25 June 2013, 07:25 | #1 |
Banned
Join Date: Jul 2010
Location: Australia
Posts: 475
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Realistic Open Source Ports
Mostly just for fun (but also possible ideas) I thought t could be interesting to brainstorm some possible open software ports for 68k/custom chipset machines.
Novacoder has done a great job with his work over the last few years, but there's plenty of other software possibilities out there for those of us still enjoying our "classic" amigas. Now while this is a fun brainstorming session as much as anything, please keep suggestions to something realistic. Personally Id prefer (some) suggestions for games that could run on lower to midspec (a500/a1k through a1200/030/fastram) gear could run (but far be to for me to tell others what to hope for). In regards to dependencies SDL is definately handy, and *potentially* an easier port, but rewriting a chunk of code isnt out of the question for a more simplistic game. Ultimately Im just looking for something new to work on (my Dgen port was somewhat slower than Generator despite my best efforts so I abandoned it), but a realistic list of other options could be potentially of interest to others, not to mention a bit of fun. |
25 June 2013, 08:10 | #2 |
Wipe-Out Enthusiast
Join Date: Nov 2005
Location: .
Age: 43
Posts: 2,538
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I would like to see a successful resource of Bloodwych so that I could add extra graphics, sounds, items, dialogue, spells, characters etc... But that's me being selfish and picking a game I adore!!
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