18 August 2019, 10:27 | #1 | |
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Stardust is the first game to use pre-rendered 3D graphics?
While searching for some information about Silicon Graphics, I came to this on Wikipedia:
Quote:
Is it true? I remember around 1994 pre-rendered 3D sprites started to appear in games for example in the racing isometric game Skidmarks, also in Syndicate and many other games. But Stardust seems to be the first one to have pre-rendered graphics. It looks like they used Amiga Imagine and did it in late 1992, when the hardware wasn't that powerful for complex 3D rendered graphics. |
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18 August 2019, 10:54 | #2 |
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Well, there's no way in HELL that the Stardust graphics are hand-drawn, that's for sure!
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18 August 2019, 10:58 | #3 |
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18 August 2019, 11:09 | #4 | |
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Quote:
But funny if it really was the first game using pre-rendered 3D graphics... somehow hard to believe it wouldn't have been done earlier. |
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18 August 2019, 11:28 | #5 | |
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So yes, they used 3D app to create this, because it's so much faster, and they could try various different graphics, very fast. [ Show youtube player ] |
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18 August 2019, 11:51 | #6 |
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i found this great review about Stardust
http://codetapper.com/amiga/sprite-tricks/stardust/ |
18 August 2019, 14:40 | #7 | |
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The Killing Game Show, Nitro, Awesome. All use rendered graphics for the intros. |
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18 August 2019, 14:58 | #8 |
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This is quite interesting because I always thought Skidmarks was the first game to use pre-rendered sprites. I'm not sure which came first but they are around the same time. Both Skidmarks (Imagine rendered vehicles) and Stardust were reviewed in the same Amiga Format issue. Actually the first issue of any Amiga magazine I ever bought.
http://amr.abime.net/issue_211_pages |
18 August 2019, 15:01 | #9 |
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At least Blasteroids used pre-rendered 3D sprites in 1987.
[ Show youtube player ] Mukor rules all galaxies. |
18 August 2019, 17:14 | #10 |
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Wing Commander (1990) also used pre-rendered sprites.
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18 August 2019, 18:18 | #11 | |
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18 August 2019, 20:46 | #12 |
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Just a recap, Psygnosis were earlier than everyone as they bought some Silicon Graphics Indy machines for their foray into CD Rom stuff and lots of the Amiga intros were rendered on the Indy, starting in 1990
Armour-Geddon Combat Air Patrol Awesome Nitro The Killing Game Show Microcosm Walker |
18 August 2019, 21:37 | #13 |
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Wikipedia says that Xevious was the first game to use rendered graphics, in 1982.
Citing Next Generation magazine, Issue 21, Page 39. https://namcompendium.wordpress.com/...um-14-xevious/ says it too, but neither say where they got the info. That beats everyone else by a huge amount if true! |
18 August 2019, 22:07 | #14 | |
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For one, was there even the technology to render stuff in 1982? The Last Starfighter movie was in 1984, on a Cray XMP Super computer, and it was all coordinate based software to draw that lot onscreen, inputting numbers from grid paper based references. I see nothing in Xevious that would justify that level of power, and seemingly only used once for a rather crappy looking game. |
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18 August 2019, 22:11 | #15 | |
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18 August 2019, 22:15 | #16 |
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18 August 2019, 22:46 | #17 |
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Regarding Xevious, I'd think the rotating tiles you can see at 3:50:
[ Show youtube player ] might be pre-rendered to give that 3D effect (including the lightning aspect). |
18 August 2019, 22:59 | #18 |
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I don't think they are. 2 days ago I just draw something like those rotating tiles by hand (Well, mouse), and I am an awful gfx artist They aren't hard to do honestly. I used less frames than Xevious does but, still, not hard.
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18 August 2019, 23:12 | #19 | |
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19 August 2019, 00:42 | #20 | |
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Lots of American Universities had the resources to have very expensive machines on campus, and I guess Utah had the resources for some quite extraordinary computing power (for 1972). I'm still doubting the veracity of the Xevious claim, because theres nothing remotely about the graphics in Xevious that suggest rendering would be quicker than hand animating. I mean, they made fuck all effort on the music, but supposedly went all out to render some of the enemies! Just sounds to me like one of those urban legends that stuck, no-one knows where it came from, but everyone believes it. I certainly see no evidence of Namco using the techniques in further games, which surely, if it was an advanced technique for the day, it would be used more and more. I don't know, just i'm not so ready to believe it, theres just nothing in Xevious that screams "look at me, i'm rendered baby, and I look all the better for it!!!" |
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