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Old 19 January 2019, 12:27   #1
jotd
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F/A-18 Interceptor

Just watched Top Gun today, and one of the tunes had the exact same sample (some kind of synthetic bell) used in F18 interceptor title tune.


Coïncidence ? the movie was out first
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Old 19 January 2019, 13:14   #2
DrBong
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@Jeff
It's not a coincidence - have a look at the trivia in the notes of the HOL entry!

http://hol.abime.net/469

If you're a real fan of the game, then you'll probably enjoy this 2004 interview with coder Bob Dinnerman.

http://steiny.typepad.com/premise/20...iew_with_.html

Last edited by DrBong; 19 January 2019 at 13:25. Reason: Added interview link!
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Old 19 January 2019, 13:57   #3
Minuous
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I never knew he wrote the Discs of Tron coin-op, that is a great game too.
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Old 19 January 2019, 15:05   #4
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Title screen looks like the shots in the movie too. Great hommage to the movie which isn't so bad after all.
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Old 19 January 2019, 18:13   #5
Dastardly
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I used to love playing Interceptor. Got it bundled with the Batman pack. That sound effect/sample always reminded me of Top Gun. Brilliant game.


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Old 19 January 2019, 18:40   #6
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Would be interesting to know if it was CPU power friendly on purpose or by happy accident.
At the computer shows, when they were showing off 030/040 cards I never understood why they didnt have the game running, pretty much everyone who had an Amiga has played F-18
1990 irrc my neighbour had a 2000 with a 030 card, I was amazed at how fast it played
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Old 19 January 2019, 19:18   #7
Steril707
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That was my game of the summer of 1988. Which was kind of my summer of the Amiga as well..

What a great time, what a great game...
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Old 19 January 2019, 20:27   #8
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Loved Interceptor, played it almost as much as Batman
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Old 19 January 2019, 20:42   #9
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Thanks for sharing, I learned some new things in this thread!
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Old 23 January 2019, 18:09   #10
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Its an awesome game! Fly under the bridge!!!
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Old 24 January 2019, 12:46   #11
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Originally Posted by AmigaPassion View Post
Its an awesome game! Fly under the bridge!!!
Famous red bridge.
It just calls to fly under it!
---------------------

Is there a patch for this game, that on faster machines, game runs smoother, but not speeding actual game time?
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Old 24 January 2019, 18:08   #12
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This was probably my favorite game on the Amiga. If I remember correctly when I went from my A1000 to an A2000 with A2620 card, other than playing smoother the pilots helmet would flash/blink which I assumed was from the 68020 vs. the 68000. Though that could have been playing it on my A4000 68040....it's been a while

This is the only game I've purchased since getting back in to Amiga, code wheel and all. Here's a video of it running in demo mode on my Amithlon system in E-UAE (so an Amiga emulator running in an Amiga emulator).

http://amithlon.snkbitten.com/videos/Interceptor.mp4
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Old 24 January 2019, 21:41   #13
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blinking may come from self-modifying code that some 68000 games used to avoid indirections and make execution faster (Combat Air Patrol, another flightsim, is a good example of that). Unfortunately with higher CPUs it fails miserably.

I didn't fix any SMC in whdload patch, but maybe I have missed something.

Last edited by jotd; 24 January 2019 at 21:54.
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Old 25 January 2019, 05:36   #14
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Movie my son want to watch this weekend. He constantly plays 'Danger Zone'. I remember watching it in movies theater back in day... that was good experience for 12-13 year old.

Couple of weeks ago we went to see Air Zoo and they had F-18 and F-14. It is nice to be able to see the from close.
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Old 19 February 2019, 08:05   #15
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Originally Posted by Minuous View Post
I never knew he wrote the Discs of Tron coin-op, that is a great game too.
Neat. You can see some overtones and styles both games have in common, like the "typing" text instructionals.
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Old 19 February 2019, 12:52   #16
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From the HOL entry, it says that the title music is only available for the 1MB version? I used to sit and listen to that music on my A1000 512KB... Was a cracked version though, if that makes any difference.
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Old 19 February 2019, 19:18   #17
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It's the "Tub Bells" preset from the Yamaha DX7.
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Old 19 February 2019, 19:46   #18
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I lolled at:

Quote:
landing onto roadways and driving your jet around the San Francisco area to track down the good old Electronic Arts Headquarters building and using it for target practice
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Old 20 February 2019, 14:50   #19
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I bet the barrel roll after takeoff in demo mode was also carefully designed to match the opening credits in Top Gun. It made a big impression back then.
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Old 20 February 2019, 16:23   #20
ROM
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Quote:
Originally Posted by DrBong View Post
@Jeff
It's not a coincidence - have a look at the trivia in the notes of the HOL entry!

http://hol.abime.net/469

If you're a real fan of the game, then you'll probably enjoy this 2004 interview with coder Bob Dinnerman.

http://steiny.typepad.com/premise/20...iew_with_.html
Wow huge fan of this game. I remember as a kid my Uncle bought the game for his Amiga and after i played it i was hooked. Thanks for the link to the interview never seen that until now.
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