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Old 08 February 2017, 06:59   #201
saimon69
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A bit of backstage
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Old 28 April 2017, 22:56   #202
saimon69
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Did not work on this lately but is my intention to continue! The finetune of City of the Knight also involve some time stretching: to test i play both the recording and the mod at the same time and keep track of where they miss overlapping.
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Old 07 May 2017, 02:57   #203
saimon69
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Need to find the courage to finish City of the Knight but in the meanwhile i finalized Combat 3 and continued two of the main songs.
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Old 10 May 2017, 20:57   #204
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Due to feedback i did improve the drum sampled bases and layouts for Combat 1 and combat 3 plus i started the two missing non-cd towns.
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Old 18 July 2017, 18:54   #205
meynaf
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Ok ok i'll interrupt saimon69's monologue for a while to announce a new release !
It was about time

Same link as before (see first post).

This version fixes a few issues (check history for details) but is mostly optimizations, concentrated on the path finder - which is now roughly twice as fast. As a side effect this makes enemy moves faster as well (computer AI does lots of it). I just hope i broke nothing, this thing is fragile as a soap bubble...

Note : if you're running under winuae and pal mode you can activate option "remove interlace artifacts" under "display" tab. I've just noticed it does wonders here.
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Old 19 July 2017, 00:24   #206
saimon69
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not my fault if i took pride in working on the musics - had to put on hold due to real life and other projects but am trying to continue
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Old 19 July 2017, 09:11   #207
meynaf
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That's ok, no problem - i did put a smiley
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Old 21 July 2017, 20:56   #208
tom256
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Thank you for new release. I will check this weekend
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Old 23 July 2017, 15:22   #209
grelbfarlk
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I had a try converting the XMI files to MIDI and they sound quite good on the Amiga using AMIDI (with the HQ sound bank). Now can you add AMIDI support, I haven't talked to him but I think Novacoder preapproves of the CAMD support.

HOMM2Mid.lha

Tracks 0009 and 0010 have a hanging note on Amidi, so they sound terrible.

Here's what track 8 sounds like on the Amiga, sorry for WAV format but LAME butchered it as an MP3.

http://www.filedropper.com/homm0008

Last edited by grelbfarlk; 23 July 2017 at 16:47.
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Old 24 July 2017, 08:04   #210
meynaf
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Converting to general midi isn't a big deal - I did it many years ago. However it might be better to have reusable source code to perform this conversion on the fly (or, better, play xmi directly).
And they rarely play fine, even on peecees.

Best results i got was either with OPL synth (for which the musics appear to be designed) or with Timidity.
Too bad some tracks sound poor with Amidi, i will seriously consider that support if this problem gets fixed.
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