21 September 2010, 17:49 | #101 |
Phone Homer
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Your beautifull I love you -What I was saying is emulators cant do smoothing scrolling, you have no argument.
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21 September 2010, 17:55 | #102 |
Unfortunate Gerbil
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21 September 2010, 18:22 | #103 | |
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ugly sprites... I thought thats the issue of Lionheart! |
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21 September 2010, 18:27 | #104 |
Lesser Talent
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21 September 2010, 18:48 | #105 |
HOL/FTP busy bee
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Welcome to the interwebs Raggot btw. Good luck on your mission!
Seriously, you blame people for being irrelevant? Had a good chuckle |
21 September 2010, 18:48 | #106 |
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@Raggot
HERPY DERP GODS SUCKS CUZ IT HAS SHITE SCROLLING .... Did I get that right? Does it really matter THAT MUCH to you if a game sucks because of slow scrolling graphics? I've played DOS platformers that have worse scrolling than Gods does (Commander Keen for example), but I still enjoy playing both Commander Keen and Gods. |
21 September 2010, 19:43 | #107 | |
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His posts had a "feel" as tho they are coming from someone who only uses an emulator. Funny, I'm in the USA and I have 2 Amigas.. They really aren't that hard to come by... desiv |
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21 September 2010, 20:24 | #108 | |||
Unfortunate Gerbil
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No, but fewer colors used = not "the best". In fact, I've seen 16-color games that look better than Gods, like Shadow of the Beast II and Brian the Lion.
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Joking aside, I think that Lionheart looks better than Gods (and most other Amiga games) in just about every other way. Quote:
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I didn't join this forum and post this thread so people could make things up that I didn't say and twist my words into what they aren't. If you have a problem with my posts, fine, but don't invent stuff like "Raggot says that Gods is badly-programmed, he thinks that it's a worthless game!" or "Raggot says that Gods's scrolling could be a lot better, he thinks that the scrolling makes it terrible!" "Raggot said stuff about emulators, emulators can't scroll!" Give me a break, people. Maybe for you, but I searched for them on eBay three times and found nothing but power supplies and keyboards. And an old 1000, but it was $400. No thanks. Last edited by Raggot; 21 September 2010 at 20:38. |
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21 September 2010, 20:33 | #109 |
Ya' like it Retr0?
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21 September 2010, 20:36 | #110 | |
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21 September 2010, 20:41 | #111 | |
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----------- http://cgi.ebay.com/Amiga-A500-compu...item335fc849ee http://cgi.ebay.com/Amiga-500-100-op...item3f03454409 http://cgi.ebay.com/Commodore-Amiga-...item4152e9bfd8 http://cgi.ebay.com/Amiga-1200-6mb-2...item3f03163afc http://cgi.ebay.com/Amiga-1200-2mb-r...item230a2d139b |
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21 September 2010, 20:43 | #112 | |
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21 September 2010, 20:54 | #113 |
Unfortunate Gerbil
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I typed in "Amiga" and "500" as my query in the computer department. I already told you what I found. I had a similar experience looking for an Atari 800. I guess that I was just profoundly unlucky, it was ages ago. I'll probably be buying an Amiga sometime soon.
The idea that slow scrolling has to be choppy or that Gods has smoother animation than Leander isn't a matter of my "point of view". It's objectively wrong. And I'm sure that I, of all people, can tell people that they're wrong when they say that I called Gods's graphics "worthless" and that I hate it because of its scrolling. Last edited by Raggot; 21 September 2010 at 21:01. |
21 September 2010, 21:03 | #114 |
Ya' like it Retr0?
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As a point to mention -
As far as I am aware GOD's sold quite well for the BitMap Bros. - they followed up most of their games with a sequel but not GOD's - Hmmm I wonder why? I dont think it would be a technical aspect - after all Mike Montgomery pretty much wrote every thing (in-house) - so come 92' I am sure he would of had the skills to a very sucessfull sequel. |
21 September 2010, 21:08 | #115 | |
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It's about taste, so any discussion is pointless. The fact that people don't mind choppy scrolling doesn't make your 'point' (whatever it is) any more vaild. |
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21 September 2010, 21:16 | #116 | |
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You feel that Gods was so close to perfect, that even they realized they couldn't improve on it... Seriously, that is a good question... Considering the almost guaranteed fanbase/initial purchase even if it was really bad, it makes no sense that they wouldn't have made a sequel. I see that "Steve Tall" was also listed for design and code, and that he didn't do too much else; nothing else I can see after that... Although, even if they had all new staff, seems they would have wanted to write a sequel... desiv |
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21 September 2010, 21:24 | #117 |
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21 September 2010, 21:27 | #118 | |
Unfortunate Gerbil
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Gods is technically deficient, so it can't be the best. (I'm not saying that an Amiga game needs backgrounds like Lionheart or scrolling like Kid Chaos for that to be the case, but it should at least look like it's on the Amiga.) Gods also has very noticeably coarser animation than the games that I mentioned in comparision.
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tl;dr: What you're calling my "point" was never anything like a point to begin with. Again, you guys can't seem to figure out how to not put words into my mouth. Last edited by Raggot; 21 September 2010 at 21:36. |
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21 September 2010, 21:31 | #119 | ||
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Maybe you learn one day that it's a futile effort to try that. |
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21 September 2010, 21:36 | #120 | ||
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I believe you said: Quote:
Hmmmm..... desiv TCD beat me to the point of clarification needed... ;-) |
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