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Old 30 March 2008, 12:29   #21
viddi
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Quote:
Originally Posted by Rebel-CD32 View Post
We'll try and release some more information soon once work on our website has been completed. We have a few games coming up from Underground Arcade this year!

Sounds promising.
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Old 30 March 2008, 12:42   #22
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I'm glad much to hear this too
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Old 17 April 2008, 19:19   #23
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great job cammy, i'm really waiting for you game
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Old 18 April 2008, 12:22   #24
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Nice work!

Pretty slow, jumpy, etc on a 2mb A600, but on the 10mb A1200 it played VERY smoothly indeed.

Can't wait for progress updates!

PZ.
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Old 19 April 2008, 08:37   #25
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Thanks guys, we're working as hard as we can, when we can. Progress is slow because we only have one graphic artist working full time on the game, with a few submissions from others. We'll be releasing a few different versions, one for expanded Amigas, one for low-end, one for CD32. Unfortunately not much can be done about the speed because of the program we're making the game with (Backbone, available on Aminet).

Underground Arcade is working on a few games which we hope to have out this year. If anyone would like to join our team, all you need is an interest in making games, but some coding, graphics or music skills are always helpful too.

We'll try and release an updated demo in the next few weeks!
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Old 11 September 2008, 01:23   #26
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Project: Halloween Nightmare

I hope this game is available in time for Halloween (UK). It looks greats. I like these types of platform games, especially cute ones like this, Magic Boy, Rodland, New Zealand Story etc.

Keep us posted as and when it will be available

Paul.
 
Old 11 September 2008, 01:25   #27
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Have you seen this thread Skippy?
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Old 11 September 2008, 01:39   #28
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Hooooo

Nope! What is it?
 
Old 11 September 2008, 01:48   #29
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Nope! What is it?
The thread about the website for the projects of Underground arcade (including Halloween Nightmare). I think it is a good place to check if there are any news about the project
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Old 11 September 2008, 02:55   #30
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What thread?
 
Old 11 September 2008, 03:41   #31
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Hey everyone. I'm sorry but the planned full game won't be finished by Halloween this year, we just haven't had enough support to finish it yet. We are striving to bring out either a demo or a mini game by Halloween though. The graphics are taking a long time for our pixel artist to draw (it's all in 16 colours), and it looks like we may have lost our original music composer.

But I'm still definitely working on this game. I have my CD32 set up with a SX32 now, which is what I'm using to make games at the moment. I'm still making the game in Backbone, which means it won't run as smoothly as it would had we found someone to code the game, but it should still be playable on most Amigas with a hard drive (although extra RAM and a faster CPU will help greatly).
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Old 11 September 2008, 07:13   #32
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What thread?
Maybe you can't click the the link inmy first post, so here's the link again : http://eab.abime.net/showthread.php?t=39305

@Cammy
Good to hear you're still on it.
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Old 11 September 2008, 11:44   #33
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All posts from the recent thread "Project: Halloween Nightmare" merged into this one
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Old 11 September 2008, 11:59   #34
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Happy

Quote:
Originally Posted by TheCyberDruid View Post
Maybe you can't click the the link inmy first post, so here's the link again : http://eab.abime.net/showthread.php?t=39305
I'm joking CyberDude, I just wasn't aware that there was another thread. I was simply browsing over the EAB site when I came across a Project involving a couple of new Amiga Games that looked quite interesting so decided to post a bump thread of encouragement to find out a little more.

Release that DEMO !!

Last edited by Graham Humphrey; 11 September 2008 at 13:06. Reason: Fixed 'quote' tag
 
Old 11 September 2008, 12:02   #35
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Release that DEMO !!
See Cammy's first post in this thread for a link to the old demo
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Old 11 September 2008, 12:04   #36
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@Skippy
Damn, I thought you might be kidding, but decided to believe you surfed with your ol' Miggy and didn't see the link. Stupid me

@Damien
Thanks for the hint at the demo. Will have a look on the weekend
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Old 11 September 2008, 12:34   #37
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Well, I've just played it and I thought it was enjoyable. Music reminded me of The Addams Family and the graphics are cute Anime style. I tested it on an a1200 30@50 with 32MB Fast and CD32 Joypad and had no problems.

Awaiting the final release.

Good work!

Last edited by SkippyAR; 11 September 2008 at 18:28.
 
Old 09 February 2019, 00:03   #38
Solo Kazuki
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Sad that game is not finished. Demo was very interesting.
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Old 09 February 2019, 10:15   #39
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@Cammy

It's just propositon, but maybe consider finishing game. It's looks very well, even if this Backbone. Main character is well animated (except crawling) and looks cute. Game is also interesting and it's really sad that's not finished.

Maybe consider commercial release? I'll buy full version if price will be reasonable.

And maybe try it in Red Pill, if assets are still available. It should be faster than backbone game and it's rather similar in usage. And may be in AGA version, because Red Pill supports AGA features.
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Old 09 February 2019, 11:26   #40
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Solo Kazuki, maybe you don't know this but unfortunately Cammy / Rebel-CD32 had their Amigas / all equipment stolen a few years back so everything is gone
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