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Old 26 May 2018, 20:53   #1
mc68060
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What was the last game to use Rob Northen's Copylock?

My bet would be Chaos Engine 2 but I'm not sure. Anyone here who knows more?
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Old 26 May 2018, 21:20   #2
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Brian Lara's Cricket '96 or the final release of SWOS

Last edited by Galahad/FLT; 26 May 2018 at 21:28.
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Old 26 May 2018, 23:06   #3
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Chaos Engine 2 is 1996 as well. This was a very lazy copylock BTW. Just a memory value changed somewhere.
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Old 26 May 2018, 23:10   #4
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Brian Lara's Cricket was released pretty late in 1996, much later than Chaos Engine 2.
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Old 17 June 2018, 13:47   #5
mc68060
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So I guess that these games were also the last ones to use on-disk copy protection, weren't they? Or were there other games after those to use some kind of non-Copylock on-disk copy protection?
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Old 17 June 2018, 14:03   #6
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Quote:
Originally Posted by mc68060 View Post
So I guess that these games were also the last ones to use on-disk copy protection, weren't they? Or were there other games after those to use some kind of non-Copylock on-disk copy protection?
Championship Manager 2 was full MFM and was 1997.
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Old 17 June 2018, 14:35   #7
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Apano Sin was released in 2000, I believe that was full MFM too...
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Old 17 June 2018, 14:50   #8
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Apano Sin was indeed full MFM and one of the last games I "officially" cracked. Protection wasn't too bad at all.
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Old 17 June 2018, 15:23   #9
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Not too bad as in effective, or fairly easy to defeat?
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Old 18 June 2018, 08:17   #10
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Protection did its job, not really hard to crack but definitely time consuming.
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Old 02 July 2018, 14:09   #11
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Quote:
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Championship Manager 2 was full MFM and was 1997.

Street Racer was around the same time too end of 97 :-)
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Old 03 July 2018, 13:14   #12
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Street Racer was around the same time too end of 97 :-)

That one doesn't count... I mean, seriously... who would use "QTX" as a track ID?
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Old 13 July 2018, 12:42   #13
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That one doesn't count... I mean, seriously... who would use "QTX" as a track ID?
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