17 February 2020, 20:15 | #441 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
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looks very nice!
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17 February 2020, 20:21 | #442 |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,882
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Keeps on getting better! I really love the lightning effects, really adds that extra touch to the atmosphere!
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17 February 2020, 20:37 | #443 |
Registered User
Join Date: Oct 2008
Location: Finland
Posts: 643
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Looks very good! Keep up the good work!
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17 February 2020, 20:49 | #444 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,856
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17 February 2020, 21:18 | #445 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 558
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Thank you all for the very kind words!
Again, for those that don't like the music or feel it is out of place that is ok for you to think that, you don't have to like The superb musicians we have working on this only have 16kb MAX to work within, that is simply because of the memory restrictions we're working with. As it happens, but myself and the programmer happen to be huge fans of those musicians and also of chiptune music and we are extremely honoured to have such music within our game. Again, you can always mute the music if you so wish. I am glad the looks of the game are going down well too! |
17 February 2020, 21:39 | #446 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,856
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Don't misunderstand my comment and don't take it as a criticism (it's not). The music is nice and I do likechiptune music as well. I simply feel it "happier" than the village atmosphere
PS: 16kb max... whaou ! |
17 February 2020, 21:46 | #447 |
Puttymoon inhabitant
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At this moment I agree with malko - in the rainy village at night, plagued with dark shadows holding knives, I would not expect so happy tune
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17 February 2020, 22:13 | #448 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,858
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Your work in progress looks very good
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18 February 2020, 00:57 | #449 | |
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Join Date: Apr 2016
Location: T/C
Posts: 199
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Quote:
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18 February 2020, 02:04 | #450 |
Posts: n/a
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the game looks great and i look forward to the eventual release.
The graphics look very good and the detail and effects look excellent I do tend to agree that the music does not fit the game at all, much to cheery and happy for the type of game it is, i think a haunting tune would be better, but it is what it is, at least it can (and will) be turned off by most people probably. Music is more suited to a colourful platformer. |
18 February 2020, 02:20 | #451 |
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Join Date: Jul 2017
Location: San Jose
Posts: 652
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I tend to agree with the others, the music is way too cheerful and takes away from the dark atmosphere. Chip tunes can be dark, too (think Last Ninja). We see a rainy, thundery night and monsters, yet the music conveys a walk through the park on a sunny day.
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18 February 2020, 04:12 | #452 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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Love the flickering lights effect and the graphical style- the music is ok too but yes perhaps a touch too light for this particular section.
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18 February 2020, 12:51 | #453 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 558
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Haha! Well if ever we make a colourful platformer game (we intend to) at least we know the music will suit it!
So you can look forward to that one |
18 February 2020, 13:15 | #454 |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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Wow, a lot of people seem to have very strong opinions after hearing only 30s of a single track
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18 February 2020, 14:27 | #455 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 50
Posts: 292
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Really nice village atmosphere. I really like the animations and the type of palette chosen. Great job, congratulations!
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20 February 2020, 04:35 | #456 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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Looks awesome of course.
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27 February 2020, 18:41 | #457 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 558
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I feel I need to apologise.
I don't mean to be a prick about the music in our game, and I am certainly very grateful for any feedback we get. I have a very specific way of imagining how this is going to be made, and so far it is all coming together as I have always dreamed, with Magnus' amazing programming skills, with the musicians incredible talents at creating 3 channel pieces of music within the 16kb free space that we have within the engine, and hopefully the best pixels I am able to arrange. It won't be to everyone's tastes but it will be a dream come true for us lot to have even made a game! I am thankful to everyone who shows interest in our game and just want to help create something memorable for this community that I love. Thanks to everyone who supports us and to those who offer feedback. Again, apologies for being way too precious about this game at times. I am thoroughly loving making this game full-time now. It's all coming together at a spectacular rate now. More updates to come |
27 February 2020, 19:20 | #458 |
Registered User
Join Date: Aug 2016
Location: FRANCE
Posts: 375
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for me, no mater music you made, you made a Wonderfull job ! it will be memorable as you said for sure, it's a marvelous gift that you made for the community, it's just amazing to have new games, new hardware, we so lucky to have support of talented creator.good luck for the last straight line
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27 February 2020, 19:42 | #459 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,519
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Quote:
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27 February 2020, 19:43 | #460 |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,882
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No need to apologise, it may not suit everyone, but then what music does!? Its your game at the end of the day, you are entitled to envisage and produce something to your imagination.
Probably the best way of looking at it, is people are so impressed and are eager to play this game, if they weren’t interested they wouldn’t give two hoots what sort of music it had! |
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