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#21 | |
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Quote:
Last edited by mailman; 04 December 2018 at 07:36. |
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#22 |
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#23 |
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#24 |
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Most of my machines have 1MB or 2MB. Hopefully this will change soon.
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#25 |
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I would also say that there are no good reasons for an ESC game to not run just fine on AGA too, it may even do some hardware detection and enable more features on AGA.
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#26 |
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#27 |
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#28 |
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#29 |
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I reckon this could be an intro, introducing player into the game's world and starting the story
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#31 |
Puttymoon inhabitant
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Seems like the game will be some trading strategy? Fastram requierement is okay for me.
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#32 | |
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Quote:
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#33 |
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@AgedCode
Why announce something when you have nothing to show? IMHO this is perfect example of a bad advertising (see #phake5). |
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#34 |
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#35 |
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I wholeheartedly disagree. The video is great and gives me high hopes for the production values of the game itself. The inspiration mentioned only makes me more interested. Consider my appetite whetted...
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#36 | |
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Quote:
![]() And I'm glad, that developers keep working on the game instead of talking about it ![]() |
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#37 |
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It seems that authors must have realised the story about Chip RAM and that ECS systems with more than 1 MB of Chip are less than common because they changed requirements in favour of Fast Ram.
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#38 | |
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Quote:
@Mailman - 1 MB Chip RAM was always the goal, nothing has changed. |
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#39 |
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Look awesome, go ahead with this project.
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#40 |
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Great intro, always nice to see new games coming out for Amiga.
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