23 December 2017, 00:35 | #21 |
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I gotta say I echo the last few comments, really amazing the focus and attention to detail you put into your work here.
I've found myself coming back a few times now and listening to the tunes. Really awesome and inspiring work. Geezer |
23 December 2017, 02:20 | #22 |
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RELEASED ...... our Christmas gift for all Amiga community is here.
Here free full FREEEEE game. If you like it and want contribute us, you can buy a Limited Boxed physical unit at amigawave@gmail.com ENJOY!!!!! http://aminet.net/package/game/2play/ElseWeGetMad tomorrow i'll update download link with the Aminet link. Last edited by kikems; 29 December 2017 at 04:45. |
23 December 2017, 02:34 | #23 |
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Here you can find an interview about development details with AmigaWave team and the coder Alex Brown alias Alpine 9000.
[ Show youtube player ]
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23 December 2017, 05:54 | #24 |
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Location: Australia
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Here is a short video I made of a few selected bits of the game:
[ Show youtube player ] A few fun game facts:
Thanks for people who helped along the way:
As well as the people that tested the game and provided feedback on the demo. |
23 December 2017, 08:13 | #25 |
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Location: Dunkerque / FRANCE
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Thanks a lot Kikems!
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23 December 2017, 12:07 | #26 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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Just played it on my Amiga. Died on stage 3.
Is it 25 fps on a vanilla 68k ? Because it felt 50 fps. Very smooth, very nice looking, sound is great. I do have some small issues with gameplay but, frankly, it's an astonishing work from you guys. Amiga is very weak with scrolling beat'em ups, and you guys have made a very solid game which I believe back at the time would get some good reviews on magazines. Good job, congrats on releasing the game and thank you for let us play it |
23 December 2017, 13:30 | #27 |
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Truly a fun game. Thanks for the greeting before the interview.
Vincenzo Baldi it's me. |
23 December 2017, 15:11 | #28 | |
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Quote:
Jojo got a good team for the game. |
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23 December 2017, 18:47 | #29 |
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Game completed.
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23 December 2017, 19:22 | #30 |
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Game completed with ADF version.
The hd dont working. I press the icon and it does not start. Last edited by enzoboss; 13 December 2019 at 10:52. |
23 December 2017, 20:36 | #31 | |
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Quote:
I am sure Amiga Wave will release an updated archive with a fixed .info file soon. Did you finish the game on hard or easy? |
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23 December 2017, 22:00 | #32 |
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fixed error in icon file. Is not a good idea finish release things at 4 am .Try download again now the Mega link fixed.
We continue waiting for Aminet link, here icon problem are fixed too. My apologies for this small issue. Last edited by kikems; 24 December 2017 at 01:51. |
23 December 2017, 22:01 | #33 |
Puttymoon inhabitant
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24 December 2017, 01:46 | #34 | |
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Quote:
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24 December 2017, 01:48 | #35 | |
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Quote:
I noticed that my Else We Get Mad "Coder" entry is slightly different from my Blocky Skies "Coder" entry, I don't really mind, but figured you might want to know there is a duplicate there. |
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24 December 2017, 02:16 | #36 |
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awesome. You are welcome to our lives.
the force comes with you Last edited by lilalurl; 24 December 2017 at 12:14. |
24 December 2017, 09:32 | #37 | ||
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Quote:
Quote:
This file starts automatically with an A1200 configuration with FS-UAE. To load the game from the HARD DRIVES icon use ADD DIRECTORY. The directory is the unpacked file. Link file: https://mega.nz/#!oxpURSRJ!IOekr-dsS...Xs5h0woupxCthU Last edited by lilalurl; 24 December 2017 at 12:16. |
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24 December 2017, 10:09 | #38 |
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24 December 2017, 13:47 | #39 |
Saberman
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Short gameplay:
[ Show youtube player ] |
24 December 2017, 23:13 | #40 |
Puttymoon inhabitant
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Thank you, fixed. Nice coding out there, I appreciate very smooth scrolling.
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