04 July 2006, 00:23 | #41 |
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Tearaway Thomas is too hard because of the idiotic time-frame you're supposed to complete a level. You have to do everything "on Ecstasy."
Agony: it's simply UNFAIR. If you do not lose any life, the game is easy. But once you do, you are usually too weak to defend against that army of enemies/nasties ... |
04 July 2006, 01:50 | #42 | |
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*Whoot yay others notice my superioritah!* |
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24 August 2006, 13:44 | #43 |
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hi to all gods people
for those that have completed or finished the game ??? here is the link to my gods marathon and the highscore challenge can you do better. www.gods-country.de |
28 August 2006, 10:46 | #44 |
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Hey Twizzle, completing the game for the 10th time in one continuous play must have made the enemies rock solid?
I too completed this game from start to finish once, it's the only way to get loads of lives for bonus points etc; otherwise starting at level x from a code resets them. Q; |
28 August 2006, 12:58 | #45 |
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Yeah i completed the game about 3 times over 15 YEARS AGO!!!.. so i dont like my chances of beating you today ..
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28 August 2006, 17:09 | #46 |
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well i got to the 12th game level4 world 2 got myself stuck trying to drop the chest key over the edge and left a pot behind end of game as you need all 3 pots to get the level 3 world key :-(
score 47553338 lives 173 :-) better luck next time |
28 August 2006, 18:53 | #47 | |
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Here's a longplay incase you guys havn't seen it. A guy has recorded himself doing ALL the secrets while completing the whole game on the run loosing no life.
All secrets is what he said in a anyway... I think: http://recordedamigagames.ath.cx/mod...dex.php?id=185 Quote:
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28 August 2006, 22:37 | #48 |
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i watched that video its a must,
and i take my hat of to the chap for not loosing any lives. i myself have managed to get down to 1 live lost in level4 world 2 (manic) even knowing the game its still no mean feat. |
01 September 2006, 20:53 | #49 | |
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However, I noticed 2 small mistakes while completing the game: - you did not get the gold mask (on the extreme left behind the wall) in the room where the thief brings the mortar to you. In order to do so, you must kill the thief despite the advice (this thief can help). Then you would be stuck, and since the Bros are smart enough to manage that you cannot get stuck, after a little fiddling with the levers and a timeout the wall slides up and you can pickup the mortar AND the gold mask - why not getting the "increase weapon power" AFTER getting the axes on last level? Also did you notice that fireballs also destroy blocks, it just takes more hits than the mace. This way you can get the axe or keep the spear in level 4. You can also get stuck in level 4 world 2: if you keep the bird and you don't have the mace, then the bird shoots to high to break the blocks where the lamp is hidden (top left corner, just before the exit). |
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01 September 2006, 22:56 | #50 |
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well today i have to celebrate
after years of playing gods i have finaly got around without loosing a life 24 lives score 2366310 i even got to the second time around to level 4 world 2 before i lost a life just started my 2nd marathon game 2 end 46 lives score 5404758 regarding the video he did miss out a few things and done things the wrong way but all said and done he was on a speed run with no lives lost |
04 September 2006, 23:07 | #51 | |
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I had some trouble getting into the game the first couple of times I played it, but it didn't take long until I managed to beat the game, and today I can't honestly understand how I ever could consider it being even the sligthest tricky. Last time I played it through I had 35 lives left when I managed to beat The Machine. I have even played the game from beginning to end without losing one single life. And, although I do know my platformers... since that was one of my favourite genres when I was younger... I can't say that I am particularly good at them. Chuck Rock 2 I find way much harder than Turrican II... aswell as Superfrog, Zool, Zool 2, Wonderdog, well... pretty much every Amiga platformer there is out there. Turrican 3 is the hardest one in the series, I think, mainly because of the junkyard bosses which have attack patterns which are quite hard to avoid at times. The original Turrican which I played seriously for the first time just a couple of months ago I did beat on my first try, and even got some spare lives left when it was all over. |
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06 September 2006, 12:15 | #52 |
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I've always found turrican games easy. T3 being the most easy one. T2 was a good challenge, but i kept on finishing it on, and on, or years
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06 September 2006, 14:11 | #53 |
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Turricans are easy - all of them. The only hard part is making it through the alien levels without loosing attention and lives.
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06 September 2006, 16:26 | #54 | |
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I will also agree with the Alien levels, I actually think that those were the only levels i didnt end up liking.. they were after a while kinda boring, but the rest of the game for Turrican 1 & 2 was |
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07 September 2006, 09:44 | #55 | |
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Much the same with Gods...death at ever turn. I don't think I ever managed to do the second level. Sigh. Back to Speedball II Last edited by wakeupbomb; 07 September 2006 at 09:50. |
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07 September 2006, 09:59 | #56 |
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I find Turrican 2 to be quite difficult but I always feel that the game is fair and when I die it is MY fault.
I think the furthest Ive got is the level/stage (2?) where the graphics change to the purple look and the face huggers appear. |
07 September 2006, 12:49 | #57 |
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The purple levels ("walker factory" on the soundtrack) come after the flying sequences and are world four if I'm not mistaken. The face huggers only appear in the alien levels though, the purple levels are full of mechanical enemies including one big ass robotic dragon if you take the long path of the first level of that world.
I find the alien levels to be quite playable and fun by the way: the thumping sound and the alien noises make it all very tense That and those horrible tongues that can swallow you in one go! I would agree that t2 is fair, only the enemies move so damned fast... |
07 September 2006, 15:52 | #58 |
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Maybe Im getting my levels mixxed up because years ago I used a trainer to play through most of the levels.
I dont do that anymore and the furthest I got recently was after the flying level. |
07 September 2006, 19:11 | #59 | |
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Gods on the other hand quite sucks IMHO, the controls are quite sluggish, and you need to memorize where monsters appear. Otherwise you are pressing up-left, watch a shitting pose, watch a shitting sound, see the guy jumping in slowmotion while beasts spawn and fly/run at you, watch the guy land and then watch him die as even turning around takes time (but hey you get another useless animation to watch). You need to read the previous sentence very slowly to get an idea for the responsivenes of the game. Disgusting, wonder how anyone could like such a game |
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07 September 2006, 20:00 | #60 | |
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