16 January 2019, 07:58 | #601 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
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looks and now sounds amazing. (y)
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16 January 2019, 14:41 | #602 |
CaptainM68K-SPS France
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Awesome job so good to see that !
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16 January 2019, 16:56 | #603 |
Registered User
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for me, the pitch when firing is a little bit too high... the rest is perfect !
@mcgeezer : http://web.archive.org/web/200710011...:80/rguide.htm The Complete Map with hidden Bonus... can help you i think |
16 January 2019, 19:10 | #604 | |
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Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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16 January 2019, 19:14 | #605 |
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Location: Sunderland, England
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Look at the state of this....
You have to laugh really, some people probably think morse code sounds better than the fucking Beatles... i mean what do you do with that shit? CPC version!!! Now don't get me wrong, i think its alright (no I'm not a Shania Twain fan) but not in the same league of DJ METUNE's version. Happy to discuss here. |
16 January 2019, 19:16 | #606 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
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You should know it by now. The CPC is the best homecomputer ever. Everything is better on this machine. Everything!!!
Last edited by Retro-Nerd; 16 January 2019 at 19:27. |
16 January 2019, 19:22 | #607 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,520
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@mcgeezer
whatever you do or say, you cannot escape from the TROLLZ! (been there) :P |
16 January 2019, 19:29 | #608 |
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Location: Sunderland, England
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16 January 2019, 19:52 | #609 |
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In other news I had a need to bust out the real hardware again tonight so thought I would make use of the Monster Joystick my wife got me for xmas...
Here's a video running on my real A1200 http://109.228.4.199/rygarhw1.mp4 If any of you want the ADF I've used then drop me a PM. Just a quick note as well to say a big thank you to @seuden for sending me an a1200 accellerator card which I will put to good use for testing! (Will let you know how it goes mate! ). Geezer Edit - a few requests for the ADF... http://109.228.4.199/RYGARFFS.adf You'll need about 1800Kb of chip ram. Last edited by mcgeezer; 16 January 2019 at 20:46. |
16 January 2019, 22:40 | #610 | |
CaptainM68K-SPS France
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More seriously, the CPC rendition is good, but it's not in the same league with the current Rygar AGA version. I love the CPC, but let's stay realistic |
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16 January 2019, 23:16 | #611 | |
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Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
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Quote:
Love the music so far |
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17 January 2019, 06:50 | #612 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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18 January 2019, 05:05 | #613 | |
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Join Date: Jan 2019
Location: Sweden
Posts: 20
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Quote:
I found the music to not be very complicated per se, it's much more about working to retain all that nature of the instruments and their volumes relativity to each other, as well as the sustains, release and other behaviours that together forms this retro arcade sound we all love. I work a lot with sample preparations and tracker optimisations to make everything sound as good and accurate as possible but without using any unnecessary data. Because also every new pattern adds an extra 1024 bytes to the filesize, I try to keep the amount of patterns to a minimum. I therefore loop ranges in the patterns everywhere it's applicable and even jump to other sections in other patterns in order to reuse note data for repeating parts. Playing also with the lowest ticks as possible to make use of all precious capacity of every line. Sometimes even half the speed on parts where only 8th notes is required. Everything as long as it doesn't affect the perceived accuracy. |
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18 January 2019, 05:10 | #614 | |
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18 January 2019, 07:06 | #615 |
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Age: 41
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18 January 2019, 08:01 | #616 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
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19 January 2019, 23:53 | #617 |
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Location: Sunderland, England
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Update here as I've been working on the consistency in the game...
Things like redrawing the scene when Rygar loses a life and fixing the sanctuary scene when entering a new round. Here's my current bug list...
If you spot more bugs then feel free to reply! [ Show youtube player ] Few more Ronnies then off to bed! Geezer |
20 January 2019, 00:05 | #618 |
www.resistance.no
Join Date: Jun 2008
Location: Norway
Age: 43
Posts: 200
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Looks sweet mcgeezer, looking forward to seeing this one finished :-).
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20 January 2019, 11:07 | #619 |
Registered User
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Stones at the end of level watching at the opposite... watching right instead of left just before the hero touch them to enter or exiting the bonus room..
Don't know if I'm clear |
20 January 2019, 12:55 | #620 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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I understand what you're saying foul. Your post is in relation to the metal statues at the end of round; which Rygar rotates.
Besides your points, the second one when leaving is too far right. |
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