11 September 2018, 09:13 | #41 | |
aka (Cpt)JohnArcher
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Quote:
And yeah, although I like the excitement when someone announces a new game which is not ready yet, I also like when something new "just" appears out of the blue. :-) Thank you! |
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11 September 2018, 11:52 | #42 | |
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11 September 2018, 19:58 | #43 |
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I just love this game. It runs so smooth and the controls are top notch!
Just made a donation on your Paypal account. Keep up the great work and thanks for keeping the Amiga-scene alive! Greetings, Arno Nooij |
11 September 2018, 22:57 | #44 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
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Thanks mate! Have fun!
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14 September 2018, 18:51 | #45 |
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Join Date: Jul 2007
Location: Poland
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Any chance for WHDLoad install?
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14 September 2018, 20:38 | #46 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
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It may be done for the final release (not for the party release).
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18 September 2018, 08:33 | #47 |
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I gave this a whirl the other evening and it is a lot of fun. Great presentation and well-designed and implemented. Thanks for your hard work.
Do you have any date in mind for a 'final' release? (I have to say this looks pretty 'final' as it is!) |
18 September 2018, 11:02 | #48 |
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Just finished party demo version Well for me it also looks like a full version. Very good game, not too hard and not too easy. I like how in later stages player can use potions to create blocks in designated for that places and how he can change his own color to pass different barriers or use them as a platforms. Maybe last boss could be more challenging, but it is not big problem for me.
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18 September 2018, 23:55 | #49 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
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It is feature complete. Everything we wanted to have in it is there. So I thought it would only be a matter of days to do some final adjustments, but now we are looking for a graphics artist to rework the graphics. Don't know how long it takes. The first person we asked requested $800, which is a bit more than Retroguru is willing to spend.
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25 September 2018, 19:12 | #50 |
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Game crashes for me after a certain level. Any solutions?
(maybe it had something to do with my savestate or something? I try to play the game all over again and see if it happends again) Last edited by deepx; 25 September 2018 at 20:13. |
25 September 2018, 20:26 | #51 |
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Never mind, my second play it works. I'm at candy level 3 now :-)
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25 September 2018, 22:23 | #52 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
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Oh... which level was that? This is a "too many tile animations" panic. Which means there are more than 384 tile animations registered at once.
Maybe you activated some new tile animations additionally to the continuous background tile animations, which just exceeded the limit? Hint: By pressing 'C' within the game you get the current level number and your map coordinates. |
27 September 2018, 17:44 | #53 |
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Today has been my first chance to try this on the A500. The scrolling is as smooth as any I've seen. For the acid test it was tried with A530 turbo switched on. I have a game or two that suffer severe graphic glitches or just guru outright when this is tried. For Trap Runner, on or off, it was impossible tell any difference. Floppy saving OK. Sound OK.
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27 September 2018, 21:54 | #54 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
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Thanks for testing.
Although I optimize my games for a 7MHz 68000 1MB OCS-Amiga, it is always important to me that they work on any classic Amiga configuration. |
27 September 2018, 22:09 | #55 |
aka (Cpt)JohnArcher
Join Date: May 2018
Location: Dresden / Germany
Posts: 193
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@phx: AmigaBill played Trap Runner some minutes ago in his Twitch stream! He loved it, the crowed too! Great job, mate!
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30 September 2018, 00:30 | #56 | |
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02 October 2018, 20:25 | #57 | |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
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At the very start of the level? The game should be in a defined state here, because you didn't do any movement yet. So I would expect it to happen always. Strange.
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14 October 2018, 00:32 | #58 | |
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In my opinion the graphics look great.
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14 October 2018, 13:25 | #59 |
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That debugger looks so professional.
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15 October 2018, 20:50 | #60 |
Natteravn
Join Date: Nov 2009
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