23 May 2010, 19:20 | #21 |
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I should have mentioned that the screenshots should be either 640x512 or 320x256... I'll fix those for now
Thanks for the info kkgarbod Edit : And please *no* on-screen leds, filters or any other fancy stuff. Edit 2 : Just to show how the 'HOL friendly' versions would look like Edit 3 : http://hol.abime.net/5770 Btw : Is it 2 player sim or not? Edit 4 : All that cropping and scaling was a tad too much for the screens, so it would be cool if you could take them again kkgarbod Last edited by TCD; 23 May 2010 at 19:50. |
23 May 2010, 21:27 | #22 | |
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Quote:
I uploaded marbles screens yesterday, so are they lost ? I don't understand how the ftp thing works as in when I upload them, does someone download them ? because a little while after i upload when i goto upload more, the older files have usually disapeared. I also uploaded some scans of amiga computing. but no one replied and said they had got them, does that mean they are lost aswell ? http://eab.abime.net/showthread.php?t=52884 so do i need to upload marbles again ? Last edited by silkworm; 23 May 2010 at 21:41. |
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23 May 2010, 21:50 | #23 |
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Super Street Fighter 2 DX
-> http://eab.abime.net/showthread.php?t=48633 Ambermoon Arcade -> http://eab.abime.net/showthread.php?t=49296 |
24 May 2010, 06:14 | #24 | ||
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Quote:
Quote:
Last edited by kkgarbod; 06 April 2011 at 18:49. |
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24 May 2010, 11:11 | #25 | ||
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Quote:
@viddi Too less info error Please make a list of info you have about those games (btw, not sure about Super Street Fighter 2 DX, but I'll ask) @kkgarbod Thanks, will update the entry in a bit |
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24 May 2010, 12:37 | #26 | |
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Okay, I will make an info list about AA. SSF2DX really deserves an entry. Amigans out there should know that they can play a proper Amiga (resp. CD32) version of SSF2. |
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24 May 2010, 12:45 | #27 |
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Hmm, I think a note on those two with a link to the thread would do then
Edit : Marbles added (http://hol.abime.net/5771) ...but you can see the mouse pointer on all screenshots. Yes, I should have mentioned that aswell. Could you take them again with the pointer in the lower right corner silkworm? Last edited by TCD; 24 May 2010 at 13:13. |
24 May 2010, 14:12 | #28 |
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WolfPac
Year of first release: 1994 Number of Disks: 1 (Aminet) Max Number of Players: 1 Language: English Hardware: ECS, AGA, PPC Amiga-Original: Yes SPS: No WHDLoad: No HD Install: Yes - just copy the whole directory (including all the subdirectories) to the destination volume Licence: Shareware Publisher: OnLineLoop Developer: Günter Erhart Category: 3D Maze Artist - Coder: Gerald Schrettl, Günter Erhart Artist - Graphics: Clemens Zauner Artist - Musician: Samplitude PS.I've contacted the Author and is awaiting his Feedback. Last edited by kkgarbod; 06 April 2011 at 18:49. |
24 May 2010, 15:22 | #29 | |
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okay will do thanks cyberdruid I think this information should be added to the hol faq page. Last edited by silkworm; 24 May 2010 at 15:54. |
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24 May 2010, 16:46 | #30 |
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24 May 2010, 17:13 | #31 |
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Agreed. There should be a list of stuff to consider when taking them. Hey, I'm new to the whole thing, so don't blame me No really, thanks a lot for your contributions
Could be added as miscshots. However I need to talk to Cody (this stuff's too hot for a HOL n00b you see ) |
24 May 2010, 19:39 | #32 |
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I have a problem, you say hit tiles screens are cut off at top and bottom, this is correct. but... I have windowed settings screen set to 640x512 and they are still cut off in screens.
example. what to do ? also the pointer in marbles is part of the game as its played with mouse same as hit tiles, so shouldn't it not matter. I can still do them without mouse pointer but there will be a green line showing at the bottom as the pointer wont completely dissapear of the screen. |
25 May 2010, 05:40 | #33 |
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@TCD You've got Mail
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25 May 2010, 09:04 | #34 |
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The game uses overscan. Increase the size of the window until it's fully visible and then take the screenshots.
Quite a few games are played with mouse and you shouldn't find any screenshots with a mouse pointer on HOL Like I said : Lower right corner and if there's still a bit of the mouse pointer shown that's okay. |
25 May 2010, 09:47 | #35 |
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Hi
@ TCD. About Maniacball. I think that double barrel screenshot should contains title screen and screen from game ( now contains title screen and title screen ). Regards |
25 May 2010, 13:44 | #36 |
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Okay, will exchange the second title screen with the ingame shot. Might take a bit as I'm a tad busy for the rest of this week.
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25 May 2010, 18:36 | #37 |
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Hit Tiles 2 SE and Marbles screenshots redone and uploaded 640x512
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26 May 2010, 07:23 | #38 |
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Cheers silkworm Will try to add them today
Edit : Marbles and Maniacball updated. Added WolfPac and Hit Tiles 2 SE Last edited by TCD; 26 May 2010 at 09:21. |
26 May 2010, 18:12 | #39 |
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Lost Prince:
http://img710.imageshack.us/img710/8...rincetitle.png http://img517.imageshack.us/img517/4...rinceintro.png http://img696.imageshack.us/img696/2...princegame.png Senseless Violence (only title screen because I can not start the game): http://img72.imageshack.us/img72/963/violencetitle.png Xap: http://img130.imageshack.us/img130/6231/xaptitle.png http://img121.imageshack.us/img121/4981/xapgame.png Last edited by s2325; 26 May 2010 at 18:26. |
26 May 2010, 19:21 | #40 |
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hey cyberdruid, hit tiles 2 supports AGA if you have it. the picture in the double shot is an aga tileset (it's the only one though). On hardware you only got ocs-ecs listed.
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