10 October 2012, 02:32 | #21 |
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Having a look at Rooster II now... every time you load the game afresh the values in memory seem to be located in a different place every time. Energy is a max value of 64 though and is ALWAYS located right next to the value for the bullets. It's fair to say I don't really like this game
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11 November 2017, 15:26 | #22 | |
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...what's this newly cracked / trained file that I see in The Zone!
Looks like your prayers have been answered TrainerFreak Quote:
As always, nice one musashi9 (and WayneK for the very cool cracktro) |
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11 November 2017, 18:33 | #23 |
CaptainM68K-SPS France
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Jurassic park has an inbuilt cheat mode. nobody ever found it.
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24 May 2018, 11:41 | #24 |
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On real Amiga 600:
R-Type Flashtro is ok on Kick 1.3, bug collision on kick 2.0. On WinUAE in A600 emulation no bug. |
07 July 2018, 17:13 | #25 |
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Activision? I thought it was done by Rainbow Arts.
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08 July 2018, 05:25 | #27 |
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Last edited by demoniac; 09 July 2018 at 01:20. Reason: corrected producer |
08 July 2018, 10:45 | #28 |
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Nope, it clearly says "produced by".
I think that Factor 5 were contracted to Rainbow Arts (certainly most of their game were released through them) and I think that Rainbow Arts allowed Factor 5 to do the conversion for Activision. I say "allowed", but Activision were going to sue Factor 5/Rainbow Arts for Katakis which was a blatant rip off of R-Type which Activision had just licenced from IREM, and saner minds prevailed because someone at Activision realised that they didn't have anyone to do the Amiga version of R-Type, and clearly Factor 5 proved that they would be able to do it because of how close Katakis was to R-Type, so instead of suing them, Activision agreed to drop the case if they ceased selling Katakis and converted the Amiga version of R-Type. |
09 July 2018, 01:19 | #29 |
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