English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 28 May 2015, 21:49   #1
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
New Old Game Released: PuzCat


Before Mr Beanbag there was PuzCat.

This is the last game i made in AMOS, that i really only made as a kind of exercise and never thought to release before. But now i realised it, i thought why not. It is deliberately made in the style of an 8-bit game, for some imaginary 8-bit machine. Except the music, which was a placeholder for some suitably bleepy chip tune. It is as finished as it will ever get now but has several playable levels.

The aim is to collect all the mice in a level and then get to the exit. Avoid dogs. You can also push blocks around. You can kill the dogs by squashing them with a block or if you bounce high enough on a spring you can land on them (i think you have to hold "down" for this to work, i don't remember).

Full AMOS source is included in the zip file so if someone wants to modify it or make their own levels or update the graphics - knock yourself out. Not literally, of course, just a figure of speech.

http://www.glastonbridge.co.uk/mrbea...ads/PuzCat.zip
Mrs Beanbag is offline  
Old 28 May 2015, 22:22   #2
AF2013
Registered User
 
Join Date: Apr 2013
Location: .
Posts: 250
Nice picture of your screenshot.

I run your source code of the game but it say Extension not loaded...

How can I load the Extension to stop cause of the errors?

I have look the source code and I have notice you used peek and poke and also used quite lots of data statement. It is good learn from
AF2013 is offline  
Old 28 May 2015, 22:24   #3
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
oh! i have some of my own extensions that i made that might be needed... hmm... i will look into it, i forgot about that

edit: then again it could be MusiCraft extension, because i remember AMOSPro's built-in support for ProTracker modules was very buggy.

edit2: No i just checked and it is in fact my own ProTracker music extention that i made from the playroutine sources that came with PT4Beta2

you can safely remove those lines i guess and run the game without music

I hope the compiled executable runs fine though?

Last edited by Mrs Beanbag; 28 May 2015 at 22:52.
Mrs Beanbag is offline  
Old 29 May 2015, 00:06   #4
spud
Registered User
 
Join Date: May 2010
Location: London, UK
Posts: 268
Just tested and the compiled executable runs fine here.
spud is offline  
Old 29 May 2015, 00:10   #5
AF2013
Registered User
 
Join Date: Apr 2013
Location: .
Posts: 250
I have remove your extension y and it run fine here

Enjoyable game but bit hard to get past the dog thought

Last edited by AF2013; 29 May 2015 at 00:39.
AF2013 is offline  
Old 29 May 2015, 00:34   #6
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
AMOSPro 2.0 should be fine, i haven't changed the uploaded Zip, source code is for your edification only, if it doesn't run in AMOS it's your problem even if it's my fault! Sorry!

Sold as seen! Or rather, Given Away Free as seen!
Mrs Beanbag is offline  
Old 29 May 2015, 09:40   #7
phx
Natteravn
 
phx's Avatar
 
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
Nice game. Technically well done.

I even found a bonus room, when you leave the title screen to the right, by jumping over the letters.
phx is offline  
Old 29 May 2015, 12:48   #8
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
thanks phx, there are a few bonus rooms, impressed someone found that one so quickly though!

btw i'm contemplating giving away my AMOS Protracker extension as well, so that it will run with music in AMOS. Also because i probably should have made it available ages ago to be honest.
Mrs Beanbag is offline  
Old 29 May 2015, 13:26   #9
Neil79
Autistic 'n IRN!
 
