![]() |
![]() |
![]() |
#1 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 44
Posts: 433
|
Ripping Mercs
Thought I`d rip Mercs while I had a few minutes spare.The player sprites,enemy sprites and icons,explosions were in am mode but the enemy vehicles were stored as 16x16 in st mode same as the tiles.
Last edited by gifgit; 15 March 2006 at 14:28. |
![]() |
![]() |
#2 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 44
Posts: 433
|
Level maps
Last edited by gifgit; 15 March 2006 at 14:28. |
![]() |
![]() |
#3 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 44
Posts: 433
|
That`s all for Mercs.I can`t believe they used so few enemy sprites.The level bosses are stored with the maps in st mode.
Last edited by gifgit; 15 March 2006 at 14:27. |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Mercs, your favourite version? | s2325 | Retrogaming General Discussion | 18 | 14 September 2013 23:11 |
Ripping X-It | JayParker | project.Sprites | 25 | 05 October 2006 16:09 |
Mercs Jst | The Master | project.WHDLoad | 9 | 05 June 2006 22:00 |
Ripping - Gods | maVado | project.Sprites | 5 | 26 February 2006 23:06 |
WTF @ Mercs and Final Fight | Kodoichi | project.Sprites | 14 | 21 April 2005 18:50 |
|
|