so the whole archive(for beta-testers) should be ready sometime this evening/night Paradise is also FAAAST. I mean an ADF file from a PC straight onto a floppy in 1m 32s on a 7mhz machine?!?!!? Now that's one fine piece of coding |
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29 January 2007, 13:28 | #32 | |
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Yep, a true Slav. Wait to you hear me talk |
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29 January 2007, 13:40 | #33 | |
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29 January 2007, 13:44 | #34 | |
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I love to look at the program's output being fed thru an AUX: to a software terminal on WinXP while its transfering data. Both ports in use and still no lock ups, NICE |
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31 January 2007, 20:02 | #35 |
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Just a final update before the first public release.
I've managed to add support for zipped ADFs. If the archived image fits onto a 720kb floppy and you've got 1mb of memory installed you'll be able to unpack it straight to the disk. A combination of two programs makes this possible. funzip and flat-handler. The first is a very simple program that takes a single file packed with zip and unzips it to stdout. All you have to do then is redirect it to a device that gives you RAW access to the floppy drive(no file systems just the 80 tracks). Flat does exactly that. This what you type in a shell: funzip ram:Lotus3_disk1.zip >flat:df0 This is *VERY* memory efficient. With Zshell, fat95 filesystem, messydisk.device, flat-handler and funzip(resident) in memory you can transfer the contents of a 720kb file without problems. I'm REALLY happy with this. Works a treat. |
31 January 2007, 20:58 | #36 |
Thalion Webshrine
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Is that PKZip or GZip?
Most of my Amiga disks are ADZ (ADF Gzipped). |
31 January 2007, 21:56 | #37 | |
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funzip's man file says that it also works with gzipped files. Maybe the two formats are compatible? I'll test this later. Thanks for pointing that out |
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01 February 2007, 00:02 | #38 | ||
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01 February 2007, 12:49 | #39 |
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It works with an adf image generated by TransADF with the 'gzip level=9' parameter. So I guess this means that gzip files are supported
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01 February 2007, 15:44 | #40 |
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ADZ's are just zipped ADF files... rename the ADZ to .zip and you can usually extract the adf like you would a normal zip file.
Great project you're working on here! What the community needed for them low-powered Amigas |
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