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Old 09 September 2018, 12:30   #1
jojo073
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Last edited by jojo073; 06 May 2020 at 01:12. Reason: se me insulta en este hilo
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Old 09 September 2018, 12:35   #2
Ian
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As usual, this thread is for Majikeyric and jojo073 to post updates

Discussion thread here:

http://eab.abime.net/showthread.php?t=94148

All te best guys, look forward to seeing it.

Last edited by Ian; 14 September 2018 at 00:35.
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Old 09 September 2018, 19:14   #3
majikeyric
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The bob engine is done.
I use a triple buffer, 2 buffers for the double buffer mechanics and the third to restore the background and delete the bobs when they are moving.

animating/controller management first try:

[ Show youtube player ]
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Old 13 September 2018, 18:10   #4
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The collisions system will be based on bounding boxes.

for each frame will be defined 4 hitboxes (in yellow in the video):

- head
- stomach
- leg1
- leg2

and for the hit frames, 1 attackbox (in red in the video).

[ Show youtube player ]
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Old 16 September 2018, 20:41   #5
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I have started implementing the AI.

Player VS Computer

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Old 24 November 2018, 10:49   #6
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Old 01 December 2018, 16:54   #7
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Old 26 February 2019, 10:10   #8
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