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Old 29 March 2007, 03:32   #1
pterry
 
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burning a disk to protect it?

Apparently there was a protection scheme which used a laser to burn part of the disk, the idea being to create a media defect - an area which could not be successfully written to.

Has anyone encountered this protection on the Amiga? I imagine it would present problems for SPS - for one thing, it would require the disk to be write-enabled so it could check the protection and I know how SPS hates that

Also, there's no way that the imaging software could detect a media defect by only reading! Overwriting the whole disk to see if/where it was burnt obviously doesn't make sense so I guess it'd just have to ask the user if this program required the disk to be write-enabled and if so to eyeball the disk for damage...?

Does the IPF format support media defects or indeed writing at all?
 
Old 29 March 2007, 08:56   #2
musashi5150
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Yes, laser holes were a protection that was definately used on the PC. Even that could be got around though with the Central Point Enhanced Option Board that could emulate the holes in a disk image

Never seen it on an Amiga disk though myself.

EDIT: Ah, you didn't mean holes... I think the protection you mention might be more like 'weak/flaky bits' - if so then yes, SPS can support that.
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Old 29 March 2007, 10:09   #3
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Quote:
Originally Posted by musashi5150
Ah, you didn't mean holes... I think the protection you mention might be more like 'weak/flaky bits' - if so then yes, SPS can support that.
I'm not actually sure of the details because I've never seen it myself, and until I did some googling I thought it might even be an urban myth

But I didn't mean flaky bits or anything which only needs to be read from.

Last edited by pterry; 29 March 2007 at 10:28.
 
Old 29 March 2007, 10:25   #4
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Ahh, so you meant a track that is damaged - the game writes to it and then tries to read back. If the data is crap then it knows the game is original ?
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Old 29 March 2007, 10:29   #5
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...the game writes to it and then tries to read back. If the data is crap then it knows the game is original ?
Yes exactly.
 
Old 29 March 2007, 10:30   #6
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I've never seen that
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Old 29 March 2007, 13:32   #7
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...but it is technically supportable.
Not seen that on even the earliest titles though.
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Old 29 March 2007, 14:11   #8
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It's a protection present on apple II games on 5 1/4" 5,25" disks.
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