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Old 05 May 2020, 06:48   #21
Crashdisk
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Quote:
Originally Posted by ma693541 View Post
The 16 Bit Crew Bootblock virus is missing, maybe others too. Ran the program against an .ADF folder and there was a lot of "Unknown Bootblock" messages, virus or not, that's the big question.
ABR3 detects this virus as well as these 4 known clones...
Do you have any examples?


Otherwise yes, the most annoying bug in ABR is the forgetting of the last examined folder...
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Old 05 May 2020, 23:36   #22
ma693541
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In the .zip file I have included have many BB virus that ABR doesn't have in the Booblocks folder. The folder of .ADFs i tested was this one; My Danish Collection
Attached Files
File Type: zip Virus-Bootblocks.zip (70.4 KB, 219 views)
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Old 08 May 2020, 13:15   #23
BarryB
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Quote:
Originally Posted by Crashdisk View Post
Otherwise yes, the most annoying bug in ABR is the forgetting of the last examined folder...
I think the file requesters also need updating, needs to be uniform across all the menus as the 'Browse For Folder' requester has no ability to paste in a directory name forcing you to navigate to a folder, plus it doesn't pickup shortcuts that point to a folder!
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Old 07 June 2020, 03:37   #24
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Wow...didn't see that people were posting on this thread. Ill work on all the things you guys are mentioning

Sorry guys

I didn't think anyone was interested anymore

Ill upload a new version shortly

ps. Thanks for attaching the virus bootblocks zip there ma693541, my program didnt know the BBDEFEKT variants of the lamer exterminator

Last edited by jasonver2.0; 07 June 2020 at 05:34.
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Old 07 June 2020, 08:52   #25
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It's good to see you back here. We're looking forward to the latest version!
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Old 08 June 2020, 06:16   #26
jasonver2.0
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Hello
Im going to do what Toni does here and post a test version of my program

- Redesigned interface again (If you like the old one i try to revert it back)
- Main and search brainfiles are now in XML format
- Added extra information to each bootblock (Is the bootblock bootable?, Does it require disk data to work?, What kickstart does it require?) [Not all set correctly right now]
- Category list now customisable (also in XML)
- Added extra step to batch scanner to allow pasting of paths into scanner. Program now retains last drawer scanned and where last file was loaded.
- Requires .NET 4.5 right now only due to native ZIP loading, i wanted to switch from SharpZipLib due to possible issues with license etc (Which requires 3.0+ AFAIK)
- Not everything works yet so tell me if you want something taken away or added.

Before i release a proper version, ill add more bootblocks to it - not many added up to now.

https://drive.google.com/file/d/1ocI...ew?usp=sharing
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Old 08 June 2020, 08:00   #27
ma693541
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In the Next test version, General Settings -> Default ADF Drawer I set it to this; E:\ROMVault\ToSort, the only problem here is that the path points to the main folder where I have more folders that contains unsorted and unzipped .ADFs.
When I want to use the "Directory Scanner" from the "Menu" I have to manually browse in the Requester that pops up to my .ADFs folder.
So the question here is; Why can't I use my main, empty ToSort folder here that have more folders that contains unzipped .ADFs?
It seems that "Directory Scanner" needs .ADFs or zipped .ADFs in the first folder it reads and doesn't care about underlying folder(s) even if they contains .ADFs or zipped .ADFs.
Would be nice to scan the whole TOSEC for Known/Unknown Bootblocks in one go when you first set Default ADF Drawer in General Settings, Save and then run "Directory Scanner" from the Menu even if it will take some time to scan the whole collection.
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Old 08 June 2020, 08:30   #28
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Quote:
Originally Posted by tmb View Post
just wanted to say, that programm is cool and i love the feature of scanning a whole directory with files for the bootblocks at once. great!
Before i keep posting on the test version....

