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Old 23 August 2014, 13:55   #1
Zagrebista
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Alien Breed 3D higher-res

Has any kind of patch or hack been made available? I really like this game and think it's one of very few 3D FPS games on the Amiga that worked (let's not mention Fears ever. Not ever) but I've always been surprised there appears to be no high-res version as there was with Gloom.
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Old 23 August 2014, 15:17   #2
s2325
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Someone posted few days ago link to youtube clip with high resolution remake for PC. I think mixing high resolution textures with low resolution 2D enemies was not best idea.
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Old 23 August 2014, 15:42   #3
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I'm not aware of any hires patches for AB3D, which is a shame since it's unique to the Amiga and actually quite a bit of fun to play.
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Old 24 August 2014, 05:35   #4
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I don't think it's possible with Alien Breed 3D due to relying on the Copper for rendering (which is also what Gloom Classic did, though both Alien Breed 3D 2 and Gloom Deluxe use C2P routines that allow for 1x1 rendering).

I wonder if it's possible simply to port the AB3D 1 levels across to AB3D 2.
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Old 24 August 2014, 15:56   #5
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i think someone started recreating it in a quake engine years ago.
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Old 25 August 2014, 13:04   #6
Zagrebista
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Quote:
Originally Posted by earok View Post
I don't think it's possible with Alien Breed 3D due to relying on the Copper for rendering (which is also what Gloom Classic did, though both Alien Breed 3D 2 and Gloom Deluxe use C2P routines that allow for 1x1 rendering).

I wonder if it's possible simply to port the AB3D 1 levels across to AB3D 2.
Maybe. Wasn't the source code for AB3D 1 made public? Surely someone with the skillz could use that to create a hi-res version a la Gloom Deluxe.
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Old 25 August 2014, 13:28   #7
MagerValp
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AB3D uses a lores chunky 12-bit RGB screenmode created with the copper. This sets it apart from AB3D2, DOOM, Duke Nukem, etc which were built using paletted 8-bit graphics. I'm not familiar enough with C2P routines to say if they would produce usable framerates, but I'm willing to bet that an RTG port would be a heck of a lot easier than AGA with software C2P.

And of course it's possible, the question is if anyone with the correct skills is interested and motivated. Not everyone seems to be a huge fan of AB3D
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Old 25 August 2014, 19:22   #8
Zagrebista
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Now here's something:

http://www.amigareport.com/ar320/news11.html

No date on it but I would guess 1996 or maybe 1997. Wonder whatever happened to it.
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Old 25 August 2014, 20:38   #9
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Sounds like AB3D2.
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Old 26 August 2014, 17:20   #10
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Quote:
Originally Posted by MagerValp View Post
Sounds like AB3D2.
It is. They started working on a 1x1 version of AB3D but that turned into AB3D2.
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