English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 10 January 2021, 12:31   #161
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
I think the move to med-res was correct, and suits several channels later. You really should move to 4K in these days aswell.
Ywe, IT-Scenes is offline  
Old 10 January 2021, 14:02   #162
no9
Registered User

no9's Avatar
 
Join Date: Feb 2018
Location: Poland
Posts: 165
I would welcome a tracker with ability to modulate loop parameters. Either by pattern commands or envelopes. Kind of this [ Show youtube player ]
no9 is online now  
Old 10 January 2021, 14:19   #163
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
Van Der Falk used lots of stuff like this: [ Show youtube player ]
Ywe, IT-Scenes is offline  
Old 10 January 2021, 15:19   #164
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
PS: [ Show youtube player ]

Ywe, IT-Scenes is offline  
Old 10 January 2021, 15:38   #165
no9
Registered User

no9's Avatar
 
Join Date: Feb 2018
Location: Poland
Posts: 165
Quote:
Originally Posted by Ywe, IT-Scenes View Post
Van Der Falk used lots of stuff like this: [ Show youtube player ]
Yeah, he was great. But unfornately no Protracker allowed us to do this, seemengly simple, thing.
no9 is online now  
Old 11 January 2021, 08:54   #166
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
It was enthusiast scene oriented. You could have done that, connected external chorus, reverb, it would have sounded great, and 8-bit is tight on drums.

Some did even use c64 profesionally, with software like Supertracks etc. Name familiar yes, and probably was the forerunner to "tracking". Its author went on to Emagic that was bought by Apple, and they are doing Logic now.

Many think the plugin thing has become a mess though, and so there is a resurgence in tracking interest. I suggest Protracker 2m (second millennium) as said before.

And instead of now typical loudnesswar sound, 4 submix oriented, with just a few mastering things (eq, softclip, 2db limiting).
Ywe, IT-Scenes is offline  
Old 11 January 2021, 09:40   #167
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
Med-res as used in Octamed was more professional oriented.

https://www.youtube.com/channel/UCi7...4Y4UTuIigrG9GQ

Serenity.
Ywe, IT-Scenes is offline  
Old 11 January 2021, 09:53   #168
Jope
-
Jope's Avatar
 
Join Date: Jul 2003
Location: Helsinki / Finland
Age: 40
Posts: 8,302
Quote:
Originally Posted by 8bitbubsy View Post
But then I got reminded about how hard it would be to write UI code, especially for bitplanes. I thought about doing chunky-2-planar and write the UI in C, but that would require a rather fast Amiga.
Please make the attempt anyway to have it run on a slow Amiga.. So many tools are needlessly heavy because a light UI requires more effort.
Jope is offline  
Old 11 January 2021, 10:19   #169
britelite
Registered User
 
Join Date: Feb 2010
Location: Espoo / Finland
Posts: 770
Quote:
Originally Posted by Jope View Post
Please make the attempt anyway to have it run on a slow Amiga.. So many tools are needlessly heavy because a light UI requires more effort.
And considering the original FT2 runs in a bitplane mode anyway, there's no reason why an Amiga-version couldn't
britelite is offline  
Old 11 January 2021, 11:30   #170
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
Trackers really started shining with the compact save/load module format. Where before ST-0x disks were used.

[ Show youtube player ]

One can still see 8chan ST-01 modules, but it didn´t take off, due to the enthusiast focus. Some effort to fix this may be the prosumer label. That seems to have faded aswell. And that is the big challenge, to get momentum going with a higher sometimes elitist goal. Which really was defining of the amiga culture.
Ywe, IT-Scenes is offline  
Old 18 January 2021, 15:05   #171
8bitbubsy
Registered User

8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,503
Quote:
Originally Posted by britelite View Post
And considering the original FT2 runs in a bitplane mode anyway, there's no reason why an Amiga-version couldn't
It's a pain in the butt to work with, and a real motivation killer. It's better to have a slower version than having none at all, imo.
My motivation to create a new tracker from scratch for Amiga is already very low, and any way to make the process faster and simpler is golden.
Of course it wouldn't require 060 and RTG and stuff, that would make it a luxury program that only a few people could run (on real hardware).

Anyway, I have updated PT2.3F today with a >64kB bugfix in the parallel port sampling code (thanks to echolevel/Syphus for finding these bugs):
https://16-bits.org/PT23F.LHA
https://github.com/8bitbubsy/pt23f
8bitbubsy is offline  
Old 18 January 2021, 15:44   #172
Jope
-
Jope's Avatar
 
Join Date: Jul 2003
Location: Helsinki / Finland
Age: 40
Posts: 8,302
Thanks for continuing to make PT2.3 better. <3
Jope is offline  
Old 19 January 2021, 22:47   #173
8bitbubsy
Registered User

8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,503
There seems to be some other bugs with parallel port sampling, the tracker might crash when editing the newly sampled sample. I'll look into it one day and report back.
8bitbubsy is offline  
Old 20 January 2021, 02:03   #174
syphus
Registered User
syphus's Avatar
 
Join Date: Jan 2009
Location: Newcastle, UK
Posts: 23
Quote:
Originally Posted by hairball View Post
Hi, I tried the PT2.3F download but can't get it to work. Seems like there isn't any actual software in the file, just a bunch of readme files.

I have the 2.3F bootable disk by Syphus, is that the latest version?

Any help is appreciated, I'm a noob at this emulation stuff
Sorry this is a bit late hairball, but I hope you got it sorted.

