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Old 22 November 2018, 17:41   #81
AC/DC HACKER!
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Sure, if you don't want to keep the small bit of the CD structure.

"WheverTheCDRootIsLocated" would have been inside the Shogo directory. Like this:

PartitonName:Shogo/Wherever The CD Root Is Located/

(Opps, I goofed the spelling in the last message, ah well..)

So

Assign ShogoMAD: "Wherever The CD Root Is Located"

Would be fine, since spaces are used. Which means the CD structure isn't mingled with the game Installation. To me, it's more clean. But..ehh...however you, or whoever prefers. Back in the day storage was not as plentiful so figuring what was needed was part of the fun. It's nice to be able to Double-Click and go. Though I still enjoy loading stuff from floppies..great reminder of calmness.
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Old 22 November 2018, 17:56   #82
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To avoid the CD request you have to "manually copy" the two directories "Movies" and "Goodies" on Hardisk.
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Old 24 November 2018, 09:20   #83
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This is Shogo with PicassoIV
I tried all the depths of color, but the problem remains.

Comment separately
In addition, using the Warp3D Demo tests in PPC mode, everything works with PicassoIV
but the render is displayed as a double
to solve the problem I set warpos with these values $ 40000000
but only after adding this library
http://aminet.net/package/driver/video/Warp3D_CPU_PPC

this allows me to correctly display the render of warp3D and not have blocks in the PPC instructions with PicassoIV and also UAEGFX

I'm continuing to do some tests,
is this method wrong?
has anyone used this library?

Last edited by White; 18 December 2019 at 14:14.
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Old 24 November 2018, 09:33   #84
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Paolo i with Picasso IV I have no graphic problem with any resolution.
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Old 24 November 2018, 09:58   #85
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which version do you use picasso96?
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Old 24 November 2018, 10:17   #86
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I am attaching all of them useful files for a Picasso IV configuration

Last edited by AMIGASYSTEM; 26 November 2018 at 23:21.
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Old 24 November 2018, 10:50   #87
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@AMIGASYSTEM
Thank you
I launched exactly the configuration you gave me, I replaced all the files included on the AFAOS system where everything works, same problem with PicassoIV
with a 24bit depth the screen blinks and alternates a sharp image with the distorted one, the other resolutions always give a corrupt video.

As soon as I have time I install from scratch, but I think I have problems when I load a configuration, such as the configuration you gave me afaos-ppc, I also load the JIT, while I think it is disabled in your configuration
it's right?
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Old 24 November 2018, 11:34   #88
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Yes JIT is active, i tested the AfA-OS base i sent you with my Picasso IV configuration and I had no problem, si JIT è attivo

Last edited by AMIGASYSTEM; 24 November 2018 at 11:39.
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Old 24 November 2018, 11:40   #89
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ok, do you have the JIT enabled in the configuration you gave me?
I need to understand if I load the configurations correctly
thank you
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Old 24 November 2018, 13:25   #90
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See video

OS3 PPC Test Video Shogo
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Old 24 November 2018, 17:12   #91
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thanks for your patience, at the moment I can not display it correctly with picasso IV
same configuration as files
mystery
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Old 25 April 2019, 18:57   #92
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Toni, I'm revisiting this subject. After some further tests. I recently found that the emulated Picasso 4 (or...IV) is being used in segmented mode. Is there a way to disable it? You change a jumper on the board, but..I don't have any idea via the emulator...so far. I wonder if that's "part" of what's causing the funky tie-dye type screen with ShagoMAD Nightlong, etc?

Last edited by AC/DC HACKER!; 25 April 2019 at 19:35.
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Old 26 April 2019, 17:04   #93
Toni Wilen
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Zorro2 mode? AFAIK it is always banked (or segmented) if Z2.
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Old 26 April 2019, 18:18   #94
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No, I meant with WinUAE..not my real A4000 with the same board. PicassoIV shows as Z3...in hardware info, and moving it up/down in list doesn't matter either. I've also tried different Refresh rate, Buffer modes, as well as aspect ratio - all in RTG panel.

I'm using 4.2.1 PB 1...that has the updates you did recently for PIP and stuff. I thought maybe those changes might also get a clearer image rather than post #83 here. So, it's not Zorro 3 mode.
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Old 26 April 2019, 19:12   #95
Toni Wilen
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Lets see.. That segmented mode is not emulated. (In Z2 mode PIV is always "slightly" segmented). Also I am quite sure that jumper makes no difference in Z3 mode. And finally, how did you decide it is in segmented mode? You can easily confirm it by checking board size using showconfig, sysinfo etc and comparing it with real hardware. (Segmented = 2M board size)

And as usual, not enough information.

