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Old 20 August 2007, 20:56   #21
Huezo
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Samurai_Crow that cross compile guide seems very nice indeed.
I will install some Ubuntu in VM and try that one out.
(well after couple of weeks anyway, kinda busy..)
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Old 22 August 2007, 06:24   #22
Rebel-CD32
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I ordered Reality after reading the ads in all those Amiga magazines back in the 90s. I'm in Australia, and it took about six months for the disks to arrive from Ireland, and of the few disks in there (half were missing) some of them had been filled with some sort of glue, to prevent the disks from working. One of them was titled "Shoot em Up" so I guess customs thought it was some terrorist thing.

Did you ever get it to work, Graham? I couldn't do much with it, but I really wanted to, and still do, since the game engines it uses run smoother than any other game creation software I've found.
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Old 22 August 2007, 09:28   #23
Graham Humphrey
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Must admit I never used it much (this was in my pre-Blitz Basic days), didn't help that I lost the instructions either

But I had a bit of a play around with it a few times and it does its job. As I said there's only so much you can do with it but it's probably a better bet than Backbone in some respects as it's more stable. And you can change a fair few things for each game so at least every game has its own identity.

If anyone wants this I'll upload the ADFs to the Zone if I can find them

Also, and out of curiosity - I remember seeing an ad in CU Amiga (I think) for version 2.0 and some extra skeleton disks, anyone have any idea if these actually exist?
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