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Old 30 July 2007, 21:50   #41
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Quote:
Originally Posted by mailman View Post
I thought I wouldn't make it, but I did. I did some tests.

Beta 2 is not working with my version of the game (Illegal instruction error just before the system shuts down - I don't see any screen of the game, nothing).
Normal, no version check at all. Unsupported version = crash. That's why it's called beta.

Quote:
Originally Posted by mailman View Post
RC1 version claims that my disks are damaged or this is unsupported version. I guess it is the second. I presume you would like to have my version of the game.
Yep, I'd like to have your version so I can add support for it.
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Old 30 July 2007, 21:56   #42
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Oh, they are, they are! I replied in the thread.
StingRay, could you also take a look at these?

http://eab.abime.net/showthread.php?t=24257

http://eab.abime.net/showthread.php?t=28016

Maybe some of these games you could WHDify (most of them are DOS games)? I can provide you with the images.
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Old 30 July 2007, 21:58   #43
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Quote:
Originally Posted by mailman View Post
StingRay, could you also take a look at these?

http://eab.abime.net/showthread.php?t=24257

http://eab.abime.net/showthread.php?t=28016

Maybe some of these games you could WHDify (most of them are DOS games)? I can provide you with the images.
I will see about these. I'll ask you about the images then as I definitely don't have polish games here. Also, most probably these fixes will need much longer as I don't understand polish (except for Kurwa ;D).
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Old 30 July 2007, 22:01   #44
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I will see about these. I'll ask you about the images then as I definitely don't have polish games here.
Images for Embryo are in the Zone - http://download.abime.net/zone/Embryo-org.lha

Quote:
Also, most probably these fixes will need much longer as I don't understand polish (except for Kurwa ;D).
Don't worry about this. Most of this games will probably work on generic slaves but some diskswapping workarounds are needed. I can help you with many polish texts so it could be easier for you.
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Old 30 July 2007, 22:14   #45
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Quote:
Originally Posted by mailman View Post
Images for Embryo are in the Zone - http://download.abime.net/zone/Embryo-org.lha
Thanks, will update slave accordingly.

Quote:
Originally Posted by mailman View Post
Don't worry about this. Most of this games will probably work on generic slaves but some diskswapping workarounds are needed. I can help you with many polish texts so it could be easier for you.
Yes, I bet I'd need your polish knowledge for these games. As said, will let you know when I start working on slaves for these games.
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Old 30 July 2007, 22:18   #46
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Thanks, will update slave accordingly.
Waiting then

Quote:
Yes, I bet I'd need your polish knowledge for these games. As said, will let you know when I start working on slaves for these games.
OK. PM me or continue the thread so I could notice it and send you the images (if needed).
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Old 30 July 2007, 22:24   #47
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Quote:
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Waiting then
Already working! Shouldn't take too long (I hope).

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OK. PM me or continue the thread so I could notice it and send you the images (if needed).
Will do.
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Old 30 July 2007, 23:01   #48
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first test version can be downloaded here: click me.

WARNING: it is totally untested (but I think it should work). Only the prefs won't work as these require separate patching. Can you test the slave with your version, Mailman? I'm specially interested if all the trainers etc. still work. Thanks.
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Old 30 July 2007, 23:48   #49
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Quote:
Originally Posted by StingRay View Post
Normal, no version check at all. Unsupported version = crash. That's why it's called beta.
This is the difference between a patch by someone that has been doing them for years and a newbie!
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Old 31 July 2007, 00:15   #50
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Originally Posted by Codetapper View Post
This is the difference between a patch by someone that has been doing them for years and a newbie!
Errm, I always add version checks at the very end... No offense but that has nothing to do with being a newbie as I suppose I did my first hd/aga patches long before you even heard about such things.
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Old 31 July 2007, 00:19   #51
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Slowdown guys. No more technical/knowledge fights. I can't read this anymore. There are to much threads with this stuff. Peace?!
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Old 31 July 2007, 00:24   #52
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Well, it wasn't me who started this. And if I can't stand one thing than that is useless arguments. And if Codetapper thinks version checks are the most important thing about patches then I have the right to disagree as I prefer to do the real work first. Anyway, won't comment further here.
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Old 31 July 2007, 00:28   #53
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cracking compo
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Old 31 July 2007, 00:29   #54
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And if Codetapper thinks version checks are the most important thing about patches then I have the right to disagree as I prefer to do the real work first.
Of course, StingRay. But this probably ends in 20-30 posts, which has nothing to do with your Embryo slave. That's what i've meant with "slowdown".
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Old 31 July 2007, 00:29   #55
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Well, no problem for me... If Codetapper is up for a challenge, no problem for me. Let's see who's the newbie then...

Edit was reply to Bippy's "Cracking compo" message.

Message to Codetapper: I'd like to see a newbie coding the pango slave... That's all I have to say! Why didn't you do that one? Seeing that I'm a newbie and you are not? Got stuck in the blitter decryption?

