26 April 2024, 09:15 | #3821 | |||||||
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,588
|
Quote:
The 310CDS has a Pentium CPU and built-in 'sound card' so it could be a good games machine, except that the passive matrix screen has poor contrast and is horribly slow. It doesn't have a joystick port either, and of course there's no numeric keypad so good luck controlling flight simulators. To make this machine viable you needed a CRT monitor (very bulky) and an external keyboard and mouse. That raised the price, which made a desktop machine more attractive for anyone who didn't really need a portable computer - even if the laptop's base price was cheaper. Quote:
Quote:
Quote:
Quote:
Problem is it's not true. The real reason people use Apple products is that they work better. The real 'elitists' are the people who crow about the latest PC hardware as if only they have the technical expertise to understand it - as apposed to the 'illiterates' who get Macs because they just want something that works. The biggest snobs are Linux users, who look down at anyone who isn't proficient at using the command line (for stuff that should have a GUI). Quote:
Quote:
The A1200 was styled like traditional home computers, the vast majority of which had an integrated keyboard design. This includes the Apple IIc, Archimedes A3000, Tandy EX/HX, Vtech Laser 200, Memotech MTX500, Thomson TO7, Amstrad PC20 (AKA Sinclair PC 200), Philips VG5000, Schneider Euro PC, and all the others you know about. The A500 had the same design, and it was a best seller for Commodore. One advantage you might not think of is that the entire system fitted in a small flat box, ideal for putting attractive artwork on and displaying in a department store. The customer could pick one up, pay for it at the counter and walk out the door carrying it by the handle like a briefcase. Contrast that with a typical PC packaged in several awkward boxes, two of which are too large to carry easily even by themselves! I provided a free home delivery and setup service to my customers. Why? Not just to make the sale, but because I knew it would be set up right and I wouldn't have the customer coming back complaining that it didn't work (or worse, put their back out trying to lift it out of the car). You talk about people choosing a bland metal box, but what about those who didn't? One of the commonly cited reasons for not liking the A2000 was that it came in a big bland metal box. But so did PCs. And people hated them too. Slimline PCs were popular for a while during the 90's. But this came to an end when high-end 486s and Pentiums required more room for a bigger power supply etc., and VL bus or PCI made riser cards too complex. At that point you didn't have a choice. Some Amiga fans put their A1200 in a tower case. The idea was that they would have plenty of room to add a CD-ROM drive, 3.5" hard drive etc. I did this to my friend's A1200, and put a PC motherboard in there too! The two were linked together with the Siamese System so the same keyboard, mouse, and screen could be used. It was neat, but in the end we took the A1200 motherboard out and put it back in its original case. The tower case was awkward to move around, and after closing down his business he didn't need the PC features. |
|||||||
26 April 2024, 09:29 | #3822 |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,588
|
Thanks for that. I wondered if it was possible but couldn't find anyone who had done it.
|
26 April 2024, 17:26 | #3823 |
Registered User
Join Date: Jun 2010
Location: PL?
Posts: 2,773
|
|
26 April 2024, 20:48 | #3824 | |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,355
|
Quote:
Now here's the thing... it cost... £1400 in 1992 (£3000 in todays money adjusting for inflation) I bought a Super Nintendo + SuperMagicom (floppy disk cartridge backup system) instead. I got a cable to send the games from the Amiga 500's HDD. Drilled a 2nd hole in all my Amiga disks to turn them into 1.6MB SMC disks. Last edited by alexh; 26 April 2024 at 20:54. |
|
27 April 2024, 04:40 | #3825 |
Registered User
Join Date: Aug 2020
Location: Australia
Posts: 742
|
|
27 April 2024, 04:48 | #3826 | |
Registered User
Join Date: Aug 2020
Location: Australia
Posts: 742
|
Quote:
Amiga CD32 would need AT&T's DSP3210 (12.5 MIPS INT32, 25 MFLOPS FP32) @ 50 Mhz and 68EC020 @ 28 Mhz (about 5.6 MIPS INT32) to remain in the game. PS1 is an integer beast, hence Commodore would need to offer an alternative (floating point path) to integer-only PS1. PS1 game ports for the PC need Pentium class CPUs. For Western markets, PS1 was released in Q4 1995. Like many others, I purchased my Pentium 150 based PC in 1996. Intel released the Pentium Pro and Pentium 120/133 in 1995. For the desktop computer use case, Amiga platform didn't transition into 68040 socket mass production, hence 68060 wouldn't be in the economies of scale. Apple transitioned into "RISC" PowerPC in 1994. The PC (or any desktop computer) has its subsidy with income tax offsets. Last edited by hammer; 27 April 2024 at 05:01. |
|
27 April 2024, 05:09 | #3827 |
Registered User
Join Date: Aug 2020
Location: Australia
Posts: 742
|
[ Show youtube player ]
Doom (low details) on 386DX-40 with 128K cache Tseng ET4000 ISA = 26.751 fps Trident 8900CL ISA = 23.0088 fps WD90C32 = 26.838 fps (Diamond Speedstar 24X) Trident 8900CL had the fast VGA potential. IBM 8514's pro-app use case is irrelevant to PC DOS gaming. I can reuse my ET4000 ISA for my Pentium 150-based PC, but a no-name OEM S3 Trio 64UV+ PCI is cheap. To prove AGA is not Trident 8900CL class. |
27 April 2024, 05:19 | #3828 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 2,914
|
I bought a laptop last winter for $750 with 8 cores, 16GB of DDR5, a midrange GPU with 8GB and a fast IPS screen, it's pretty close to as fast as my desktop.
Commodore should have thought of making this thing instead. |
27 April 2024, 05:36 | #3829 | |||||
Registered User
Join Date: Aug 2020
Location: Australia
Posts: 742
|
Quote:
The PC, SNES, PS1, Saturn, 3DO, and Mega Drive have discrete memory pools for each CPU and GPU component. PC's pack pixels and discrete memory pools are advantageous for its survival as an early 1990s 2.5D/3D gaming platform. UMA is useful when the GPU and CPU have large enough on-chip caches and cache coherence competency. Quote:
For PCMCIA RAM expansion, Budgie has a 16-bit buffered connection to Gayle's PCMCIA. Budgie also allows for cheap BOM cost 32-bit Fast RAM boards. A1200/CD32 is one step away from a 32-bit Fast RAM-equipped configuration. A1200's embedded hardware features are more than A500. A500 doesn't have a 16-bit Fast RAM controller. CD32's Akiko (combining Gayle, Budgie(Buster/Ramsey), and two CIAs) has further cost reduction when compared to A1200. This is why Commodore UK MD and UK game developers argued for upgraded CD32 specs. I'm already aware of this. Quote:
Quote:
IBM 8514's non-gaming use case is irrelevant to this gaming topic. Quote:
Your IBM 8514's non-gaming use case is irrelevant to this gaming topic. Last edited by hammer; 27 April 2024 at 05:43. |
|||||
27 April 2024, 09:54 | #3830 | |
Registered User
Join Date: Aug 2020
Location: Australia
Posts: 742
|
Quote:
DSP3210 is a fast object manipulator for AGA's Lisa display chip. A1200's Budgie includes functions from Ramsey's 32-bit FastRAM controller. Extra cost incurred with Gayle (Fat Gray replacement)'s PCMCIA and IDE, and modification on Budgie to link with Gayle's PCMCIA. http://www.bambi-amiga.co.uk/amigahistory/mikesinz.html ) The DSP system was very cool and the DSP was powerful enough to do a full V.32bis/V.42bis FAX/Data modem *IN SOFTWARE*. (The 2400 baud software was even scheduled to be included with the system - the V.32 stuff cost too much to include for "free") It would also so really good speech and sound and math (talk about fast rendering times!) Pick the following path 1. IDE, PCMCIA as A1200's Gayle and Budgie design changes on Fat Gray, Super Buster and Ramsey. or 2. DSP3210 @ 50 Mhz, 32 bit Fast RAM. AA500+ i.e. A500 with AGA+DSP3210. Last edited by hammer; 27 April 2024 at 10:38. |
|
27 April 2024, 10:08 | #3831 |
Registered User
Join Date: Feb 2011
Location: Italy/Rome
Posts: 2,291
|
Mips don't mean more performance, if you can't use them. Power is nothing without control. Look at the modern GPU TFLOP scam...
|
27 April 2024, 10:14 | #3832 |
Registered User
Join Date: Feb 2011
Location: Italy/Rome
Posts: 2,291
|
Look at the PS3 cell processor. On paper, the most powerful processor on the earth. In real life, it's almost impossible to squeeze.. Look at what they've been able to get from "powerless ocs/ecs": unbelievable stuff!
|
27 April 2024, 10:23 | #3833 | |
Registered User
Join Date: Jun 2010
Location: PL?