Join Date: Jul 2012
Location: -
Posts: 2,979
and featured
Neil79 is offline  
Old 29 May 2015, 14:19   #10
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,539
Send a message via ICQ to Predseda
Hi Amy, thank you for your game, I will give it a try on Day of the Amiga, which is this Sunday
Predseda is offline  
Old 29 May 2015, 14:20   #11
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
It's on youtube now [ Show youtube player ] Should be popular with 'cat' tag.
s2325 is offline  
Old 29 May 2015, 21:15   #12
hipoonios
Amiga Hardcore Gamer
 
hipoonios's Avatar
 
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
Thanks for the game

I think i found a bug. After level 4 it put me back to the title screen. Using the passwords (got them from the source) to level 5 or later levels does not work either
hipoonios is offline  
Old 29 May 2015, 21:31   #13
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
just looked at source memory banks... turns out there are only 4 levels afterall. I must have expected to make more, i guess. Well, congratulations! You completed the game!
Mrs Beanbag is offline  
Old 29 May 2015, 21:48   #14
JudasEZT
Registered User
 
JudasEZT's Avatar
 
Join Date: May 2003
Location: mercury
Posts: 577
Nice little game. AMOS is lovely, itsnt?

I don't have tested music stuff in AMOS PRO yet. Your extension will be nice.. maybe I'll ask you for it.
JudasEZT is offline  
Old 29 May 2015, 22:52   #15
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
AMOS is far more capable than it's usually given credit. The problem was it was aimed at beginners so that's what it got. It's not the tool's fault that people typically used it badly!

But "nice" is not a word i would use. Despite my defence of it above, it really is a terrible language. Its main advantage is that it's easy to get started.

I have found the extension source code and an AmigaGuide manual i made for it. Although i just discovered the instructions name-clash with the AMCAF music extension which will cause problems for anyone who has that installed.
Mrs Beanbag is offline  
Old 30 May 2015, 00:41   #16
Leandro Jardim
Registered User
 
Leandro Jardim's Avatar
 
Join Date: Nov 2009
Location: Legoland
Age: 45
Posts: 1,461
We need more PD games source code in AMOS!
Leandro Jardim is offline  
Old 30 May 2015, 02:39   #17
Schlachtwerk
68k RULEZ
 
Schlachtwerk's Avatar
 
Join Date: Jul 2010
Location: Germany
Posts: 199
MaxMap.lib
MachMaths.lib
ProTracker.lib

Is needed for Compile, when i look right.
Schlachtwerk is offline  
Old 30 May 2015, 13:38   #18
invent
pixels
 
invent's Avatar
 
Join Date: May 2014
Location: Australia
Age: 52
Posts: 476
Quote:
Originally Posted by s2325 View Post
It's on youtube now [ Show youtube player ] Should be popular with 'cat' tag.

Thanks for posting the YouTube clip . Nice game, really like the cat character Mrs Beanbag.
invent is offline  
Old 30 May 2015, 13:47   #19
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
There is also longplay [ Show youtube player ] These are not my uploads.
s2325 is offline  
Old 30 May 2015, 18:58   #20
Mrs Beanbag
Glastonbridge Software
 
Mrs Beanbag's Avatar
 
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
Quote:
Originally Posted by Schlachtwerk View Post
MaxMap.lib
MachMaths.lib
ProTracker.lib

Is needed for Compile, when i look right.
interesting...

they are all my own extensions. MachMaths is just a few simple functions like logical shifts and sign extends. MaxMap is essentially the scrolling and bob routines for Mr Beanbag.

i have gone through the entire program and the only instructions from any of these extensions i can find are for Protracker playback. But, if it really won't compile without the others i suppose i can provide those too although i don't think i wrote any documentation for them.

Quote:
Originally Posted by s2325 View Post
There is also longplay [ Show youtube player ] These are not my uploads.


he didn't find all the bonus screens btw!
Mrs Beanbag is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
New game released: Maxwell Mouse And The Missing Game Mystery Graham Humphrey News 70 21 July 2015 08:22
[released] New mini 9k game hitchhikr project.Amiga Game Factory 5 04 December 2014 19:19
Downfall - new game released Graham Humphrey News 30 24 April 2012 13:04
Agricola, a platform game never released Kold666 project.aGTW 47 10 August 2011 01:12
New Amiga Game Released Graham Humphrey Amiga scene 8 29 May 2006 15:23

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 16:20.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.18339 seconds with 16 queries