Last edited by StingRay; 31 July 2007 at 00:51.
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Old 31 July 2007, 00:31   #56
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Quote:
Originally Posted by Retro-Nerd View Post
Of course, StingRay. But this probably ends in 20-30 posts, which has nothing to do with your Embryo slave. That's what i've meant with "slowdown".
Yes, I totally agree!
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Old 31 July 2007, 00:34   #57
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An acccess fault appears during the intro (see attachement).
Could you fix it please?
Game works fine so far.

Here is the complete Register:

************************* 30-Jul-07 23:29:01 ************************16.8.4231***
Slave='Embryo.slave' (5388 bytes)
ShadowMem 967D9F8 - 97269F8 ( 692224) AbsolutMem A9000 - 100000 ( 356352)
Resload FE01000 - FE0994C ( 35148) at FE01000 GL=$FECC000
Slave FED5000 - FED64E8 ( 5352) at FED5000
ExpMem FE0B000 - FECB000 ( 786432) at FE0B000
attn=BF(60,81) fc=-1 kn=10038 cs=1E5C rw=0 zpt=-1 ep=0 ei=0
setcpu=33D(DC,IC,SCB,ECB,BNC)

Exception "Access Fault" ($4008) PC = $FE67156 (ExpMem $5C156) Word Read from $FFFFBD48

$0fe6714a move.w #$1cc,d4
$0fe6714e move.w (0,a5,d4.w),d7 ;$0fe6c472
$0fe67152 neg.w d7
$0fe67154 swap d7
$0fe67156 move.w (a1)+,d7 ;$ffffbd48
$0fe67158 move.l a1,-(a7) ;$0fe5348c
$0fe6715a move.w (a1)+,d0 ;$ffffbd48
$0fe6715c move.w d0,($fe655c0)
$0fe67162 or.b d0,($fe66692)

exception stackframe:
$0FECAFF0 00180FE6 71564008 FFFFBD48 01410800
regular stack:
$0FE5348C 0FE50000 0FEB3C1A 0FEB4652 0FE6582A 0FE641AE 00000000 00000168 0001F771
$0FE534AC 00000000 00000001 0000003E 03F9497D 0FE5A5C0 0FE8D642 00069034 00014702
$0FE534CC 0FE5BA4E 00DFF000 0FE65580 0FE4FCC0 0FE63750 0000002C 00000004 00000000
$0FE534EC 00000000 00000001 0000003E 03F9497D 0FE5A5C0 0FE5F5B4 0FE63258 00014702
$0FE5350C 0FE5BA4E 00DFF000 0FE628B0 0FE4FCC0 0FE5A810 0000002C 00000004 00000000

----0---- ----1---- ----2---- ----3---- ----4---- ----5---- ----6---- ----7----
Dx 0 11 0 F6E8 1CC 0 42 F52E0FE5
Ax 66 FFFFBD48 66 FEBC68A DFF000 FE6C2A6 42

TTSM III XNZVC
PC= FE67156 SR %0000000000011000 USP=FE5348C SSP=FECAFF0
VBR=FECD000 SFC=5 DFC=1 CACR=80008000 PCR=04300122 BUSCR=00000000
TC=8000 URP=0FDFF000 SRP=0FDFF000
DTT0=00000000 DTT1=00000000 ITT0=00000000 ITT1=00000000

MEDRAAAABVCPSDT YZ PMRCBSDAAAA
intena=%0110000001000100 dmacon=%0010001111101111 adkcon=$1100
intreq=%0000011110100000
vposr....A300 vhposr...0163 joy0dat..0302 joy1dat..0000 clxdat...8023
pot0dat..7986 pot1dat..8686 potinp...5500 serdatr..3800 dskbytr..A000
deniseid.FCF8 hhposr...EA58
ciaa: PI ROPS ciab: PI ROPS
cra=00000000 ta=21FF<21FF cra=00000000 ta=FFFF<FFFF
AII ROPS AII ROPS
crb=00001000 tb=5E9F<5E9F crb=10000000 tb=FFFF<FFFF
10RTWCLO parallel DRCCDSOY M3210HDS
pra=11001010 prb=11111111 pra=11111111 prb=11110001
ddra=00000011 ddrb=00000000 ddra=11000000 ddrb=11111111
event=000FA3 icr=00 sdr=00 event=0D5514 icr=04 sdr=00
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Old 31 July 2007, 00:40   #58
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Quote:
Originally Posted by nujack View Post
An acccess fault appears during the intro (see attachement).
Could you fix it please?
Game works fine so far.
Thanks for the report, I'll check that.
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Old 31 July 2007, 00:41   #59
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Sorry forget it.
With Tooltype-Option NOCACHE the intro works perfect.
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Old 31 July 2007, 00:44   #60
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Sorry forget it.
With Tooltype-Option NOCACHE the intro works perfect.
Nope won't forget about it as it's a bug!
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