29 March 2007, 03:32 | #1 |
Posts: n/a
|
burning a disk to protect it?
Apparently there was a protection scheme which used a laser to burn part of the disk, the idea being to create a media defect - an area which could not be successfully written to.
Has anyone encountered this protection on the Amiga? I imagine it would present problems for SPS - for one thing, it would require the disk to be write-enabled so it could check the protection and I know how SPS hates that Also, there's no way that the imaging software could detect a media defect by only reading! Overwriting the whole disk to see if/where it was burnt obviously doesn't make sense so I guess it'd just have to ask the user if this program required the disk to be write-enabled and if so to eyeball the disk for damage...? Does the IPF format support media defects or indeed writing at all? |
29 March 2007, 08:56 | #2 |
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 42
Posts: 2,351
|
Yes, laser holes were a protection that was definately used on the PC. Even that could be got around though with the Central Point Enhanced Option Board that could emulate the holes in a disk image
Never seen it on an Amiga disk though myself. EDIT: Ah, you didn't mean holes... I think the protection you mention might be more like 'weak/flaky bits' - if so then yes, SPS can support that. |
29 March 2007, 10:09 | #3 | |
Posts: n/a
|
Quote:
But I didn't mean flaky bits or anything which only needs to be read from. Last edited by pterry; 29 March 2007 at 10:28. |
|
29 March 2007, 10:25 | #4 |
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 42
Posts: 2,351
|
Ahh, so you meant a track that is damaged - the game writes to it and then tries to read back. If the data is crap then it knows the game is original ?
|
29 March 2007, 10:29 | #5 | |
Posts: n/a
|
Quote:
|
|
29 March 2007, 10:30 | #6 |
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 42
Posts: 2,351
|
I've never seen that
|
29 March 2007, 13:32 | #7 |
Moderator
Join Date: Jan 2003
Location: ...
Age: 52
Posts: 1,838
|
...but it is technically supportable.
Not seen that on even the earliest titles though. |
29 March 2007, 14:11 | #8 |
CaptainM68K-SPS France
|
It's a protection present on apple II games on 5 1/4" 5,25" disks.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
What games contain Rob Northen's protect program or source? | Codetapper | request.Other | 11 | 23 January 2012 17:31 |
Burning CDRs | Solid Snake | support.Other | 2 | 20 February 2007 20:47 |
Img Burning | delag | support.Other | 3 | 11 July 2006 06:55 |
disc write protect = default | Melroc | request.UAE Wishlist | 3 | 07 April 2004 19:54 |
|
|