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Old 09 June 2010, 02:22   #1
Retroplay
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Assassin SE v1.1 crash

Game crashes just before the third boss battle (Slave v1.1) with an exception error on my A1200.
I've already reported it at the MantisBT, but I'm just curious if anybody else has the same problem.

A1200 kick3.0, 8MB Fast, ClassicWB 3.1 Full, registered WHDLoad 17.0 (24-May-2010).
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Old 09 June 2010, 07:24   #2
Antti
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I get exceptions in random locations with A500 3.1, 2MB chip, 8MB fast, 68030, registered WHDLoad 17.0 beta (also with 16.9). Runs ok with 68k cpu from floppies though.
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Old 09 June 2010, 15:01   #3
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Yes, I wrote adf's to floppy and they work perfectly fine in my 1200.

[edit]

Crashed again with same exception error just after I beat the Genetic Asylum boss..

Last edited by Retroplay; 11 June 2010 at 17:19.
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Old 15 June 2010, 17:50   #4
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I just work on Assasin SE update (fixing bug in save highscore patch). Does this error happens every time?
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Old 15 June 2010, 18:15   #5
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No it only happens sometimes.

The first time I just took the shortest route through Midan's Labyrinth, but the second time I did some exploring and then it crashed.
It seems that entering specific areas triggers the bug.

Sometimes it also crashes just before the Genetic Asylum boss but not always.
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Old 23 June 2010, 19:34   #6
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have you tried it with older WHDLoad versions ? v 16.0 or something?
please can you try?
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Old 23 June 2010, 20:47   #7
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Crashes with Exception "Line 1111 Emulator" ($2C) at $80156 occured. in Sector 2 in Midan's Labyrinth using WHDLoad 16.0

Logs attached.

Last edited by Retroplay; 11 September 2016 at 00:16.
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