As 8bitbubsy said, there's no affiliation between us or the two versions - I released my build (with some customised graphics and a few quality-of-life tweaks that suit my workflow) because some people spotted it and asked if they could try it. The bootPT project is simply an attempt to give newcomers to Amiga tracking an easy, bootable way to fire up a stable version of PT with all the latest fixes and features and dive straight into tracking (it's got some chip samples on the disk too).

As quickly as possible, whenever 8bitbubsy updates his version (which I refer to as the 'official' version of PT2.3F, insofar as any Protracker can be considered official ), I merge his fixes into my code and update bootPT. Or it'd be more accurate to say that I merge my customisations into a copy of his latest code, then assemble that, then test to make sure my changes haven't broken anything.

I hope it's not caused too much confusion - I try to be clear about things in all documentation and I provide links to 8bitbubsy's site so that people can get the canonical version. He's done an amazing job, which only seems more impressive if you spend any time looking at the nightmare of ASM he's tidied up, and he's been very accommodating of my suggestions, bug reports and the one fix I managed to figure out (despite my horrible ASM skills!)

Btw, one more thing I maintain in the bootPT project is an up to date and formatted copy of the Protracker Helpfile - originally written by Peter CRAYON Hanning in 1992, updated sporadically thereafter, and now including all of 8bitbubsy's fixes. Oh, and the 'secret' features he discovered while tidying up the code I tidied it up it for myself so I could easily ctrl+f on a single page in a phone/desktop browser to check a shortcut or some feature's behaviour. If it's useful to anyone else, that's a bonus.

PT HELPFILE
syphus is offline  
Old 20 January 2021, 02:19   #175
saimon69
J.M.D - Bedroom Musician

 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 1,684
What i miss is multithreading and the possibility to copy/paste patterns between different threads like in milkytracker
[EDIT] Forgot i asked this some time ago and got told is not going to happen, ok...

Last edited by saimon69; 20 January 2021 at 02:29.
saimon69 is offline  
Old 20 January 2021, 19:49   #176
8bitbubsy
Registered User

8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,503
Ok I fixed the PT2.3F parallel port sampling bug, and also removed some other nonsense because I have now properly bug-fixed the quadrascope routine to never read past allocated memory (hopefully).

https://16-bits.org/PT23F.LHA
https://github.com/8bitbubsy/pt23f

TODO: There are some strange Disk Op. bugs, like entering ghost directories, and not always re-reading the directory when changing dir mode (module/song/sample).
8bitbubsy is offline  
Old 20 January 2021, 21:33   #177
syphus
Registered User
syphus's Avatar
 
Join Date: Jan 2009
Location: Newcastle, UK
Posts: 23
Awesome, thanks! Tbh those Disk Op. bugs sound like things I've noticed in PT2.3D since forever, especially not always re-reading the dir. I've always had to click on the [1] / [2] gadget to force a re-read, and it's good for safety to avoid writing over something you didn't intend to, or accidentally loading a sample as a module if you forgot to switch mode. I'll look at PT2.3D to compare though.
syphus is offline  
Old 20 January 2021, 23:41   #178
Akira
Black Lives Matter

Akira's Avatar
 
Join Date: May 2001
Location: New York
Posts: 19,478
Quote:
Originally Posted by syphus View Post
Awesome, thanks! Tbh those Disk Op. bugs sound like things I've noticed in PT2.3D since forever, especially not always re-reading the dir.
Some dirs, especially if longer filenames are involved, just don't work. It opens up an empty directory, then it requires two "parents" to go back, and it skips a level.

While talking about Disk Op, can we have, like in the clone, a warning about loading a module, if we have an unsaved module already open? This has always been the source of MANY nightmares in the past. Love that the clone asks you if you're sure you wanna load before fucking up your work.

Another most requested feature in our PT-1210 Discord:, many seem to want the extra "filters" option in the Sample window present in PT2 clone. Could that be implemented in 2.3F?

Thanks Bubsy for such amazing job !
Akira is offline  
Old 22 January 2021, 10:01   #179
Ywe, IT-Scenes
Registered User

 
Join Date: Jan 2021
Location: Drammen
Posts: 12
You should consider IT-X development, which is the continuation of this culture, on *nix, where it came from. (Irix, GL-Teapot, Tron etc.)

Where I am working on philosopical background as Islam, for Fair Pay, in these days.

https://www.youtube.com/playlist?lis...rQ9ooJ8XgpBtC5
Ywe, IT-Scenes is offline  
Old 22 January 2021, 11:32   #180
8bitbubsy
Registered User

8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,503
Quote:
Originally Posted by Akira View Post
Some dirs, especially if longer filenames are involved, just don't work. It opens up an empty directory, then it requires two "parents" to go back, and it skips a level.

While talking about Disk Op, can we have, like in the clone, a warning about loading a module, if we have an unsaved module already open? This has always been the source of MANY nightmares in the past. Love that the clone asks you if you're sure you wanna load before fucking up your work.

Another most requested feature in our PT-1210 Discord:, many seem to want the extra "filters" option in the Sample window present in PT2 clone. Could that be implemented in 2.3F?

Thanks Bubsy for such amazing job !
Sorry, I'm already very tired of dealing with the PT asm code, and I want to be done with it forever, as soon as possible... Crucial bugs must be fixed though.
8bitbubsy is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
ProTracker Question. Overlord Amiga scene 4 05 May 2018 17:42
a little help on Protracker pulselooper Amiga scene 29 21 April 2018 00:23
Protracker v1.3b Strages support.Apps 4 08 December 2013 20:59
Protracker 5? Whitesnake request.Music 2 25 March 2012 13:58
Protracker Tutorial Paradise Decay Amiga scene 2 16 January 2005 14:15

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 20:40.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Page generated in 0.09911 seconds with 13 queries