17 October 2015, 07:44 | #321 |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 520
|
Here's a guy who didn't let the lack of opened source code get in his way. His only mistake was that he should have done it for the Amiga, not that also ran platform I forget the name of.. just kidding - remarkable accomplishment!
|
17 October 2015, 10:25 | #322 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
@copse
That's awesome. Also that huge repo of Atari ST sources posted earlier is incredible. Grab it while you can! |
20 October 2015, 02:34 | #323 | |
Code Kitten
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
|
Quote:
Note that he is also working on the Amiga versions: http://www.dungeon-master.com/forum/...=29805#p148387. His work was even quoted on Quora by Doug Bell himself : https://www.quora.com/Is-it-possible...ts-source-code Last edited by ReadOnlyCat; 20 October 2015 at 02:52. Reason: Fixed the quote. Added thread suggestion. |
|
20 October 2015, 10:04 | #324 | |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,801
|
Quote:
http://eab.abime.net/showpost.php?p=...0&postcount=73 Kamelito |
|
20 October 2015, 22:14 | #325 | |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 520
|
Quote:
That said, the code is pretty terrible. It's intended for his benefit - with names still resembling those provided by a disassembler. But still, it's great work. |
|
15 November 2015, 18:48 | #326 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
Just a quick post to point out that Sakura's "Decelerator 4030" accelerator board is also open source:
https://github.com/Sakura-IT/decelerator4030 Anyone else know of Amiga hardware projects like this? |
15 November 2015, 19:25 | #327 | |
NetBSD developer
Join Date: May 2012
Location: Warsaw, Poland
Posts: 411
|
Quote:
Last edited by strim; 15 November 2015 at 21:47. Reason: typo |
|
16 November 2015, 07:06 | #328 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
Wow, that z3sdram project looks amazing. Is it still in development?
|
18 November 2015, 12:58 | #330 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
Source code of Amiga game "Blaze", no license specified.
http://pastebin.com/MrA0EtXf http://eab.abime.net/showthread.php?t=80345 |
16 May 2016, 08:23 | #331 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
ReWarp:
"This project is a reimplementation of WarpOS for AmigaOS 4 (work in progress). https://github.com/Sakura-IT/ReWarp |
16 May 2016, 08:38 | #332 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
http://eab.abime.net/showthread.php?t=56098
Here's an excellent idea about preserving game sources. It would be great to see more support to those kinds of efforts. |
16 May 2016, 10:35 | #333 |
Registered User
Join Date: Jul 2014
Location: Finland
Posts: 1,176
|
I noticed that the OpenPCI and more interesting a set of stubs for a GPL'd DDK for 'some RTG System' were posted on github.
Both pretty nice, although license wise for the DDK LGPL would make more sense. |
16 May 2016, 13:06 | #334 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
@locuts Sounds interesting indeed, got a link?
|
16 May 2016, 13:17 | #335 |
Registered User
Join Date: Jul 2014
Location: Finland
Posts: 1,176
|
Here it is: https://github.com/jeperk/OpenVIdeoDDK
Note that this is just 1 include file. But seeing the current drama around the DDK this is nice enough, Thomas is already replied to the Amiga.org post about it in the expected way ;-) |
16 May 2016, 20:29 | #336 |
Registered User
Join Date: Jun 2010
Location: USA
Posts: 97
|
I fixed the typo in the project name, so now that link is invalid. Lower case i in video now. https://github.com/jeperk/OpenVideoDDK
I'm going to add much more once the code is cleaned up and completed, but given the current slew of new graphics drivers, I wanted to drive home a point about legality and get some info available to the general public. I'm also behind the release of OpenPCI. https://github.com/jeperk/OpenPCI As for GPL/LGPL in OpenPCI, I don't want to encourage closed source drivers at this point in time. I think it's severely counterproductive to a tiny retrocomputing community. Once the developers are tired of the project, users are stuck with a black box they can't open. The license of the library doesn't change the license of the already available driver SDK. You can license drivers as you wish, but I'd highly encourage GPL. Mainly you'd want this new OpenPCI.library if you want to develop a new PCI backplane, CPU card that includes a PCI device or fix bugs in the library itself. This gives backplane developers a quick start in that they make the library work with their hardware and in return get existing and future PCI card drivers for free. Users get well documented hardware that can be updated without the need for the original developers help, Aros, NetBSD, etc get well documented hardware that they can support either by a variation of OpenPCI or their own APIs. It's a win-win situation for the community as a whole IMHO. |
16 May 2016, 22:28 | #337 |
Registered User
Join Date: Jul 2014
Location: Finland
Posts: 1,176
|
Oh I agree with you, I wasn't actually thinking from the perspective of leaving the possibility open for non-free drivers but more about license compatibility with other code which is easier with LGPL. Think BSD/MIT/WTFPL etc drivers.
Then again, seeing the acceptance of open source and Amiga at all, that might have been a silly thought :-) |
17 May 2016, 03:57 | #338 |
Registered User
Join Date: Jun 2010
Location: USA
Posts: 97
|
I just changed the license of both projects to LGPL at Jason McMullan's suggestion.
There are serious issues with GPL libraries on Amiga-like OSs. They're a little too viral for their own good. |
17 May 2016, 13:35 | #339 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
Heiroglyph, you're awesome.
|
23 May 2016, 01:31 | #340 |
NetBSD developer
Join Date: May 2012
Location: Warsaw, Poland
Posts: 411
|
I like what you did there. But honestly, this OpenPCI release, at this point of time... does not change much for the existing solutions. Of course it is great, if potentially someone decides to create a new PCI bridge (no point in implementing 12th or so PCI API in Amiga land).
However, using binary "backend" drivers is problematic. They are full of bugs. In theory you can write a single driver using OpenPCI API and have it work with G-REX, Mediator, Prometheus etc. But in reality try to write a more complex driver... and you'll discover really, really ugly stuff. In my opinion the next-generation of OpenPCI should completely dump the bugged vendor drivers and reimplement them from scratch. Of course the only vendor that provided documentation was Matay for their Prometheus, but G-REX and Mediator were sufficiently reverse engineered by now. Just 3 cents from someone who did that awful reverse engineering work . Btw. if you want some examples of breakage in vendor drivers, check out various issues in SonnetAmiga project (which uses Elbox's pci.library) and search forums for threads related to Ratte's OpenPCI Radeon driver. Last edited by strim; 23 May 2016 at 01:38. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Open-source dos.library | Don_Adan | Coders. System | 273 | 02 September 2020 00:42 |
Open source CLI commands | Mrs Beanbag | Coders. System | 13 | 10 December 2016 09:50 |
Open-source graphics library | Don_Adan | Coders. System | 32 | 15 January 2013 22:15 |
NewsRog goes Open Source | Paul | News | 0 | 04 December 2004 16:37 |
BlitzBasic - Is now open source | Djay | Amiga scene | 2 | 08 February 2003 01:09 |
|
|