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Old 18 July 2002, 18:42   #21
Galahad/FLT
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A few people have....

mentioned me redoing the ADF version (which I will) so give it some time so that TR Schimdt can confirm its ok, then I will re-release a new ADF version instead of The Company version.

As long as the trainer options are not too hard, I will do it for WHDLoad version.
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Old 18 July 2002, 19:59   #22
T.R.Schmidt
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Mmh. Saving first works, but a bit later not, again. Maybe the Disk is swapped again, when I pass the protection-point ?
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Old 19 July 2002, 18:13   #23
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ok

I will take another look at this dumb game!

The ADF version wont be anywhere near as tricky as the WHDLoad version
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Old 19 July 2002, 20:49   #24
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Floppy disk

I tested again: it seems to happen after Fluffy opens the door b(by pushing a button) containing the cup (under the cave with the fire blowing wind).

I tried to include a pic, let´s see it it works
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Old 19 July 2002, 21:02   #25
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...or maybe not

I tried again, this time it happens anywhere. I may load, but if I try to save, it swaps disk again.

Arghl.
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Old 20 July 2002, 01:56   #26
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If I only knew what's the problem by looking at this picture ...
No clue, really.
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Old 26 July 2002, 18:51   #27
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Exile.... now it bloody works!

Ok gents, please try this WHDLOAD install again.

I made an assumption, I assumed that the game generically used the same code for load/save..... I was wrong!

I was in totally the wrong routine, now its properly patched, and you should find that the game will correctly swap the disk no matter what you bloody do

So.... playtest away and let me know..... for gods sake, make it good news!!
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Old 26 July 2002, 19:29   #28
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Oh yeah.....

Just started work on Exile ADF version as well seeing as The Company made such a shit job of it...... If anyone has the programmers email address, please forward it too me.
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Old 27 July 2002, 16:37   #29
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Exile 100% in the Zone

Ok people...

Exile 100%, both Copylocks removed and the code check is removed as well.

I haven't put my own intro on the disk, so therefore I won't have introduced any more bugs into the game

If all is well (as it should be), then I am sure someone knows what to do to get it TOSEC'd, as frankly, The Company version is a waste of time.

Let me know what you think.
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Old 27 July 2002, 17:38   #30
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Big grin

I now played it (the WHD-Load-Version) a few hours - and it works fine

Thanks a lot so far, I´ll test on !
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Old 29 July 2002, 01:32   #31
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Re: Oh yeah.....

Quote:
Originally posted by Galahad/FLT
Just started work on Exile ADF version as well seeing as The Company made such a shit job of it...... If anyone has the programmers email address, please forward it too me.
Never, please NEVER compare a lousy hacker to a "programmer" again!
If this dude is a programmer, then I'm actually able to code Amiga Emulators myself.
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Old 29 July 2002, 10:43   #32
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I took that as the game programmer... ?
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Old 29 July 2002, 20:41   #33
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Whoops! Hehe ...
Well, reading it the second time, I admit it's actually enigmatic.
It could really have been meant that way that Galahad still had a bone to pick with the cracker, not the game author!

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Old 30 July 2002, 10:12   #34
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That would certainly have been more funny!
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Old 20 October 2002, 22:30   #35
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Did anybody else test the WHD-load-slave ?

It worked real fine a long while, but later on I (again) had trouble while saving (it even showed me a new entry, but didn´t really save). And I´m a bit frustrated, replaying it for 5 times :/

Or should I prefer the ADF-Version ?
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Old 20 October 2002, 23:13   #36
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All Hail Galahad/FLT

Quote:
Exile.... now it bloody works!
Is there nothing that this Amiga GURU can't fix
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Old 21 October 2002, 12:50   #37
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Any other problems...

...with Exile is to do with Exile I'm afraid!

There is NO more copy protection left on the game, so any other bugs are programming 'features' by the original author I'm afraid. The ADF version I did should operate EXACTLY the same.
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Old 21 October 2002, 19:31   #38
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Mmh. Okay, then I´ll try it instead
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Old 22 October 2002, 11:40   #39
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Ive put a copy of Exile into the zone. Does it have the same problems as all the others? (dodgy collisions detection etc..)

It was cracked / crunched by my mate and I remember that at the time he said he actually got some source code to exile from a friend at universisty who knew the programmer....

I also remember him explaining to me at the time on how the game draws the screen in a really complicated way but I cant remember what he said..

Ive emailed him and am waiting for a reply so I will keep you posted.
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Old 22 October 2002, 18:42   #40
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My version

Doesn't have any cracking errors, and no it doesn't have dodgy collision detection (side effect of second Copylock protection failing)

All other cracked versions missed second protection check, but got the first and the doc check.

Something else as well. If there was another Copylock in the game, then it would exit on WHDLoad as it uses the ILLEGAL instruction. Whether or not the ADF version would react differently as WHDLoad has no active part in that, I don't know.

WHDload isn't perfect, but relatively few games fail with it.

Last edited by Galahad/FLT; 22 October 2002 at 19:31.
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