Posts: 2,773
|
Quote:
But once again - Amiga/Atari ST reality was exactly same as running CPU code from VGA RAM only Amiga/Atari ST was more efficient in terms of CPU bandwidth designs. |
|
27 April 2024, 10:27 | #3834 |
Registered User
Join Date: Sep 2013
Location: Poland
Posts: 822
|
@sandruzzo - especially PS1 MIPS figures seems overflated (especially through the multimedia processor which unfortunately plays absolutely no role in anything game related except playing fmv cutscenes)... When it comes to Cell - sure it was great processor for what it was supposed to do. It was not processor for general computing, SIMD cores were for exactly that - doing SIMD stuff - basically it did supplement lacking RSX GPU with compute power needed for more astounding graphics. And it did do that ok. Problem is... Amiga never had anything like that. After original Blitter and Copped there was absolutely NO room for improvement in that area... so supplementing graphic components with additional compute power. Just CPU which came with NO fastram by default on home computer series like A500, A600 and A1200... Yeah...
|
27 April 2024, 10:34 | #3835 | |
Registered User
Join Date: Jun 2010
Location: PL?
Posts: 2,773
|
Quote:
--- now i derailing this thread same as hammer - sorry --- |
|
27 April 2024, 10:46 | #3836 | |
Registered User
Join Date: May 2023
Location: Norwich
Posts: 384
|
Quote:
The more I read this thread, the more I think the flaw in the A1200 was trying to retain quite so much compatibility. The home computer market had thrived by just re-architecting each generation entirely (as the console market would continue to do). If Commodore had followed suit and just focused on a new "Amiga" design that wasn't compatible with OCS/ECS, maybe they'd have come up with a winner. Being stuck with the dying 680x0 line and working around design decisions made for OCS was probably a complication they didn't really need. |
|
27 April 2024, 10:50 | #3837 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,920
|
|
27 April 2024, 11:11 | #3838 |
Registered User
Join Date: May 2020
Location: Figueira da Foz
Posts: 366
|
|
27 April 2024, 11:16 | #3839 | ||||||
Registered User
Join Date: Jun 2010
Location: PL?
Posts: 2,773
|
Quote:
Quote:
Quote:
Main problem in Amiga was not providing RAM bandwidth - in first half of 80's it was technological limitation, in 90's strategic management failure. Quote:
Quote:
Quote:
Once again - 8514 is physical example and counter argument to your claim that fast CPU is enough. IBM introduced 8514 as fast CPU was unable deliver sufficient graphic performance - same purpose was Amiga HW acceleration - it was faster than CPU in basic graphic operations - simply HW graphic acceleration need to be under same technological growth as CPU's - this is common for modern times and Amiga is one of the main precursors of this paradigm shift - one of the first, mass available, consumer computers offering in standard HW acceleration for graphics and PCM audio. |
||||||
27 April 2024, 11:16 | #3840 | |
Registered User
Join Date: Apr 2017
Location: France
Posts: 581
|
Quote:
|
|
Currently Active Users Viewing This Thread: 4 (2 members and 2 guests) | |
iTeC, Dunny |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
A1200 RF module removal pics + A1200 chips overview | eXeler0 | Hardware pics | 2 | 08 March 2017 00:09 |
Sale - 2 auctions: A1200 mobo + flickerfixer & A1200 tower case w/ kit | blakespot | MarketPlace | 0 | 27 August 2015 18:50 |
For Sale - A1200/A1000/IndiAGA MkII/A1200 Trapdoor Ram & Other Goodies! | fitzsteve | MarketPlace | 1 | 11 December 2012 10:32 |
Trading A1200 030 acc and A1200 indivision for Amiga stuff | 8bitbubsy | MarketPlace | 17 | 14 December 2009 21:50 |
Trade Mac g3 300/400 or A1200 for an A1200 accellerator | BiL0 | MarketPlace | 0 | 07 June 2006 17:41 |
|
|