22 March 2012, 00:42 | #41 |
Da Digger :)
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WOW!!
Thanks, nice screenshots! I must admit the bezel is VERY nice. It helps creating the right atmosphere... |
22 March 2012, 01:05 | #42 |
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The CRT not is very well adjusted to the bezel border, but I am glad that you liked.
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10 May 2012, 13:24 | #43 |
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@Leandro Jardim: Could you post the settings you've used when you made the Body Blows screenshot?
By the way... There's a new indie game for Windows called "You Have to Win the Game" (freeware), that uses a very nice looking CRT effect. It's actually a CGA-themed game: http://www.piratehearts.com/blog/gam...-win-the-game/ |
10 May 2012, 15:49 | #44 |
uber cool demi god
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11 May 2012, 22:13 | #45 |
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You can get it (and a few variations) here:
https://sites.google.com/site/winuaebezels/ I killed the "official" download page, but someone took the effort to set up this page. Maybe, just maybe there will be an official download again with more bezels in the future. |
13 May 2012, 23:31 | #46 | |
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Quote:
Here it is, anyway... Last edited by Leandro Jardim; 21 September 2013 at 10:26. |
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15 May 2012, 21:51 | #47 |
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_ThEcRoW sent me a message asking the configuration of my WB. For him and others I did put a zip file with the configuration here.
There are: two cool Win95 and BeOS mouse pointers slightly modified for low-res machines, two Copper-Demon backdrop files that you should put in "S:", a FullPalette configuration file, a VisualPrefs configuration based on a Windows 95 theme I did a time ago, some small VisualPrefs bitmaps (you should assign its drawer inside VisualPrefs), and finally a MagicMenu configuration. I created it on a PC machine with WinUAE, where it looks really nice. For real Amigas, maybe the 16 color palette will look too bright which is bad for interlaced displays. The palette can show plain NewIcons, ProLite or the GlowIcons style with a reasonable accuracy, but for the use of Multiview it is very bad. Really sorry, but my main aim was to show a nice beveled window and to add proper display of ProLite icons. I optimized the copper backdrop to look nice on WinUAE if you use it with the PAL filter and a aperture mask on a interlaced display, but of course it looks better if you dont use any filters. Please use the configuration of gamma near -40, contrast near 40 and a saturation near 400. Last edited by Leandro Jardim; 21 September 2013 at 10:26. |
21 May 2012, 21:23 | #48 |
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This is an simple update of the CopperDemon configuration. It looks best without any filters, but I have optimized it a bit to look good also on a interlaced display with the PAL filter using aperture grilles. Included in the archive is the WinUAE configuration I use for the PAL display.
Have fun! Last edited by Leandro Jardim; 27 March 2019 at 13:43. |
07 December 2012, 21:37 | #49 |
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Anyone fancy updating the xBR filter, there's loads of them now and we only have one.
I'm not sure if CG if easy to alter to fx, but there's loads available here: https://github.com/libretro/common-shaders |
09 December 2012, 00:00 | #50 |
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Well, thanks to crazy46guy over at the Byuu forum here's the latest version(s).
a, b and c all refer to the how it deals with corners I believe. |
27 May 2013, 14:03 | #51 |
I want an A1000
Join Date: Sep 2004
Location: Pac-Land
Posts: 738
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There's a stunning D3D filter (AmiGT) that comes with the .exe releases from TheCompany, I don't know how and if it's possible to include it in WinUAE (or even if it's proper to discuss it here) but it'd be really something - it does wonders for games.
Last edited by Toni Wilen; 27 May 2013 at 14:12. Reason: url removed |
27 May 2013, 14:10 | #52 |
WinUAE developer
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Location: Hämeenlinna/Finland
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It is not allowed. It is illegal and also violates GPL.
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