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Old 22 September 2014, 00:08   #1
Cammy
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Amiga Game-Making Resources

I think it would be very helpful to have a list of websites that would be useful for Amiga game developers. I would like to update the main post whenever we find some new resources to add to the list.


Programming

Amiga Coding Wiki - Wiki for Amiga coding and development resources.
Amiga ASM & HW Coding - AmigaVikke's site about coding on the worldfamous Amiga computer from the '80s.
Amiga-Development Forum - A forum dedicated to all forms of Amiga development. Includes backup of UtilityBase forum.
AMOS Factory - Includes manuals, AMOS extensions, example programs and even development versions of the AMOS 2.1 with bugfixes.

Game Creators

Backbone - Tutorial on making games the easy way with Backbone. Includes links to the software.

Graphics

Open Game Art - A solid and ever-expanding variety of high quality, freely licensed art.
Pixel Joint - Pixel Art Forum. Browse galleries of examples, post your own work and get help and critique.
Pixelation - A setting in which people may sharpen their skills by posting work and receiving critique from others.

Sound

Indie Game Music - The Music Resource For the Indie Game Developer. Includes plenty of mods.
Free Music & Chip Tunes - Kindly provided by Hukka for use in our Amiga productions.

Design

Tile-Based Games FAQ - Extensive guide on designing tile-based games for low-end systems.

Publishing

Aminet - Aminet is a set of interconnected WWW and FTP servers hosting freely distributable Amiga software.

Please feel free to post suggestions and links you think will help make it easier for us to make great new games.

Last edited by Cammy; 22 January 2015 at 01:21.
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Old 22 September 2014, 00:13   #2
Hungry Horace
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AMOS Factory: http://amosfactory.ultimateamiga.co.uk/

Includes manuals, AMOS extensions, example programs and even development versions of the AMOS 2.1 with bugfixes.
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Old 22 September 2014, 00:18   #3
s2325
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For graphics http://www.pixeljoint.com/ but I'm not sure if it's free.
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Old 22 September 2014, 00:20   #4
Zetr0
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I would like to second this for a Sticky please Mr Prowler!




"Open Game Art.... where have you been all my life!"
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Old 14 May 2015, 10:00   #5
nobody
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I did some graphics recently and uploaded to opengameart. Check it out there are lots of other stuff in open game art if you check some other collections too.

http://opengameart.org/users/chipmunk

And one of my sets has been the base for a free metroid like game in Android

https://play.google.com/store/apps/d...x.StarGuardian
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Old 15 May 2015, 23:05   #6
seko
 
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I highly recommend c language for simple game dev .You can easily do vbcc c cross compiler for windows.

vbcc c cross compiler for windows link:https://github.com/kusma/vbcc

Amiga c tutorial online link:http://www.pjhutchison.org/tutorial/amiga_c.html

below , this is document for begginer.

Aminet amiga c tutorial with sample codes:http://aminet.net/dev/c/ACM.lha

sas c for amiga tutorial:http://www.pjhutchison.org/tutorial/sas_c.html

sample source code :http://www.haage-partner.de/download/AmigaOS/NDK39.lha


i coded c language stre*t fighter cham*pion edit game. a few bugs
Dual playfield mode , Ryu vs ken , Ryu stage , total color only 16 .ryu and ken bob objects.No hardware sprite.My first experience

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