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Old 23 March 2018, 19:56   #21
Akira
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Quote:
Originally Posted by StingRay View Post
Assume you want to load a 320x200x4 bitplanes interleaved picture.

1. Load PicCon, press "1" to open the picture format settings, select "Bitplanes" and tick the "Interleaved" checkbox.
2. Open the "Image dimension" settings by choosing "Image Load" in the "Settings" menu. Here set Height to 200 and Depth to 4. Click "Done" and choose any screen mode you like.
3. Load the image (Project->Load Image) and PicCon will load the image with your selected settings and show it.
Got it.
The main problem was that I was going blind at it, not knowing the original image's properties. Now I have a better idea of what I am dealing with, and I can also take a lot of info from my original IFF files.

It was just very confusing to have "Load Image" and "Open Picture", and also to have another "Load Image" in Settings.

Thanks again!
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Old 23 March 2018, 19:57   #22
StingRay
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Quote:
It was just very confusing to have "Load Image" and "Open Picture"
I agree, it's not really intuitive. But once you know the difference it makes sense. PicCon has been my weapon of choice for more than 2 decades, it's a great tool which allows to do things very fast.


Quote:
Originally Posted by Jasmin68k View Post
I wouldn't know about PicCon or the other tools mentioned, sorry.

I just know GfxMaster works well for me

No problem (and definitely no need to apologise), the more tools mentioned the better. Choice is always good.
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Old 23 March 2018, 20:02   #23
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PicCon has been my weapon of choice for more than 2 decades, it's a great tool which allows to do things very fast.
It seems like a solid piece of work, simple and sturdy, just how I like my apps.
Quote:
the more tools mentioned the better. Choice is always good.
Indeed, I hope this thread with me failing a lot helps someone else looking this up in the future. The more the merrier!
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Old 24 March 2018, 10:57   #24
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Personally i don't use a program to convert iff pictures to raw. I use the build in inciff feature of AsmPro, and inciffp to import the palette. For a brush/bob i just save a brush in deluxe paint, and use Inciff to import to raw.

Saves me one step in the process.
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Old 26 March 2018, 00:41   #25
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I still use Kefrens iff converter
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Old 26 March 2018, 16:12   #26
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Originally Posted by LaBodilsen View Post
Personally i don't use a program to convert iff pictures to raw. I use the build in inciff feature of AsmPro, and inciffp to import the palette. For a brush/bob i just save a brush in deluxe paint, and use Inciff to import to raw.
Another good point for ASM Pro, which I will probably use in the future (because I am convinced it's the better software package), but this project is in Devpac so I have to suffer Devpac :P
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Old 26 March 2018, 18:13   #27
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Well, it's not too hard to convert/assemble Devpac sources with ASM-One/Pro. Be aware that IncIFF doesn't work 100% reliable though, it's a nifty feature but you'll still need graphics converters.
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Old 26 March 2018, 18:35   #28
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I'm not at the point where I would even dare risk converting this to ASM Pro, also don't think it would make much sense, but anything I start from scratch from now on will probably be done in ASM Pro.

I'm fine with graphic converters anyway, and PicCon has proved to be very good.
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Old 26 March 2018, 19:30   #29
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Nice to see that you code Akira
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Old 26 March 2018, 19:34   #30
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Quote:
Originally Posted by StingRay View Post
Well, it's not too hard to convert/assemble Devpac sources with ASM-One/Pro. Be aware that IncIFF doesn't work 100% reliable though, it's a nifty feature but you'll still need graphics converters.
Ofcourse.. i do also use piccon for converting to more exotic formats, and chunky.
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Old 26 March 2018, 19:45   #31
Akira
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Nice to see that you code Akira
What? Noooo well, I DO, but... I'm just learning VERY slowly.
(I can code other languages and platforms, I'm newish to Amiga)
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Old 26 March 2018, 19:54   #32
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I understand you... (same for me )
Job, family, sleep & so little time to asm68k
Damn "snail" speed...
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Old 26 March 2018, 20:09   #33
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It's important to keep at it though, keep training and learning new things, like I have here. And not be afraid of asking lame questions. Look at me, I am the ultimate lamer
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Old 26 March 2018, 20:18   #34
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Lamer ? No way !
At our level, you have very pertinent questions

Last edited by malko; 26 March 2018 at 20:28.
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Old 26 March 2018, 20:45   #35
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By the way, regarding your picture question, it's not asm68k related but may help calculate a picture depth (even if I am sure that plenty Amiga apps can calculate picture depth )
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