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#121 |
Posts: n/a
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#122 |
Registered User
Join Date: Oct 2012
Location: Italy
Age: 46
Posts: 2,354
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I love this Protracker module
![]() https://www.exotica.org.uk/mediawiki...for=&col=&ins= Anyway i am not sure it comes from Amiga demo / game ![]() |
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#123 |
TinkerTailorContentMaker
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Location: Bedfordshire
Age: 42
Posts: 1,152
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It may have already been mentioned, but the music from "Flower Power" by Anarchy is really quite special and damn catchy. For me it's not always about the technical aspect but rather the overall feel music can evoke.
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#124 | |
Registered User
Join Date: Sep 2011
Location: Cardiff, UK
Age: 48
Posts: 2,396
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Quote:
Demoscene music is generally far superior to game music on AMIGA. |
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#125 |
Registered User
Join Date: Oct 2012
Location: Italy
Age: 46
Posts: 2,354
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That module is not listed in Janeway as music, so not sure if it can come from demoscene
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#126 |
Registered User
Join Date: Sep 2011
Location: Cardiff, UK
Age: 48
Posts: 2,396
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#127 |
Registered User
Join Date: Jun 2003
Location: UK
Age: 58
Posts: 153
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#128 |
Registered User
Join Date: Apr 2018
Location: Japan
Posts: 100
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Wing Commander (orchestral)
Dune (I love how he plays with the 4 channels, swapping sounds from left to right and right to left to create better stereo feeling) Turrican 2 (the 7 voice intro track I even listened from cassette in the car of my parents) But the best music in my opinion got delivered by the demoscene. There's so much high quality. Or even cracktros, like this one from Classic. I love it. [ Show youtube player ] |
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#129 |
Registered User
Join Date: Oct 2012
Location: Italy
Age: 46
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I really think that music that can like can come both from demos and games without no differences
![]() Why demoscene music (and i love demoscene) should be "better" ? ![]() |
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#130 | ||
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Join Date: Sep 2011
Location: Cardiff, UK
Age: 48
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Quote:
I also agree that the Demoscene does consist of high-quality tunes and compositions, but I like variety, like the use of "real" instruments rather than synth or chiptune-type stuff all of the time. Quote:
The problem I have with the early Amiga Demoscene of the 1980s is that there was practically no innovation or even design, and since I like computer music more than anything, it was particularly galling to me because so many tunes in those 1980s prods would use the same stock sound samples from the first tracker programs (ST-01 I believe it was called) - so boring. From 1990 onwards, however, I bet even they got fed up of endless bobs, scrollers, copper bars and garish logos in their prods, and tried all manner of different things. |
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#131 | |
Registered User
Join Date: Apr 2018
Location: Japan
Posts: 100
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Quote:
No strict deadlines. No limitation to 3 channels, because the 4th one is for the soundfx. No strict limitation regarding size in bytes ("it has to fit on one disk") or RAM usage. More fun, time and freedom to experiment. You often are better or invest more energy when you do it for fun and not because the boss forces you to write a game soundtrack for a game genre you don't like. That all leads to the result that more demo soundtracks than game soundtracks are of high quality. Last edited by DaveTaylor; 08 November 2020 at 18:25. |
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#132 |
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Location: N.Ireland/Belfast
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Have to say IK+ is one I could listen to and have listened to for hours. Before I got back into Amigas again one of the first things I did was look that up on youtube and listened to the video of the music over and over. It's like 7-8 mins long or something I just listened over and over lol
Check out this guys version of it, it's fucking incredible I have to say! [ Show youtube player ] Other favourites that spring to mind, Switchblade theme throughout is good. The song in Monkey Island in the bar is a cracker! Wolfchild opening title screen music is excellent. Ruff n Tumble has nice music throughout. Motorhead game has pretty cool tunes on each level, quite partial to the Rave level (sacrilegious to say that as a metaller ![]() I like all the music in the original Street Fighter 2 game for the Amiga, the one no one likes as it's so slow! Hmm I'm sure there are tonnes more I just can't think off right now. Oh newer one I discovered would probably be the music in Twin World. |
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#133 |
Registered User
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Location: Finland
Posts: 123
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Rings of Medusa and Return of Medusa
[ Show youtube player ] A Prehistoric tale [ Show youtube player ] These were all made by Jochen Hippel. Rings of Medusa is not so good, Return of Medusa (intro/ingame) music is much better. |
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#134 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 122
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many, of course
the output power of the bass instrument in all the Jambala tracks, amazing, it seems lossless quality The Wall - Turrican 2 Beyond the mind and reality - Shadow of the beast Options 2 tune - Flashback Ecolove - Dune Game Over tune - Unreal and a lot more ![]() |
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#135 |
Registered User
Join Date: Jul 2012
Location: Bury, Lancs
Age: 44
Posts: 276
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Shadow of the Beast for me - a lot of the tracks are great, but the introduction theme was (and still is) awesome
Agree about Turrican 2 also |
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