26 December 2009, 17:31 | #1 |
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Marvin Marvelous Adventure graphic glitches
Hello, there is a way to eliminate the graphical glitches in Marvin Marvelous Adventure? I'm using the latest Winuae 2.0.1 official build.
Many thanks for the help and congratulations for the great emulator. |
26 December 2009, 17:51 | #2 |
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Nevermind, problem solved
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22 November 2019, 20:40 | #3 |
Registered User
Join Date: Dec 2017
Location: city
Posts: 13
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23 November 2019, 15:32 | #4 |
Old retro god.
Join Date: Apr 2002
Location: Northolt, West London
Age: 62
Posts: 857
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He posted that 10 years ago...He does not even have an account any more
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23 November 2019, 16:04 | #5 |
Bug hunter
Join Date: Jul 2006
Location: Italy
Age: 48
Posts: 2,164
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I use this script to run the game from 060 high-end emulated desktop with RTG ('work' is game exe):
Code:
FailAt 100 C:HandleCX "$blankerinuse" D ;SYS:Prefs/pointer ENVARC:/Presets/Pointer_LowRes.pre USE Wait 1 ;C:Cpu NOCACHE C:uae-configuration immediate_blits true cpu_compatible false cpu_memory_cycle_exact true ;Assign LIBS: libs/ ADD stack 10000 work ResetBPLCON4 S:BatchFiles/RestoreWUAE ;C:Cpu CACHE ;Stack 4096 C:Setclock LOAD ;sys:Prefs/Overscan sys:Prefs/Presets/Overscan_WinUAE.pre USE ;SYS:prefs/pointer ENVARC:sys/Pointer.prefs USE C:HandleCX "$blankerinuse" E C:Led OFF :Assign LIBS: libs/ REMOVE Endcli |
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