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Old 07 March 2020, 15:46   #261
dlfrsilver
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Quote:
Originally Posted by kamelito View Post
As I know Albedo developers I’d love to see a detailed explanation how you defeated it. IIRC on the ST they made a special copier to avoid the game protection. (Might have been cracked too)
CFOU! met an encrypted loader and so far x12 checksums.
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Old 07 March 2020, 16:01   #262
CFOU!
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Quote:
Originally Posted by kamelito View Post
As I know Albedo developers I’d love to see a detailed explanation how you defeated it. IIRC on the ST they made a special copier to avoid the game protection. (Might have been cracked too)
the first part (encrypted boot it's done in 5mn....) just skipping encrypted boot to load directly main code!!!

disk format is not complicate too, it's classical MFM home made format.

more annoying was in game several chksum controls of game code.

it is easy now to patch checksums of code with MMU CPU but it was more complicated in 1988!!

Patch is not released, because DLFRSILVER is testing playing all game parts if some checksum are not forgotten.

the beta patch was made in 2 evenings but it is still being tested because Denis does not have time at the moment to test it...

ps:
i will post beta version in TheZone for test
ps2:
an optional files extractor made but disk image used for slave
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Old 07 March 2020, 16:09   #263
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Quote:
Originally Posted by kamelito View Post
As I know Albedo developers I’d love to see a detailed explanation how you defeated it. IIRC on the ST they made a special copier to avoid the game protection. (Might have been cracked too)
if you have in contact with Didier or Olivier Guillion, is it possible to have main source code of game to verify not checksums forgotten?
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