EDIT: Check if SYS:tools/showconfig output changes when you change jumper state. I assume it does not.

Last edited by Toni Wilen; 26 April 2019 at 20:08.
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Old 26 April 2019, 20:23   #96
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I agree, not enough info...which is what I'm attempting to gather. I've also made a Hard File...of very basic OS 3.5 with very few additions to make it runs so you can see. But in the meantime ..here are some pictures. I'm not deciding it's it, I was reporting what I saw in the Picasso96 Unofficial update installer is reporting. I suppose I should have used question marks.

So, perhaps it's not segmented as I posted about. So, I don't know what it is...which is what I'm trying to help find.

First image..WinUAE screen. 2nd is real A4000.

If you prefer config and log of OS 3.5 basic install for the game, I'll post that...vs the hard file. The game is ready to go with easy clicks and load.
Attached Thumbnails
Click image for larger version

Name:	WinUAE A4000 Info.png
Views:	83
Size:	200.9 KB
ID:	62913   Click image for larger version

Name:	Real Amiga 4000 Info.jpg
Views:	76
Size:	808.7 KB
ID:	62914  
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Old 26 April 2019, 20:32   #97
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Quote:
Originally Posted by Toni Wilen View Post
EDIT: Check if SYS:tools/showconfig output changes when you change jumper state. I assume it does not.
Maybe I'm a little dense at the moment, so I'm going to ask... There's a way to change jumpers via emulation?

But I'm thinking you mean change the jumpers on my real PIV and notice inform you of any changes. Shall do very soon.
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Old 26 April 2019, 20:41   #98
Toni Wilen
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Quote:
Originally Posted by AC/DC HACKER! View Post
Maybe I'm a little dense at the moment, so I'm going to ask... There's a way to change jumpers via emulation?

But I'm thinking you mean change the jumpers on my real PIV and notice inform you of any changes. Shall do very soon.
No because I don't know what the jumper does I assume it makes the board 2M but I am not sure if it changes other autoconfig data.

Attach showconfig in Z3 mode (with and without jumper) and same in Z2 mode.

As a bonus, could you test this: http://eab.abime.net/showthread.php?t=96548
When you run it (real PIV), do you get black screen when you exist it or does it return to WB normally?

EDIT: Set WinUAE ROM panel Z3 mapping to "Real". Usually it won't cause any problems but some programs may expect Z3 boards in real Z3 space.

Last edited by Toni Wilen; 26 April 2019 at 20:58.
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Old 26 April 2019, 21:28   #99
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Quote:
Originally Posted by Toni Wilen View Post
As a bonus, could you test this: http://eab.abime.net/showthread.php?t=96548
When you run it (real PIV), do you get black screen when you exist it or does it return to WB normally?

EDIT: Set WinUAE ROM panel Z3 mapping to "Real". Usually it won't cause any problems but some programs may expect Z3 boards in real Z3 space.
I think you meant RAM not ROM. Giggling. Yeah, that made it go Reeeeaaal slow at loading even with Fastest Possible CPU enabled. But still the funk screen. Very slow to exit also. Way before, many months ago, I had default Automatic set but that caused some of the same stuff. I switched it to UAE and it helped a lot.

Okay, I'll check that thread.
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Old 26 April 2019, 21:45   #100
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My HDTV shows a connection disconnected screen for a moment, then a Black screen with the 3 colors; Red, Green(Or yellow?), and Blue or Purple in the top half of the screen. They are layered atop each other. I see colors different than a lot of people. Otherwise oddly called colorblind. But not blind, haha. The screen stays there until I LAmiga+N or M (not any other keys) then WB is back to where it was 1024x768x16.

If I don't press those keys the screen with the colored box(es) stays. I've not used it with WinUAE yet.

Edit 1:

Used on real Amiga 4000.

https://www.amigawiki.org/doku.php?i...:av:picasso_iv

I've changed suppers that are okay to change, as per the document and all real (literally my Amiga 4000 machine) colors look great. So there's something within WinUAE that off/odd/missing. I don't know what is causing the funky colors in WinUAE but I'm not able to repeat it with my actual hardware. Not emulation hardware..my A4000 that sitting on my table. With UAEGfx the game looks fine, as does Nightlong. But with PicassoIV emulation..it's wonky. as in post #83 by White.

I'm out of ideas...hardware wise. I'll check around for a way to make a dump of my PicassoIV's ROM or ROMs?? Maybe that'll help?

Last edited by AC/DC HACKER!; 27 April 2019 at 02:04.
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