Thanks!!! Im glad you like it and i hope i can make it better
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Old 08 June 2020, 08:31   #29
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ma693541 - So if im understanding you correctly, you want it to recursively scan subdirectories too?
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Old 08 June 2020, 09:36   #30
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Yes.
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Old 08 June 2020, 14:38   #31
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New test version

- Added scanning of sub directories to batch scanner (doesn't look the way i want yet - but i'm working on it)
- Found that .NET 4.5 zip class cant handle zips in subdirectories for some reason , so reverted back to SharpZipLib 0.86 as it has no problem
- Working on old brainfile import for people who have been using <3.0 and added/altered brainfile. (Not working properly yet)

Reduced the .NET requirements of ABR down to 4.0 again, not sure if it stopped people running it needing 4.5 - let me know

https://drive.google.com/file/d/1n6W...ew?usp=sharing
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Old 08 June 2020, 15:07   #32
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Scanning of sub directories works great now, but you have to wait awhile before it have got all bootblocks. The wait is worth it.
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Old 08 June 2020, 22:38   #33
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Hi Jason,
I found two anomalies in your databases:
- There's an inconsistency
> In the "catlist.xml", "Boot Menu" = "bm"
> In the "brainfile.xml", you use "m" for boot menu


- The format of your database is not very standard... How did you generate it?
Code:
<Bootblock>
<Name>Zymosis Degradation</Name>
<Recog>754,0,863,83,906,30,399,250,234,0,117,128,142,0</Recog>
<Class>i</Class>
<KS>1.3</KS>
<Bootable>Y</Bootable>
<Data>N</Data>
<Bootblock>
<Name>Zymosis HDR Raymarching</Name>
<Recog>555,140,803,255,597,1,327,192,72,0,104,255,6,175</Recog>
<Class>i</Class>
<KS>1.3</KS>
<Bootable>Y</Bootable>
<Data>N</Data>
<Bootblock>
<Name>Zymosis RGBSnakeSkull</Name>
<Recog>626,102,801,0,775,200,389,40,211,22,173,248,4,50</Recog>
<Class>i</Class>
<KS>1.3</KS>
<Bootable>Y</Bootable>
<Data>N</Data>
</Bootblock>
</Bootblock>
</Bootblock>
it should be (from my point of view)
Code:
    <Bootblock>
        <Name>Zymosis Degradation</Name>
        <Recog>754,0,863,83,906,30,399,250,234,0,117,128,142,0</Recog>
        <Class>i</Class>
        <KS>1.3</KS>
        <Bootable>Y</Bootable>
        <Data>N</Data>
    </Bootblock>
    <Bootblock>
        <Name>Zymosis HDR Raymarching</Name>
        <Recog>555,140,803,255,597,1,327,192,72,0,104,255,6,175</Recog>
        <Class>i</Class>
        <KS>1.3</KS>
        <Bootable>Y</Bootable>
        <Data>N</Data>
    </Bootblock>
    <Bootblock>
        <Name>Zymosis RGBSnakeSkull</Name>
        <Recog>626,102,801,0,775,200,389,40,211,22,173,248,4,50</Recog>
        <Class>i</Class>
        <KS>1.3</KS>
        <Bootable>Y</Bootable>
        <Data>N</Data>
    </Bootblock>
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Old 08 June 2020, 22:49   #34
Leander
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Really nice work Jason! Whit your tool it's possible reading NDOS amiga disks too?
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Old 09 June 2020, 04:07   #35
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Ahh thanks crashdisk, i thought I fixed that anomaly. I'll have a look when I finish work

I've been having issues getting the XML indentation to work correctly. Ill give it another go later.
Leader - so do you mean .RAW files etc? Files that come from a Kyroflux and the like?
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Old 10 June 2020, 15:18   #36
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New test version

- Fixed boot menu category in brainfile (m -> bm)
- Fixed XML writing issues, now looks normal
- When saving known bootblocks in collection will now sort them into class drawers if wanted
- Various other little things

https://drive.google.com/file/d/1IUn...ew?usp=sharing
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Old 08 March 2021, 03:53   #37
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Great stuff ! Running it under Wine on PlayonLinux !
Any more recent updates ?
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